Related papers: Corner-based implicit patches
Classes of branched surfaces extend the classes of surfaces or 2-dimensional manifolds satisfying suitable properties and defined in various manners. Reeb spaces of smooth maps of suitable classes into surfaces whose codimensions are…
S-patches have many nice mathematical properties. It is known since their first appearance, that any regular S-patch can be exactly converted into a trimmed rational B\'ezier surface. This is a big advantage compared to other multi-sided…
We solve the following problem: given a polynomial of order $n$ and the corresponding $B\'ezier$ tensor product patches over an unstructured regular quadrilateral mesh of any valence, find a solution to the $G^{1}1$ or $C^{1}1$…
We consider the problem of reconstructing 3D objects via meshfree interpolation methods. In this framework, we usually deal with large data sets and thus we develop an efficient local scheme via the well-known Partition of Unity (PU)…
Implicit representation of shapes as level sets of multilayer perceptrons has recently flourished in different shape analysis, compression, and reconstruction tasks. In this paper, we introduce an implicit neural representation-based…
Barycentric coordinates are frequently used as interpolants to shade computer graphics images. A simple equation transforms barycentric coordinates from screen space into eye space in order to undo the perspective transformation and permit…
We propose a novel 3D shape parameterization by surface patches, that are oriented by 3D mesh quadrangulation of the shape. By encoding 3D surface detail on local patches, we learn a patch dictionary that identifies principal surface…
Point set is a flexible and lightweight representation widely used for 3D deep learning. However, their discrete nature prevents them from representing continuous and fine geometry, posing a major issue for learning-based shape generation.…
Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…
Template 3D shapes are useful for many tasks in graphics and vision, including fitting observation data, analyzing shape collections, and transferring shape attributes. Because of the variety of geometry and topology of real-world shapes,…
We introduce new manifold-based splines that are able to exactly reproduce B-splines on unstructured surface meshes. Such splines can be used in isogeometric analysis (IGA) to represent smooth surfaces of arbitrary topology. Since prevalent…
Implicit functions represented as deep learning approximations are powerful for reconstructing 3D surfaces. However, they can only produce static surfaces that are not controllable, which provides limited ability to modify the resulting…
Invariants underlying shape inference are elusive: a variety of shapes can give rise to the same image, and a variety of images can be rendered from the same shape. The occluding contour is a rare exception: it has both image salience, in…
A canal surface is an envelope of a one parameter family of spheres. In this paper we present an efficient algorithm for computing the implicit equation of a canal surface generated by a rational family of spheres. By using Laguerre and Lie…
A multibranched surface is a 2-dimensional polyhedron without vertices. We introduce moves for multibranched surfaces embedded in a 3-manifold, which connect any two multibranched surfaces with the same regular neighborhoods in finitely…
This paper considers affine analogues of the isoperimetric inequality in the sense of piecewise linear topology. Given a closed polygon P embedded in R^d having n edges, we give upper and lower bounds for the minimal number of triangles…
A pseudocircle is a simple closed curve on some surface; an arrangement of pseudocircles is a collection of pseudocircles that pairwise intersect in exactly two points, at which they cross. Ortner proved that an arrangement of pseudocircles…
In this paper, Hermite interpolation by parametric spline surfaces on triangulations is considered. The splines interpolate points, the corresponding tangent planes and normal curvature forms at domain vertices and approximate tangent…
The advancements in neural rendering have increased the need for techniques that enable intuitive editing of 3D objects represented as neural implicit surfaces. This paper introduces a novel neural algorithm for parameterizing neural…
Some ball-quotient orbifolds are related by covering maps. We exploit these coverings to find infinite towers of orbifolds uniformized by the complex 2-ball and some orbifolds over K3 surfaces uniformized by the 2-ball. Corresponding…