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We present the software architecture and implementation of our web-based multiparty video conference application. It does not use a media server. For call signaling, it either piggybacks on existing push notifications via a lightweight…

Multimedia · Computer Science 2026-02-10 Kundan Singh

This paper proposes a scalable and resilient real-time multi-party communication architecture for the delivery of mixed media streams, for which content centric networking, with its intelligent network layer, is chosen for implementation to…

Networking and Internet Architecture · Computer Science 2017-03-10 Asit Chakraborti , Syed Obaid Amin , Aytac Azgin , Ravishankar Ravindran , Guo-Qiang Wang

Lately, World Wide Web came up with an evolution in the niche of videoconference applications. Latest technologies give browsers a capacity to initiate real-time communications. WebRTC is one of the free and open source projects that aim at…

Multimedia · Computer Science 2017-02-15 Maruf Pasha , Furrakh Shahzad , Arslan Ahmad

In this paper, we attempt to revisit the problem of multi-party conferencing from a practical perspective, and to rethink the design space involved in this problem. We believe that an emphasis on low end-to-end delays between any two…

Multimedia · Computer Science 2012-10-31 X. Chen , M. Chen , B. Li , Y. Zhao , Y. Wu , J. Li

Modern web programming involves coordinating interactions between browser clients and a server. Typically, the interactions in web-based distributed systems are informally described, making it hard to ensure correctness, especially…

Programming Languages · Computer Science 2021-01-13 Anson Miu , Francisco Ferreira , Nobuko Yoshida , Fangyi Zhou

Web Real-Time Communication (WebRTC) is a new standard and industry effort that extends the web browsing model. For the first time, browsers are able to directly exchange real-time media with other browsers in a peer-to-peer fashion. Before…

Networking and Internet Architecture · Computer Science 2022-06-16 Ryle Zhou

Maintaining real-time communication quality in metaverse has always been a challenge, especially when the number of participants increase. We introduce a proprietary WebRTC SFU service to an open-source web-based VR platform, to realize a…

Human-Computer Interaction · Computer Science 2023-03-27 Yong-Hao Hu , Kenichiro Ito , Ayumi Igarashi

Multimedia conferencing is the real-time exchange of multimedia content between multiple parties. It is the basis of a wide range of applications (e.g., multimedia multiplayer game). Cloud-based provisioning of the conferencing services on…

Networking and Internet Architecture · Computer Science 2016-11-17 Ahmad F. B. Alam , Abbas Soltanian , Sami Yangui , Mohammad A. Salahuddin , Roch Glitho , Halima Elbiaze

Video-conferencing applications face an unwavering surge in traffic, stressing their underlying infrastructure in unprecedented ways. This paper rethinks the key building block for conferencing infrastructures -- selective forwarding units…

Networking and Internet Architecture · Computer Science 2025-03-17 Oliver Michel , Satadal Sengupta , Hyojoon Kim , Ravi Netravali , Jennifer Rexford

We present video-io, a generic web component to publish or subscribe to a media stream in WebRTC (web real-time communication) applications. Unlike a call or conference room abstraction of existing video conferencing services, it uses a…

Multimedia · Computer Science 2026-02-26 Kundan Singh

Secure multi-party computation (MPC) allows a set of parties to compute a function jointly while keeping their inputs private. Compared with the MPC based on garbled circuits,some recent research results show that MPC based on secret…

Cryptography and Security · Computer Science 2020-01-07 Satsuya Ohata , Koji Nuida

WebRTC is an API that allows users to share streaming information, whether it is text, sound, video or files. It is supported by all major browsers and has a flexible underlying infrastructure. In this study we review current WebRTC…

Cryptography and Security · Computer Science 2016-01-05 Ben Feher , Lior Sidi , Asaf Shabtai , Rami Puzis

A peer-to-peer application architecture is proposed that has the potential to eliminate the back-end servers for hosting services on the Internet. The proposed application architecture has been modeled as a distributed system for delivering…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 A. I. Khan , R. Spindler

Nowadays a wide range of applications is constrained by low-latency requirements that cloud infrastructures cannot meet. Multi-access Edge Computing (MEC) has been proposed as the reference architecture for executing applications closer to…

Software Engineering · Computer Science 2022-05-10 Luciano Baresi , Davide Yi Xian Hu , Giovanni Quattrocchi , Luca Terracciano

Popularly used to distribute a variety of multimedia content items in today Internet, HTTP-based web content delivery still suffers from various content delivery failures. Hindered by the expensive deployment cost, the conventional CDN can…

Multimedia · Computer Science 2016-07-06 Wen Hu , Zhi Wang , Lifeng Sun

The proliferation of Extended Reality (XR) applications, requiring high-quality, low-latency media streaming, has driven the demand for efficient remote rendering solutions. This paper focuses on holographic conferencing in virtual…

Networking and Internet Architecture · Computer Science 2025-05-29 Daniel Mejías , Inhar Yeregui , Ángel Martín , Roberto Viola , Pablo Angueira , Jon Montalbán

The increasing adoption of Virtual Reality (VR) systems in different domains have led to a need to support interaction between many spectators and a VR user. This is common in game streaming, live performances, and webinars. Prior CSCW…

Human-Computer Interaction · Computer Science 2023-11-28 Haohua Lyu , Cyrus Vachha , Qianyi Chen , Balasaravanan Thoravi Kumaravel , Bjöern Hartmann

In recent years, secure multiparty computation (SMC) advanced from a theoretical technique to a practically applicable technology. Several frameworks were proposed of which some are still actively developed. We perform a first comprehensive…

Cryptography and Security · Computer Science 2019-01-10 Marcel von Maltitz , Georg Carle

Peer-to-Peer streaming technology has become one of the major Internet applications as it offers the opportunity of broadcasting high quality video content to a large number of peers with low costs. It is widely accepted that with the…

Networking and Internet Architecture · Computer Science 2015-10-12 Bahaa Aldeen Alghazawy , Satoshi Fujita

Large language model (LLM) services are mostly centralized, leading to scalability bottlenecks and underutilization of substantial scattered GPU resources. While decentralization offers a promising alternative, existing frameworks primarily…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-25 Huanyu Wang , Ziyu Xia , Zhuoming Chen , Beidi Chen
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