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With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

Computer Science and Game Theory · Computer Science 2016-09-12 Tatsuya Iwase , Takahiro Shiga

This paper contributes a new class of games called spacetime games with perfect information. In spacetime games, the agents make decisions at various positions in Minkowski spacetime. Spacetime games can be seen as the least common…

Computer Science and Game Theory · Computer Science 2020-04-27 Ghislain Fourny

We consider a class of two-player zero-sum stochastic games with finite state and compact control spaces, which we call stochastic shortest path (SSP) games. They are undiscounted total cost stochastic dynamic games that have a cost-free…

Optimization and Control · Mathematics 2014-12-31 Huizhen Yu

We consider zero-sum games in which players move between adjacent states, where in each pair of adjacent states one state dominates the other. The states in our game can represent positional advantages in physical conflict such as high…

Computer Science and Game Theory · Computer Science 2024-07-11 Farid Arthaud , Edan Orzech , Martin Rinard

We study two-player games on finite graphs. Turn-based games have many nice properties, but concurrent games are harder to tame: e.g. turn-based stochastic parity games have positional optimal strategies, whereas even basic concurrent…

Computer Science and Game Theory · Computer Science 2023-11-27 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

Definable zero-sum stochastic games involve a finite number of states and action sets, reward and transition functions that are definable in an o-minimal structure. Prominent examples of such games are finite, semi-algebraic or globally…

Optimization and Control · Mathematics 2015-01-05 Jérôme Bolte , Stéphane Gaubert , Guillaume Vigeral

We introduce a natural notion of limit-deterministic parity automata and present a method that uses such automata to construct satisfiability games for the weakly aconjunctive fragment of the $\mu$-calculus. To this end we devise a method…

Logic in Computer Science · Computer Science 2018-03-16 Daniel Hausmann , Lutz Schröder , Hans-Peter Deifel

We consider perfect-information reachability stochastic games for 2 players on infinite graphs. We identify a subclass of such games, and prove two interesting properties of it: first, Player Max always has optimal strategies in games from…

Computer Science and Game Theory · Computer Science 2011-06-10 Václav Brožek

Hirschfeldt and Jockusch (2016) introduced a two-player game in which winning strategies for one or the other player precisely correspond to implications and non-implications between $\Pi^1_2$ principles over $\omega$-models of…

Logic · Mathematics 2021-12-02 Damir D. Dzhafarov , Denis R. Hirschfeldt , Sarah C. Reitzes

This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections…

Formal Languages and Automata Theory · Computer Science 2020-10-14 Christopher H. Broadbent , Arnaud Carayol , Matthew Hague , Andrzej S. Murawski , C. -H. Luke Ong , Olivier Serre

In various articles, it is said that the class of all soft topologies on a common universe forms a complete lattice, but in this paper, we prove that it is a complete lattice. Some soft topologies are maximal and some are minimal with…

General Topology · Mathematics 2022-10-18 Samer Al Ghour , Zanyar A. Ameen

A directed graph $R^{\circ}$ on a set $X$ is a set of ordered pairs of distinct points called \emph{arcs}. It is a tournament when every pair of distinct points is connected by an arc in one direction or the other (and not both). We can…

Dynamical Systems · Mathematics 2023-04-04 Ethan Akin

We provide a unifying, black-box tool for establishing existence of approximate equilibria in weighted congestion games and, at the same time, bounding their Price of Stability. Our framework can handle resources with general…

Computer Science and Game Theory · Computer Science 2022-03-31 Yiannis Giannakopoulos , Diogo Poças

The paper contains a very simple proof of the classical Hasumi's theorem that each usco mapping defined on an extremally disconnected space has a continuous selection. The paper also contains a very simple proof of a recent result about…

General Topology · Mathematics 2025-08-08 Valentin Gutev

Synthesizing near-optimal mixed strategies for zero-sum differential games (ZSDGs) has been a longstanding challenge. Existing research mainly focuses on characterizing the theoretical value function, while the practical design of…

Optimization and Control · Mathematics 2026-05-13 Tao Xu , Wang Xi , Jianping He

We construct algorithms and topological invariants that allow us to distinguish the topological type of a surface, as well as functions and vector fields for their topological equivalence. In the first part (arXiv:2501.15657), we discused…

Dynamical Systems · Mathematics 2025-02-04 Alexandr Prishlyak

Population structure induced by both spatial embedding and more general networks of interaction, such as model social networks, have been shown to have a fundamental effect on the dynamics and outcome of evolutionary games. These effects…

Populations and Evolution · Quantitative Biology 2009-11-13 Gergely J Szollosi , Imre Derenyi

Zero-sum and non-zero-sum (aka general-sum) games are relevant in a wide range of applications. While general non-zero-sum games are computationally hard, researchers focus on the special class of monotone games for gradient-based…

Computer Science and Game Theory · Computer Science 2025-12-03 Ruichen Luo , Sebastian U. Stich , Krishnendu Chatterjee

Every topological group $G$ has some natural compactifications which can be a useful tool of studying $G$. We discuss the following constructions: (1) the greatest ambit $S(G)$ is the compactification corresponding to the algebra of all…

General Topology · Mathematics 2007-05-23 Vladimir Uspenskij

We consider average-energy games, where the goal is to minimize the long-run average of the accumulated energy. While several results have been obtained on these games recently, decidability of average-energy games with a lower-bound…

Logic in Computer Science · Computer Science 2017-01-16 Patricia Bouyer , Piotr Hofman , Nicolas Markey , Mickael Randour , Martin Zimmermann