Related papers: Egocentric Video-Language Pretraining @ Ego4D Chal…
We introduce EASG-Bench, a question-answering benchmark for egocentric videos where the question-answering pairs are created from spatio-temporally grounded dynamic scene graphs capturing intricate relationships among actors, actions, and…
This report describes our submission called "TarHeels" for the Ego4D: Object State Change Classification Challenge. We use a transformer-based video recognition model and leverage the Divided Space-Time Attention mechanism for classifying…
Human activity is moderated by norms; however, supervision for normative reasoning is sparse, particularly where norms are physically- or socially-grounded. We thus present EGONORMIA $\|\epsilon\|$, comprising 1,853 (200 for…
The ability to quickly learn from a small quantity oftraining data widens the range of machine learning applications. In this paper, we propose a data-efficient image captioning model, VisualGPT, which leverages the linguistic knowledge…
The 1st Cross-Domain EgoCross Challenge at EgoVis, CVPR 2026 evaluates whether multimodal large language models can reason over egocentric videos across surgery, industry, extreme sports, and animal perspective. We achieved second place in…
We introduce LaViLa, a new approach to learning video-language representations by leveraging Large Language Models (LLMs). We repurpose pre-trained LLMs to be conditioned on visual input, and finetune them to create automatic video…
In this technical report, we present our solution for the EgoPlan Challenge in ICML 2024. To address the real-world egocentric task planning problem, we introduce a novel planning framework which comprises three stages: long-term memory…
While pre-trained language models (PTLMs) have achieved noticeable success on many NLP tasks, they still struggle for tasks that require event temporal reasoning, which is essential for event-centric applications. We present a continual…
Recent advances in multimodal large language models (MLLMs) offer a promising approach for natural language-based scene change queries in virtual reality (VR). Prior work on applying MLLMs for object state understanding has focused on…
English-based Vision-Language Pre-training (VLP) has achieved great success in various downstream tasks. Some efforts have been taken to generalize this success to non-English languages through Multilingual Vision-Language Pre-training…
Predicting when to initiate speech in real-world environments remains a fundamental challenge for conversational agents. We introduce EgoSpeak, a novel framework for real-time speech initiation prediction in egocentric streaming video. By…
Despite recent advances in Vision-Language Models (VLMs), they may over-rely on visual language priors existing in their training data rather than true visual reasoning. To investigate this, we introduce ViLP, a benchmark featuring…
3D vision-language (VL) reasoning has gained significant attention due to its potential to bridge the 3D physical world with natural language descriptions. Existing approaches typically follow task-specific, highly specialized paradigms.…
Autonomous driving is a complex and challenging task that aims at safe motion planning through scene understanding and reasoning. While vision-only autonomous driving methods have recently achieved notable performance, through enhanced…
Egocentric videos provide a distinctive setting in which sound serves as crucial cues to understand user activities and surroundings, particularly when visual information is unstable or occluded due to continuous camera movement.…
This paper investigates different pretraining approaches to spoken language identification. The paper is based on our submission to the Oriental Language Recognition 2021 Challenge. We participated in two tracks of the challenge:…
Modern vision-language models achieve strong performance in static perception, but remain limited in the complex spatiotemporal reasoning required for embodied, egocentric tasks. A major source of failure is their reliance on temporal…
Understanding visual inputs for a given task amidst varied changes is a key challenge posed by visual reinforcement learning agents. We propose \textit{Value Explicit Pretraining} (VEP), a method that learns generalizable representations…
Video databases from the internet are a valuable source of text-audio retrieval datasets. However, given that sound and vision streams represent different "views" of the data, treating visual descriptions as audio descriptions is far from…
This technical report briefly describes our JDExplore d-team's Vega v2 submission on the SuperGLUE leaderboard. SuperGLUE is more challenging than the widely used general language understanding evaluation (GLUE) benchmark, containing eight…