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The field of computer vision has witnessed phenomenal progress in recent years partially due to the development of deep convolutional neural networks. However, deep learning models are notoriously sensitive to adversarial examples which are…
Speech synthesis is used in a wide variety of industries. Nonetheless, it always sounds flat or robotic. The state of the art methods that allow for prosody control are very cumbersome to use and do not allow easy tuning. To tackle some of…
Deep neural networks have been applied in wireless communications system to intelligently adapt to dynamically changing channel conditions, while the users are still under the threat of the malicious attacks due to the broadcasting property…
FusionGAN is a novel genre fusion framework for music generation that integrates the strengths of generative adversarial networks and dual learning. In particular, the proposed method offers a dual learning extension that can effectively…
Influenced by the field of Computer Vision, Generative Adversarial Networks (GANs) are often adopted for the audio domain using fixed-size two-dimensional spectrogram representations as the "image data". However, in the (musical) audio…
Despite recent progress in generative adversarial network (GAN)-based vocoders, where the model generates raw waveform conditioned on acoustic features, it is challenging to synthesize high-fidelity audio for numerous speakers across…
DeepDrummer is a drum loop generation tool that uses active learning to learn the preferences (or current artistic intentions) of a human user from a small number of interactions. The principal goal of this tool is to enable an efficient…
Generative Adversarial Networks (GANs) currently achieve the state-of-the-art sound synthesis quality for pitched musical instruments using a 2-channel spectrogram representation consisting of log magnitude and instantaneous frequency (the…
Generative models have thrived in computer vision, enabling unprecedented image processes. Yet the results in audio remain less advanced. Our project targets real-time sound synthesis from a reduced set of high-level parameters, including…
Recent developments in generative models have shown that deep learning combined with traditional digital signal processing (DSP) techniques could successfully generate convincing violin samples [1], that source-excitation combined with…
Considering music as a sequence of events with multiple complex dependencies, the Long Short-Term Memory (LSTM) architecture has proven very efficient in learning and reproducing musical styles. However, the generation of rhythms requires…
While recent deep monocular depth estimation approaches based on supervised regression have achieved remarkable performance, costly ground truth annotations are required during training. To cope with this issue, in this paper we present a…
I present "SnakeSynth," a web-based lightweight audio synthesizer that combines audio generated by a deep generative model and real-time continuous two-dimensional (2D) input to create and control variable-length generative sounds through…
Although recent works on neural vocoder have improved the quality of synthesized audio, there still exists a gap between generated and ground-truth audio in frequency space. This difference leads to spectral artifacts such as hissing noise…
In recent years, Generative Adversarial Networks (GANs) have become a hot topic among researchers and engineers that work with deep learning. It has been a ground-breaking technique which can generate new pieces of content of data in a…
Simulating time-domain observations of gravitational wave (GW) detector environments will allow for a better understanding of GW sources, augment datasets for GW signal detection and help in characterizing the noise of the detectors,…
Hashing has been a widely-adopted technique for nearest neighbor search in large-scale image retrieval tasks. Recent research has shown that leveraging supervised information can lead to high quality hashing. However, the cost of annotating…
Differential privacy has become a de facto standard for releasing data in a privacy-preserving way. Creating a differentially private algorithm is a process that often starts with a noise-free (non-private) algorithm. The designer then…
Recently, GAN based speech synthesis methods, such as MelGAN, have become very popular. Compared to conventional autoregressive based methods, parallel structures based generators make waveform generation process fast and stable. However,…
In recent studies, Generative Adversarial Network (GAN) is one of the popular schemes to augment the image dataset. However, in our study we find the generator G in the GAN fails to generate numerical data in lower-dimensional spaces, and…