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As image generative models continue to increase not only in their fidelity but also in their ubiquity the development of tools that leverage direct interaction with their internal mechanisms in an interpretable way has received little…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Ilia Pavlov

Diffusion models have exhibited impressive prowess in the text-to-image task. Recent methods add image-level structure controls, e.g., edge and depth maps, to manipulate the generation process together with text prompts to obtain desired…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Yibo Zhao , Liang Peng , Yang Yang , Zekai Luo , Hengjia Li , Yao Chen , Zheng Yang , Xiaofei He , Wei Zhao , qinglin lu , Boxi Wu , Wei Liu

Researchers have recently begun exploring the use of StyleGAN-based models for real image editing. One particularly interesting application is using natural language descriptions to guide the editing process. Existing approaches for editing…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Ahmet Canberk Baykal , Abdul Basit Anees , Duygu Ceylan , Erkut Erdem , Aykut Erdem , Deniz Yuret

Material generalization is essential for real-world robotic manipulation, where robots must interact with objects exhibiting diverse visual and physical properties. This challenge is particularly pronounced for objects made of glass, metal,…

Robotics · Computer Science 2025-12-02 Jiayi Li , Yuxuan Hu , Haoran Geng , Xiangyu Chen , Chuhao Zhou , Ziteng Cui , Jianfei Yang

In this paper, we propose a novel controllable text-to-image generative adversarial network (ControlGAN), which can effectively synthesise high-quality images and also control parts of the image generation according to natural language…

Computer Vision and Pattern Recognition · Computer Science 2019-12-20 Bowen Li , Xiaojuan Qi , Thomas Lukasiewicz , Philip H. S. Torr

The recent decades have seen various attempts at accelerating the process of developing materials targeted towards specific applications. The performance required for a particular application leads to the choice of a particular material…

Large-scale generative models are capable of producing high-quality images from detailed text descriptions. However, many aspects of an image are difficult or impossible to convey through text. We introduce self-guidance, a method that…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Dave Epstein , Allan Jabri , Ben Poole , Alexei A. Efros , Aleksander Holynski

A popular series of style transfer methods apply a style to a content image by controlling mean and covariance of values in early layers of a feature stack. This is insufficient for transferring styles that have strong structure across…

Computer Vision and Pattern Recognition · Computer Science 2018-01-09 Mao-Chuang Yeh , Shuai Tang

With the remarkable recent progress on learning deep generative models, it becomes increasingly interesting to develop models for controllable image synthesis from reconfigurable inputs. This paper focuses on a recent emerged task,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Wei Sun , Tianfu Wu

The use of computational methods to evaluate aesthetics in photography has gained interest in recent years due to the popularization of convolutional neural networks and the availability of new annotated datasets. Most studies in this area…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Carlos Rodríguez-Pardo , Hakan Bilen

Deep generative models like StyleGAN hold the promise of semantic image editing: modifying images by their content, rather than their pixel values. Unfortunately, working with arbitrary images requires inverting the StyleGAN generator,…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Yohan Poirier-Ginter , Alexandre Lessard , Ryan Smith , Jean-François Lalonde

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Neural reflectance models are capable of reproducing the spatially-varying appearance of many real-world materials at different scales. Unfortunately, existing techniques such as NeuMIP have difficulties handling materials with strong…

Graphics · Computer Science 2024-04-25 Bowen Xue , Shuang Zhao , Henrik Wann Jensen , Zahra Montazeri

Generative adversarial networks (GANs) have attained photo-realistic quality in image generation. However, how to best control the image content remains an open challenge. We introduce LatentKeypointGAN, a two-stage GAN which is trained…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Xingzhe He , Bastian Wandt , Helge Rhodin

We present a novel learning-based framework for face reenactment. The proposed method, known as ReenactGAN, is capable of transferring facial movements and expressions from monocular video input of an arbitrary person to a target person.…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Wayne Wu , Yunxuan Zhang , Cheng Li , Chen Qian , Chen Change Loy

Recent deep generative models are able to provide photo-realistic images as well as visual or textual content embeddings useful to address various tasks of computer vision and natural language processing. Their usefulness is nevertheless…

Machine Learning · Computer Science 2020-01-29 Antoine Plumerault , Hervé Le Borgne , Céline Hudelot

Texture mapping is a common technology in the area of computer graphics, it maps the 3D surface space onto the 2D texture space. However, the loose texture space will reduce the efficiency of data storage and GPU memory addressing in the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Wei Chen , Yuxue Ren , Na Lei , Zhongxuan Luo , Xianfeng Gu

Modern 3D-GANs synthesize geometry and texture by training on large-scale datasets with a consistent structure. Training such models on stylized, artistic data, with often unknown, highly variable geometry, and camera information has not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Rameen Abdal , Hsin-Ying Lee , Peihao Zhu , Menglei Chai , Aliaksandr Siarohin , Peter Wonka , Sergey Tulyakov

Rendering realistic images from 3D reconstruction is an essential task of many Computer Vision and Robotics pipelines, notably for mixed-reality applications as well as training autonomous agents in simulated environments. However, the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Lukas Bösiger , Mihai Dusmanu , Marc Pollefeys , Zuria Bauer

Current methods for image-to-image translation produce compelling results, however, the applied transformation is difficult to control, since existing mechanisms are often limited and non-intuitive. We propose ParGAN, a generalization of…

Computer Vision and Pattern Recognition · Computer Science 2022-11-10 Diego Martin Arroyo , Alessio Tonioni , Federico Tombari
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