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Spatial audio is crucial for immersive 360-degree video experiences, yet most 360-degree videos lack it due to the difficulty of capturing spatial audio during recording. Automatically generating spatial audio such as first-order ambisonics…

Sound · Computer Science 2026-05-05 Ziyu Luo , Lin Chen , Qiang Qu , Xiaoming Chen , Yiran Shen

We present a unified model capable of simultaneously grounding both spoken language and non-speech sounds within a visual scene, addressing key limitations in current audio-visual grounding models. Existing approaches are typically limited…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Hyeonggon Ryu , Seongyu Kim , Joon Son Chung , Arda Senocak

This research introduces an innovative AI-driven multi-agent framework specifically designed for creating immersive audiobooks. Leveraging neural text-to-speech synthesis with FastSpeech 2 and VALL-E for expressive narration and…

Sound · Computer Science 2025-05-09 Shaja Arul Selvamani , Nia D'Souza Ganapathy

Open-vocabulary panoptic reconstruction is a challenging task for simultaneous scene reconstruction and understanding. Recently, methods have been proposed for 3D scene understanding based on Gaussian splatting. However, these methods are…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuxuan Xie , Xuan Yu , Changjian Jiang , Sitong Mao , Shunbo Zhou , Rui Fan , Rong Xiong , Yue Wang

Learning associations across modalities is critical for robust multimodal reasoning, especially when a modality may be missing during inference. In this paper, we study this problem in the context of audio-conditioned visual synthesis -- a…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Anoop Cherian , Moitreya Chatterjee , Narendra Ahuja

Many species have evolved advanced non-visual perception while artificial systems fall behind. Radar and ultrasound complement camera-based vision but they are often too costly and complex to set up for very limited information gain. In…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Jesper Haahr Christensen , Sascha Hornauer , Stella Yu

We present SPEAR, a continuous receiver-to-receiver acoustic neural warping field for spatial acoustic effects prediction in an acoustic 3D space with a single stationary audio source. Unlike traditional source-to-receiver modelling methods…

Sound · Computer Science 2024-06-18 Yuhang He , Shitong Xu , Jia-Xing Zhong , Sangyun Shin , Niki Trigoni , Andrew Markham

In their everyday life, the speech recognition performance of human listeners is influenced by diverse factors, such as the acoustic environment, the talker and listener positions, possibly impaired hearing, and optional hearing devices.…

Audio and Speech Processing · Electrical Eng. & Systems 2021-04-02 Marc René Schädler

Data-driven modeling of complex physical systems is receiving a growing amount of attention in the simulation and machine learning communities. Since most physical simulations are based on compute-intensive, iterative implementations of…

Sound · Computer Science 2024-03-20 Martin Spitznagel , Janis Keuper

We introduce Audio Atlas, an interactive web application for visualizing audio data using text-audio embeddings. Audio Atlas is designed to facilitate the exploration and analysis of audio datasets using a contrastive embedding model and a…

Sound · Computer Science 2024-12-03 Luca A. Lanzendörfer , Florian Grötschla , Uzeyir Valizada , Roger Wattenhofer

We present SoundPlot, an open-source framework for analyzing avian vocalizations through acoustic feature extraction, dimensionality reduction, and neural audio synthesis. The system transforms audio signals into a multi-dimensional…

Sound · Computer Science 2026-01-21 Naqcho Ali Mehdi , Mohammad Adeel , Aizaz Ali Larik

Real-time open-vocabulary scene understanding is essential for efficient 3D perception in applications such as vision-language navigation, embodied intelligence, and augmented reality. However, existing methods suffer from imprecise…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Xiaofeng Jin , Matteo Frosi , Matteo Matteucci

Accurate far-field speech datasets are critical for tasks such as automatic speech recognition (ASR), dereverberation, speech enhancement, and source separation. However, current datasets are limited by the trade-off between acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-28 Sarabeth S. Mullins , Georg Götz , Eric Bezzam , Steven Zheng , Daniel Gert Nielsen

Interactive acoustic auralization allows users to explore virtual acoustic environments in real-time, enabling the acoustic recreation of concert hall or Historical Worship Spaces (HWS) that are either no longer accessible, acoustically…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-13 Hannes Rosseel , Toon van Waterschoot

The generation of sounding videos has seen significant advancements with the advent of diffusion models. However, existing methods often lack the fine-grained control needed to generate viewpoint-specific content from larger, immersive…

Audio super-resolution is a fundamental task that predicts high-frequency components for low-resolution audio, enhancing audio quality in digital applications. Previous methods have limitations such as the limited scope of audio types…

Sound · Computer Science 2023-09-15 Haohe Liu , Ke Chen , Qiao Tian , Wenwu Wang , Mark D. Plumbley

Deep neural networks have recently led to promising results for the task of multiple sound source localization. Yet, they require a lot of training data to cover a variety of acoustic conditions and microphone array layouts. One can…

Audio and Speech Processing · Electrical Eng. & Systems 2021-03-18 Guillaume Le Moing , Phongtharin Vinayavekhin , Don Joven Agravante , Tadanobu Inoue , Jayakorn Vongkulbhisal , Asim Munawar , Ryuki Tachibana

We introduce an approach to convert mono audio recorded by a 360 video camera into spatial audio, a representation of the distribution of sound over the full viewing sphere. Spatial audio is an important component of immersive 360 video…

Sound · Computer Science 2018-09-10 Pedro Morgado , Nuno Vasconcelos , Timothy Langlois , Oliver Wang

Generation of dynamic, scalable multi-species bird soundscapes remains a significant challenge in computer music and algorithmic sound design. Birdsongs involve rapid frequency-modulated chirps, complex amplitude envelopes, distinctive…

Sound · Computer Science 2025-11-25 Ellie L. Zhang , Duoduo Liao , Callie C. Liao

Sound event localization and detection (SELD) is an important task in machine listening. Major advancements rely on simulated data with sound events in specific rooms and strong spatio-temporal labels. SELD data is simulated by convolving…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-24 Iran R. Roman , Christopher Ick , Sivan Ding , Adrian S. Roman , Brian McFee , Juan P. Bello