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We propose a new approach for Zero-Shot Human-Object Interaction Recognition in the challenging setting that involves interactions with unseen actions (as opposed to just unseen combinations of seen actions and objects). Our approach makes…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Alessio Sarullo , Tingting Mu

We propose to combine recent Convolutional Neural Networks (CNN) models with depth imaging to obtain a reliable and fast multi-person pose estimation algorithm applicable to Human Robot Interaction (HRI) scenarios. Our hypothesis is that…

Computer Vision and Pattern Recognition · Computer Science 2019-10-31 Angel Martínez-González , Michael Villamizar , Olivier Canévet , Jean-Marc Odobez

Human-Object Interaction (HOI) detection has received considerable attention in the context of scene understanding. Despite the growing progress on benchmarks, we realize that existing methods often perform unsatisfactorily on distant…

Computer Vision and Pattern Recognition · Computer Science 2022-07-06 Guangzhi Wang , Yangyang Guo , Yongkang Wong , Mohan Kankanhalli

We present a method for inferring diverse 3D models of human-object interactions from images. Reasoning about how humans interact with objects in complex scenes from a single 2D image is a challenging task given ambiguities arising from the…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Xi Wang , Gen Li , Yen-Ling Kuo , Muhammed Kocabas , Emre Aksan , Otmar Hilliges

Full 3D estimation of human pose from a single image remains a challenging task despite many recent advances. In this paper, we explore the hypothesis that strong prior information about scene geometry can be used to improve pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Zhe Wang , Liyan Chen , Shaurya Rathore , Daeyun Shin , Charless Fowlkes

Capturing a 3D human body is one of the important tasks in computer vision with a wide range of applications such as virtual reality and sports analysis. However, conventional frame cameras are limited by their temporal resolution and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Kai Kohyama , Shintaro Shiba , Yoshimitsu Aoki

Foot contact plays a critical role in human interaction with the world, and thus exploring foot contact can advance our understanding of human movement and physical interaction. Despite its importance, existing methods often approximate…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Daniel Sungho Jung , Kyoung Mu Lee

This work presents novel robot-mediated immersive experiences enabled by an encountered-type haptic display (ETHD) that introduces direct physical contact in virtual environments. We focus on social-physical interactions, a class of…

Human-Computer Interaction · Computer Science 2026-02-13 Eric Godden , Jacquie Groenewegen , Michael Wheeler , Matthew K. X. J. Pan

Human movement is goal-directed and influenced by the spatial layout of the objects in the scene. To plan future human motion, it is crucial to perceive the environment -- imagine how hard it is to navigate a new room with lights off.…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Zhe Cao , Hang Gao , Karttikeya Mangalam , Qi-Zhi Cai , Minh Vo , Jitendra Malik

Human-Object Interaction (HOI) detection aims to localize human-object pairs and recognize their interactions. Recently, Contrastive Language-Image Pre-training (CLIP) has shown great potential in providing interaction prior for HOI…

Computer Vision and Pattern Recognition · Computer Science 2023-07-27 Shan Ning , Longtian Qiu , Yongfei Liu , Xuming He

We present a new deep learning approach for real-time 3D human action recognition from skeletal data and apply it to develop a vision-based intelligent surveillance system. Given a skeleton sequence, we propose to encode skeleton poses and…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Huy Hieu Pham , Houssam Salmane , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A Velastin

Understanding egocentric human-object interaction (HOI) is a fundamental aspect of human-centric perception, facilitating applications like AR/VR and embodied AI. For the egocentric HOI, in addition to perceiving semantics e.g., ''what''…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Yuhang Yang , Wei Zhai , Chengfeng Wang , Chengjun Yu , Yang Cao , Zheng-Jun Zha

Humans have long been recorded in a variety of forms since antiquity. For example, sculptures and paintings were the primary media for depicting human beings before the invention of cameras. However, most current human-centric computer…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Xuan Ju , Ailing Zeng , Jianan Wang , Qiang Xu , Lei Zhang

We propose CG-HOI, the first method to address the task of generating dynamic 3D human-object interactions (HOIs) from text. We model the motion of both human and object in an interdependent fashion, as semantically rich human motion rarely…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Christian Diller , Angela Dai

Synthesizing natural interactions between virtual humans and their 3D environments is critical for numerous applications, such as computer games and AR/VR experiences. Our goal is to synthesize humans interacting with a given 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Kaifeng Zhao , Shaofei Wang , Yan Zhang , Thabo Beeler , Siyu Tang

We propose a novel one-stage Transformer-based semantic and spatial refined transformer (SSRT) to solve the Human-Object Interaction detection task, which requires to localize humans and objects, and predicts their interactions. Differently…

Computer Vision and Pattern Recognition · Computer Science 2022-05-27 A S M Iftekhar , Hao Chen , Kaustav Kundu , Xinyu Li , Joseph Tighe , Davide Modolo

Hand manipulating objects is an important interaction motion in our daily activities. We faithfully reconstruct this motion with a single RGBD camera by a novel deep reinforcement learning method to leverage physics. Firstly, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Haoyu Hu , Xinyu Yi , Zhe Cao , Jun-Hai Yong , Feng Xu

This paper aims to model 3D human motion across domains, where a single model is expected to handle multiple modalities, tasks, and datasets. Existing cross-domain models often rely on domain-specific components and multi-stage training,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Mengyuan Liu , Xinshun Wang , Zhongbin Fang , Deheng Ye , Xia Li , Tao Tang , Songtao Wu , Xiangtai Li , Ming-Hsuan Yang

Accurate vertex-level contact prediction between humans and surrounding objects is a prerequisite for high fidelity human object interaction models used in robotics, AR/VR, and behavioral simulation. DECO was the first in the wild estimator…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Lukas Bierling , Davide Pasero , Fleur Dolmans , Helia Ghasemi , Angelo Broere

This paper proposes a novel method for human hands tracking using data from an event camera. The event camera detects changes in brightness, measuring motion, with low latency, no motion blur, low power consumption and high dynamic range.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Laura Duarte , Mohammad Safeea , Pedro Neto
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