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Robots are increasingly expected to manipulate objects in ever more unstructured environments where the object properties have high perceptual uncertainty from any single sensory modality. This directly impacts successful object…

Robotics · Computer Science 2022-07-15 Wenyu Liang , Fen Fang , Cihan Acar , Wei Qi Toh , Ying Sun , Qianli Xu , Yan Wu

Tool use requires reasoning about the fit between an object's affordances and the demands of a task. Visual affordance learning can benefit from goal-directed interaction experience, but current techniques rely on human labels or expert…

Robotics · Computer Science 2021-06-30 Dylan Turpin , Liquan Wang , Stavros Tsogkas , Sven Dickinson , Animesh Garg

In this paper, we present an approach for robot learning of social affordance from human activity videos. We consider the problem in the context of human-robot interaction: Our approach learns structural representations of human-human (and…

Robotics · Computer Science 2016-04-22 Tianmin Shu , M. S. Ryoo , Song-Chun Zhu

This paper introduces an automatic affordance reasoning paradigm tailored to minimal semantic inputs, addressing the critical challenges of classifying and manipulating unseen classes of objects in household settings. Inspired by human…

Robotics · Computer Science 2024-06-10 Ceng Zhang , Xin Meng , Dongchen Qi , Gregory S. Chirikjian

Visual affordance segmentation identifies the surfaces of an object an agent can interact with. Common challenges for the identification of affordances are the variety of the geometry and physical properties of these surfaces as well as…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Tommaso Apicella , Alessio Xompero , Edoardo Ragusa , Riccardo Berta , Andrea Cavallaro , Paolo Gastaldo

Can a video generation model be repurposed as an interactive world simulator? We explore the affordance perception potential of text-to-video models by teaching them to predict human-environment interaction. Given a scene image and a prompt…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Mengyi Shan , Zecheng He , Haoyu Ma , Felix Juefei-Xu , Peizhao Zhang , Tingbo Hou , Ching-Yao Chuang

To be capable of lifelong learning in a real-life environment, robots have to tackle multiple challenges. Being able to relate physical properties they may observe in their environment to possible interactions they may have is one of them.…

Artificial Intelligence · Computer Science 2020-09-24 Alexandre Manoury , Sao Mai Nguyen , Cédric Buche

Localizing functional regions of objects or affordances is an important aspect of scene understanding. In this work, we cast the problem of affordance segmentation as that of semantic image segmentation. In order to explore various levels…

Computer Vision and Pattern Recognition · Computer Science 2016-08-01 Abhilash Srikantha , Juergen Gall

Learning to understand and infer object functionalities is an important step towards robust visual intelligence. Significant research efforts have recently focused on segmenting the object parts that enable specific types of human-object…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Spyridon Thermos , Petros Daras , Gerasimos Potamianos

Learning robot manipulation from human videos is appealing due to the scale and diversity of human demonstrations, but transferring such demonstrations to executable robot behavior remains challenging. Prior work either relies on robot data…

Robotics · Computer Science 2026-05-05 Yifan Han , Jianxiang Liu , Haoyu Zhang , Yuqi Gu , Yunhan Guo , Wenzhao Lian

This study investigates how text-driven object affordance, which provides prior knowledge about grasp types for each object, affects image-based grasp-type recognition in robot teaching. The researchers created labeled datasets of…

Robotics · Computer Science 2023-06-07 Naoki Wake , Daichi Saito , Kazuhiro Sasabuchi , Hideki Koike , Katsushi Ikeuchi

Grounding object affordance is fundamental to robotic manipulation as it establishes the critical link between perception and action among interacting objects. However, prior works predominantly focus on predicting single-object affordance,…

Robotics · Computer Science 2025-09-09 Tongxuan Tian , Xuhui Kang , Yen-Ling Kuo

In order to enable robust operation in unstructured environments, robots should be able to generalize manipulation actions to novel object instances. For example, to pour and serve a drink, a robot should be able to recognize novel…

We propose a new approach for Zero-Shot Human-Object Interaction Recognition in the challenging setting that involves interactions with unseen actions (as opposed to just unseen combinations of seen actions and objects). Our approach makes…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Alessio Sarullo , Tingting Mu

Understanding human activities and object affordances are two very important skills, especially for personal robots which operate in human environments. In this work, we consider the problem of extracting a descriptive labeling of the…

Robotics · Computer Science 2013-05-07 Hema Swetha Koppula , Rudhir Gupta , Ashutosh Saxena

Learning to perform activities through demonstration requires extracting meaningful information about the environment from observations. In this research, we investigate the challenge of planning high-level goal-oriented actions in a…

Machine Learning · Computer Science 2025-07-08 Jing Bi , Chenliang Xu

Visual actionable affordance has emerged as a transformative approach in robotics, focusing on perceiving interaction areas prior to manipulation. Traditional methods rely on pixel sampling to identify successful interaction samples or…

Robotics · Computer Science 2025-10-10 Taewhan Kim , Hojin Bae , Zeming Li , Xiaoqi Li , Iaroslav Ponomarenko , Ruihai Wu , Hao Dong

While many quality metrics exist to evaluate the quality of a grasp by itself, no clear quantification of the quality of a grasp relatively to the task the grasp is used for has been defined yet. In this paper we propose a framework to…

Robotics · Computer Science 2019-07-11 Luca Cavalli , Gianpaolo Di Pietro , Matteo Matteucci

First-person video naturally brings the use of a physical environment to the forefront, since it shows the camera wearer interacting fluidly in a space based on his intentions. However, current methods largely separate the observed actions…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Tushar Nagarajan , Yanghao Li , Christoph Feichtenhofer , Kristen Grauman

Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Tushar Nagarajan , Christoph Feichtenhofer , Kristen Grauman