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Problems of consensus in multi-agent systems are often viewed as a series of independent, simultaneous local decisions made between a limited set of options, all aimed at reaching a global agreement. Key challenges in these protocols…

This paper introduces Propose or Vote (PoV), a democratic procedure for collective decision-making and elections that does not rely on a central mechanism designer. In the first stage, members of a polity choose whether to become…

Theoretical Economics · Economics 2025-12-23 Hans Gersbach

Voting is the aggregation of individual preferences in order to select a winning alternative. Selection of a winner is accomplished via a voting rule, e.g., rank-order voting, majority rule, plurality rule, approval voting. Which voting…

Theoretical Economics · Economics 2020-05-18 Anne Carlstein

Voting mechanisms are widely accepted and used methods for decentralized decision-making. Ensuring the acceptance of the voting mechanism's outcome is a crucial characteristic of robust voting systems. Consider this scenario: A group of…

Theoretical Economics · Economics 2024-07-03 Jeremias Lenzi

We consider elections where the voters come one at a time, in a streaming fashion, and devise space-efficient algorithms which identify an approximate winning committee with respect to common multiwinner proportional representation voting…

Computer Science and Game Theory · Computer Science 2017-03-01 Palash Dey , Nimrod Talmon , Otniel van Handel

In computational social choice, the distortion of a voting rule quantifies the degree to which the rule overcomes limited preference information to select a socially desirable outcome. This concept has been investigated extensively, but…

Computer Science and Game Theory · Computer Science 2023-12-11 Yannai A. Gonczarowski , Gregory Kehne , Ariel D. Procaccia , Ben Schiffer , Shirley Zhang

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

Voting is a very general method of preference aggregation. A voting rule takes as input every voter's vote (typically, a ranking of the alternatives), and produces as output either just the winning alternative or a ranking of the…

Computer Science and Game Theory · Computer Science 2012-07-09 Vincent Conitzer , Tuomas Sandholm

This paper is concerned with the stability of shares in a cryptocurrency where the new coins are issued according to the Proof of Stake protocol. We identify large, medium and small investors under various rewarding schemes, and show that…

General Economics · Economics 2022-06-07 Wenpin Tang

Mechanism design is concerned with settings where a policymaker (or social planner) faces the problem of aggregating the announced preferences of multiple agents into a collective (or social), system-wide decision. One of the most important…

Multiagent Systems · Computer Science 2020-03-02 Mohammad Ali Javidian , Pooyan Jamshidi , Marco Valtorta , Rasoul Ramezanian

We introduce new power indices to measure the a priori voting power of voters in liquid democracy elections where an underlying network restricts delegations. We argue that our power indices are natural extensions of the standard…

Multiagent Systems · Computer Science 2023-05-16 Rachael Colley , Théo Delemazure , Hugo Gilbert

We propose a secure voting protocol for score-based voting rules, where independent talliers perform the tallying procedure. The protocol outputs the winning candidate(s) while preserving the privacy of the voters and the secrecy of the…

Cryptography and Security · Computer Science 2022-01-28 Lihi Dery , Tamir Tassa , Avishay Yanai

Given that Proof-of-Work (PoW) and Proof-of-Stake (PoS) are plutocratic, and other common consensus protocols are mostly permission-based, we look for a consensus protocol that will suit the needs of e-Democracy. In particular, what we need…

Social and Information Networks · Computer Science 2020-08-03 Ouri Poupko , Nimrod Talmon

An important aspect of AI design and ethics is to create systems that reflect aggregate preferences of the society. To this end, the techniques of social choice theory are often utilized. We propose a new social choice function motivated by…

Multiagent Systems · Computer Science 2021-03-02 Gergei Bana , Wojciech Jamroga , David Naccache , Peter Y. A. Ryan

Proof-of-stake (PoS) is a promising approach for designing efficient blockchains, where block proposers are randomly chosen with probability proportional to their stake. A primary concern with PoS systems is the "rich getting richer"…

Cryptography and Security · Computer Science 2018-10-17 Giulia Fanti , Leonid Kogan , Sewoong Oh , Kathleen Ruan , Pramod Viswanath , Gerui Wang

Electronic voting systems have significant advantages in comparison with physical voting systems. One of the main challenges in e-voting systems is to secure the voting process: namely, to certify that the computed results are consistent…

Cryptography and Security · Computer Science 2025-05-21 Tamir Tassa , Lihi Dery , Arthur Zamarin

A method is given for quantitatively rating the social acceptance of different options which are the matter of a preferential vote. In contrast to a previous article, here the individual votes are allowed to be incomplete, that is, they…

Optimization and Control · Mathematics 2012-03-09 Rosa Camps , Xavier Mora , Laia Saumell

We analyse strategic, complete information, sequential voting with ordinal preferences over the alternatives. We consider several voting mechanisms: plurality voting and approval voting with deterministic or uniform tie-breaking rules. We…

Computer Science and Game Theory · Computer Science 2019-04-19 Oren Dean , Yakov Babichenko , Moshe Tennenholtz

We revisit the recent breakthrough result of Gkatzelis et al. on (single-winner) metric voting, which showed that the optimal distortion of 3 can be achieved by a mechanism called Plurality Matching. The rule picks an arbitrary candidate…

Computer Science and Game Theory · Computer Science 2025-02-05 Fatih Erdem Kizilkaya , David Kempe

We develop a continuous-time control approach to optimal trading in a Proof-of-Stake (PoS) blockchain, formulated as a consumption-investment problem that aims to strike the optimal balance between a participant's (or agent's) utility from…

General Economics · Economics 2023-06-13 Wenpin Tang , David D. Yao