Related papers: Multi-instrument Music Synthesis with Spectrogram …
We present and release MIDI-GPT, a generative system based on the Transformer architecture that is designed for computer-assisted music composition workflows. MIDI-GPT supports the infilling of musical material at the track and bar level,…
Current methods for creating drum loop audio in digital music production, such as using one-shot samples or resampling, often demand non-trivial efforts of creators. While recent generative models achieve high fidelity and adhere to text,…
Recently, multi-instrument music generation has become a hot topic. Different from single-instrument generation, multi-instrument generation needs to consider inter-track harmony besides intra-track coherence. This is usually achieved by…
Music creation is typically composed of two parts: composing the musical score, and then performing the score with instruments to make sounds. While recent work has made much progress in automatic music generation in the symbolic domain,…
Research on style transfer and domain translation has clearly demonstrated the ability of deep learning-based algorithms to manipulate images in terms of artistic style. More recently, several attempts have been made to extend such…
Existing approaches for generating multitrack music with transformer models have been limited in terms of the number of instruments, the length of the music segments and slow inference. This is partly due to the memory requirements of the…
Pitch manipulation is the process of producers adjusting the pitch of an audio segment to a specific key and intonation, which is essential in music production. Neural-network-based pitch-manipulation systems have been popular in recent…
We introduce Noise2Music, where a series of diffusion models is trained to generate high-quality 30-second music clips from text prompts. Two types of diffusion models, a generator model, which generates an intermediate representation…
This paper introduces a simple method for producing multichannel MIDI music that is based on randomness and simple probabilities. One distinctive feature of the method is that it produces and sends in parallel to the sound card more than…
We propose a unified model for three inter-related tasks: 1) to \textit{separate} individual sound sources from a mixed music audio, 2) to \textit{transcribe} each sound source to MIDI notes, and 3) to\textit{ synthesize} new pieces based…
Modern approaches to sound synthesis using deep neural networks are hard to control, especially when fine-grained conditioning information is not available, hindering their adoption by musicians. In this paper, we cast the generation of…
A differentiable digital signal processing (DDSP) autoencoder is a musical sound synthesizer that combines a deep neural network (DNN) and spectral modeling synthesis. It allows us to flexibly edit sounds by changing the fundamental…
A recurrent Neural Network (RNN) is trained to predict sound samples based on audio input augmented by control parameter information for pitch, volume, and instrument identification. During the generative phase following training, audio…
A new framework is presented for generating musical audio using autoencoder neural networks. With the presented framework, called network modulation synthesis, users can create synthesis architectures and use novel generative algorithms to…
Sound synthesizers are widespread in modern music production but they increasingly require expert skills to be mastered. This work focuses on interpolation between presets, i.e., sets of values of all sound synthesis parameters, to enable…
Deep denoising models require extensive real-world training data, which is challenging to acquire. Current noise synthesis techniques struggle to accurately model complex noise distributions. We propose a novel Realistic Noise Synthesis…
Deep learning models define the state-of-the-art in Automatic Drum Transcription (ADT), yet their performance is contingent upon large-scale, paired audio-MIDI datasets, which are scarce. Existing workarounds that use synthetic data often…
Generating realistic drum audio directly from symbolic representations is a challenging task at the intersection of music perception and machine learning. We propose a system that transforms an expressive drum grid, a time-aligned MIDI…
This paper addresses the challenge of enhancing the realism of vocoder-generated singing voice audio by mitigating the distinguishable disparities between synthetic and real-life recordings, particularly in high-frequency spectrogram…
Neural audio synthesis methods can achieve high-fidelity and realistic sound generation by utilizing deep generative models. Such models typically rely on external labels which are often discrete as conditioning information to achieve…