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Large pre-trained language models have exhibited unprecedented capabilities in producing high-quality text via prompting techniques. This fact introduces new possibilities for data collection and annotation, particularly in situations where…

Computation and Language · Computer Science 2023-05-25 Tiziano Labruna , Sofia Brenna , Andrea Zaninello , Bernardo Magnini

Advancements in large language models offer strong potential for enhancing virtual simulated patients (VSPs) in medical education by providing scalable alternatives to resource-intensive traditional methods. However, current VSPs often…

Computation and Language · Computer Science 2025-12-23 Victor De Marez , Jens Van Nooten , Luna De Bruyne , Walter Daelemans

The ability to model and automatically detect dialogue act is an important step toward understanding spontaneous speech and Instant Messages. However, it has been difficult to infer a dialogue act from a surface utterance because it highly…

Computation and Language · Computer Science 2018-06-05 AbdelRahim Elmadany , Sherif Abdou , Mervat Gheith

We present CharacterChat, a concept and chatbot to support writers in creating fictional characters. Concretely, writers progressively turn the bot into their imagined character through conversation. We iteratively developed CharacterChat…

Human-Computer Interaction · Computer Science 2021-06-24 Oliver Schmitt , Daniel Buschek

Despite significant progress in neural spoken dialog systems, personality-aware conversation agents -- capable of adapting behavior based on personalities -- remain underexplored due to the absence of personality annotations in speech…

Sound · Computer Science 2025-05-21 Sho Inoue , Shai Wang , Haizhou Li

Generating scientific manuscripts requires maintaining alignment between narrative reasoning, experimental evidence, and visual artifacts across the document lifecycle. Existing language-model generation pipelines rely on unconstrained text…

Many practical applications of dialogue technology require the generation of responses according to a particular developer-specified persona. While a variety of personas can be elicited from recent large language models, the opaqueness and…

Artificial Intelligence · Computer Science 2023-10-11 Benjamin Kane , Lenhart Schubert

Automatic evaluation is beneficial for open-domain dialog system development. However, standard word-overlap metrics (BLEU, ROUGE) do not correlate well with human judgements of open-domain dialog systems. In this work we propose to use the…

Computation and Language · Computer Science 2022-02-18 Sarik Ghazarian , Behnam Hedayatnia , Alexandros Papangelis , Yang Liu , Dilek Hakkani-Tur

Conversational agents are systems with a conversational interface that afford interaction in spoken language. These systems are becoming prevalent and are preferred in various contexts and for many users. Despite their increasing success,…

Human-Computer Interaction · Computer Science 2019-02-19 Soodeh Atefi , Mohammad Amin Alipour

We propose Machines Talking To Machines (M2M), a framework combining automation and crowdsourcing to rapidly bootstrap end-to-end dialogue agents for goal-oriented dialogues in arbitrary domains. M2M scales to new tasks with just a task…

Artificial Intelligence · Computer Science 2018-01-16 Pararth Shah , Dilek Hakkani-Tür , Gokhan Tür , Abhinav Rastogi , Ankur Bapna , Neha Nayak , Larry Heck

Scarcity of training data for task-oriented dialogue systems is a well known problem that is usually tackled with costly and time-consuming manual data annotation. An alternative solution is to rely on automatic text generation which,…

Computation and Language · Computer Science 2019-11-12 Stéphane d'Ascoli , Alice Coucke , Francesco Caltagirone , Alexandre Caulier , Marc Lelarge

In this paper, we propose Text2Scene, a model that generates various forms of compositional scene representations from natural language descriptions. Unlike recent works, our method does NOT use Generative Adversarial Networks (GANs).…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Fuwen Tan , Song Feng , Vicente Ordonez

Dialogue models are able to generate coherent and fluent responses, but they can still be challenging to control and may produce non-engaging, unsafe results. This unpredictability diminishes user trust and can hinder the use of the models…

Computation and Language · Computer Science 2023-05-23 Prakhar Gupta , Yang Liu , Di Jin , Behnam Hedayatnia , Spandana Gella , Sijia Liu , Patrick Lange , Julia Hirschberg , Dilek Hakkani-Tur

In this paper, we introduce NarrativePlay, a novel system that allows users to role-play a fictional character and interact with other characters in narratives such as novels in an immersive environment. We leverage Large Language Models…

Computation and Language · Computer Science 2023-10-04 Runcong Zhao , Wenjia Zhang , Jiazheng Li , Lixing Zhu , Yanran Li , Yulan He , Lin Gui

Acquiring training data to improve the robustness of dialog systems can be a painstakingly long process. In this work, we propose a method to reduce the cost and effort of creating new conversational agents by artificially generating more…

Computation and Language · Computer Science 2022-05-05 Louis Marceau , Raouf Belbahar , Marc Queudot , Nada Naji , Eric Charton , Marie-Jean Meurs

AI Advancements have augmented casual writing and story generation, but their usage poses challenges in collaborative storytelling. In role-playing games such as Dungeons & Dragons (D&D), composing prompts using generative AI requires a…

Human-Computer Interaction · Computer Science 2023-04-05 Jose Ma. Santiago , Richard Lance Parayno , Jordan Aiko Deja , Briane Paul V. Samson

We present metrics for evaluating dialog systems through a psychologically-grounded "human" lens in which conversational agents express a diversity of both states (e.g., emotion) and traits (e.g., personality), just as people do. We present…

Computation and Language · Computer Science 2023-09-19 Salvatore Giorgi , Shreya Havaldar , Farhan Ahmed , Zuhaib Akhtar , Shalaka Vaidya , Gary Pan , Lyle H. Ungar , H. Andrew Schwartz , Joao Sedoc

We present an approach to training neural networks to generate sequences using actor-critic methods from reinforcement learning (RL). Current log-likelihood training methods are limited by the discrepancy between their training and testing…

Machine Learning · Computer Science 2017-03-06 Dzmitry Bahdanau , Philemon Brakel , Kelvin Xu , Anirudh Goyal , Ryan Lowe , Joelle Pineau , Aaron Courville , Yoshua Bengio

A natural way to design a negotiation dialogue system is via self-play RL: train an agent that learns to maximize its performance by interacting with a simulated user that has been designed to imitate human-human dialogue data. Although…

Computation and Language · Computer Science 2023-10-24 Kushal Chawla , Ian Wu , Yu Rong , Gale M. Lucas , Jonathan Gratch

Visual storytelling aims to generate a narrative paragraph from a sequence of images automatically. Existing approaches construct text description independently for each image and roughly concatenate them as a story, which leads to the…

Computation and Language · Computer Science 2020-11-02 Ruize Wang , Zhongyu Wei , Ying Cheng , Piji Li , Haijun Shan , Ji Zhang , Qi Zhang , Xuanjing Huang
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