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Related papers: Stochastic Poisson Surface Reconstruction

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We proposed a generalized method, NeuralSSD, for reconstructing a 3D implicit surface from the widely-available point cloud data. NeuralSSD is a solver-based on the neural Galerkin method, aimed at reconstructing higher-quality and accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Zi-Chen Xi , Jiahui Huang , Hao-Xiang Chen , Francis Williams , Qun-Ce Xu , Tai-Jiang Mu , Shi-Min Hu

We propose a new strategy to bridge point cloud denoising and surface reconstruction by alternately updating the denoised point clouds and the reconstructed surfaces. In Poisson surface reconstruction, the implicit function is generated by…

Graphics · Computer Science 2023-08-25 Dong Xiao , Zuoqiang Shi , Bin Wang

3D surface reconstruction from point clouds is a key step in areas such as content creation, archaeology, digital cultural heritage, and engineering. Current approaches either try to optimize a non-data-driven surface representation to fit…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Philipp Erler , Lizeth Fuentes , Pedro Hermosilla , Paul Guerrero , Renato Pajarola , Michael Wimmer

3D Gaussian Splatting (3DGS) has emerged as a core technique for 3D representation. Its effectiveness largely depends on precise camera poses and accurate point cloud initialization, which are often derived from pretrained Multi-View Stereo…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Chong Cheng , Zijian Wang , Sicheng Yu , Yu Hu , Nanjie Yao , Hao Wang

We are interested in reconstructing the mesh representation of object surfaces from point clouds. Surface reconstruction is a prerequisite for downstream applications such as rendering, collision avoidance for planning, animation, etc.…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Minghua Liu , Xiaoshuai Zhang , Hao Su

We propose a variational functional and fast algorithms to reconstruct implicit surface from point cloud data with a curvature constraint. The minimizing functional balances the distance function from the point cloud and the mean curvature…

Computer Vision and Pattern Recognition · Computer Science 2020-09-11 Yuchen He , Sung Ha Kang , Hao Liu

3D Gaussian Splatting (3DGS) effectively synthesizes novel views through its flexible representation, yet fails to accurately reconstruct scene geometry. While modern variants like PGSR introduce additional losses to ensure proper depth and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Zhentao Huang , Di Wu , Zhenbang He , Minglun Gong

In computer graphics and vision, recovering easily modifiable scene appearance from image data is crucial for applications such as content creation. We introduce a novel method that integrates 3D Gaussian Splatting with an implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Jakub Szymkowiak , Weronika Jakubowska , Dawid Malarz , Weronika Smolak-Dyżewska , Maciej Zięba , Przemyslaw Musialski , Wojtek Pałubicki , Przemysław Spurek

While 3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in novel view synthesis and real-time rendering, the high memory consumption due to the use of millions of Gaussians limits its practicality. To mitigate this issue,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Yifei Liu , Zhihang Zhong , Yifan Zhan , Sheng Xu , Xiao Sun

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

In this work, we propose a novel framework shape back-projection for computationally efficient point cloud processing in a probabilistic manner. The primary component of the technique is shape histogram and a back-projection procedure. The…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ashish Kumar , L. Behera

3D Gaussian Splatting offers a strong speed-quality trade-off but struggles to reconstruct semi-transparent surfaces because most methods assume a single depth per pixel, which fails when multiple surfaces are visible. We propose TSPE-GS…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Zhiyuan Xu , Nan Min , Yuhang Guo , Tong Wei

One major challenge in 3D reconstruction is to infer the complete shape geometry from partial foreground occlusions. In this paper, we propose a method to reconstruct the complete 3D shape of an object from a single RGB image, with…

Computer Vision and Pattern Recognition · Computer Science 2019-07-30 Chuhang Zou , Derek Hoiem

Reconstruction of geometry based on different input modes, such as images or point clouds, has been instrumental in the development of computer aided design and computer graphics. Optimal implementations of these applications have…

Computer Vision and Pattern Recognition · Computer Science 2019-01-15 Jun Gao , Chengcheng Tang , Vignesh Ganapathi-Subramanian , Jiahui Huang , Hao Su , Leonidas J. Guibas

Implicit 3D surface reconstruction of an object from its partial and noisy 3D point cloud scan is the classical geometry processing and 3D computer vision problem. In the literature, various 3D shape representations have been developed,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Atharva Pandey , Vishal Yadav , Rajendra Nagar , Santanu Chaudhury

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

Graphics · Computer Science 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

We present a technique for dense 3D reconstruction of objects using an imaging sonar, also known as forward-looking sonar (FLS). Compared to previous methods that model the scene geometry as point clouds or volumetric grids, we represent…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Mohamad Qadri , Michael Kaess , Ioannis Gkioulekas

With the emergence of Gaussian Splats, recent efforts have focused on large-scale scene geometric reconstruction. However, most of these efforts either concentrate on memory reduction or spatial space division, neglecting information in the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Butian Xiong , Xiaoyu Ye , Tze Ho Elden Tse , Kai Han , Shuguang Cui , Zhen Li

Gaussian Splatting (GS) has gained attention as a fast and effective method for novel view synthesis. It has also been applied to 3D reconstruction using multi-view images and can achieve fast and accurate 3D reconstruction. However, GS…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Natsuki Takama , Shintaro Ito , Koichi Ito , Hwann-Tzong Chen , Takafumi Aoki

Particle-based shape modeling (PSM) is a popular approach to automatically quantify shape variability in populations of anatomies. The PSM family of methods employs optimization to automatically populate a dense set of corresponding…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Hong Xu , Shireen Y. Elhabian