Spectrogram Inpainting for Interactive Generation of Instrument Sounds
Abstract
Modern approaches to sound synthesis using deep neural networks are hard to control, especially when fine-grained conditioning information is not available, hindering their adoption by musicians. In this paper, we cast the generation of individual instrumental notes as an inpainting-based task, introducing novel and unique ways to iteratively shape sounds. To this end, we propose a two-step approach: first, we adapt the VQ-VAE-2 image generation architecture to spectrograms in order to convert real-valued spectrograms into compact discrete codemaps, we then implement token-masked Transformers for the inpainting-based generation of these codemaps. We apply the proposed architecture on the NSynth dataset on masked resampling tasks. Most crucially, we open-source an interactive web interface to transform sounds by inpainting, for artists and practitioners alike, opening up to new, creative uses.
Cite
@article{arxiv.2104.07519,
title = {Spectrogram Inpainting for Interactive Generation of Instrument Sounds},
author = {Théis Bazin and Gaëtan Hadjeres and Philippe Esling and Mikhail Malt},
journal= {arXiv preprint arXiv:2104.07519},
year = {2021}
}
Comments
8 pages + references + appendices. 4 figures. Published as a conference paper at the The 2020 Joint Conference on AI Music Creativity, October 19-23, 2020, organized and hosted virtually by the Royal Institute of Technology (KTH), Stockholm, Sweden