English
Related papers

Related papers: Building Spatio-temporal Transformers for Egocentr…

200 papers

The state-of-the-art for monocular 3D human pose estimation in videos is dominated by the paradigm of 2D-to-3D pose uplifting. While the uplifting methods themselves are rather efficient, the true computational complexity depends on the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Moritz Einfalt , Katja Ludwig , Rainer Lienhart

Pre-training is a general method that is used in a range of deep learning tasks. By first training a model on one task, and then further training on the downstream task used for final evaluation, the model is forced to learn a more general…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Liyao Jiang , Ruichen Chen , Keith G. Mills

3D human pose estimation can be handled by encoding the geometric dependencies between the body parts and enforcing the kinematic constraints. Recently, Transformer has been adopted to encode the long-range dependencies between the joints…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Mohammed Hassanin , Abdelwahed Khamiss , Mohammed Bennamoun , Farid Boussaid , Ibrahim Radwan

Transformers have recently been shown to generate high quality images from text input. However, the existing method of pose conditioning using skeleton image tokens is computationally inefficient and generate low quality images. Therefore…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Soon Yau Cheong , Armin Mustafa , Andrew Gilbert

We propose to personalize a human pose estimator given a set of test images of a person without using any manual annotations. While there is a significant advancement in human pose estimation, it is still very challenging for a model to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 Yizhuo Li , Miao Hao , Zonglin Di , Nitesh B. Gundavarapu , Xiaolong Wang

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

Existing multi-person video pose estimation methods typically adopt a two-stage pipeline: detecting individuals in each frame, followed by temporal modeling for single person pose estimation. This design relies on heuristic operations such…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yonghui Yu , Jiahang Cai , Xun Wang , Wenwu Yang

Human pose estimation (HPE) in the top-view using fisheye cameras presents a promising and innovative application domain. However, the availability of datasets capturing this viewpoint is extremely limited, especially those with…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Jingrui Yu , Dipankar Nandi , Roman Seidel , Gangolf Hirtz

Existing unsupervised visual odometry (VO) methods either match pairwise images or integrate the temporal information using recurrent neural networks over a long sequence of images. They are either not accurate, time-consuming in training…

Computer Vision and Pattern Recognition · Computer Science 2021-01-07 Xiangyu Li , Yonghong Hou , Pichao Wang , Zhimin Gao , Mingliang Xu , Wanqing Li

This report presents our team's 'PCIE_EgoHandPose' solution for the EgoExo4D Hand Pose Challenge at CVPR2024. The main goal of the challenge is to accurately estimate hand poses, which involve 21 3D joints, using an RGB egocentric video…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Feng Chen , Ling Ding , Kanokphan Lertniphonphan , Jian Li , Kaer Huang , Zhepeng Wang

Understanding the camera wearer's activity is central to egocentric vision, yet one key facet of that activity is inherently invisible to the camera--the wearer's body pose. Prior work focuses on estimating the pose of hands and arms when…

Computer Vision and Pattern Recognition · Computer Science 2016-03-28 Hao Jiang , Kristen Grauman

Human pose estimation in complicated situations has always been a challenging task. Many Transformer-based pose networks have been proposed recently, achieving encouraging progress in improving performance. However, the remarkable…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Chengpeng Wu , Guangxing Tan , Chunyu Li

Egocentric video generation with fine-grained control through body motion is a key requirement towards embodied AI agents that can simulate, predict, and plan actions. In this work, we propose EgoControl, a pose-controllable video diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Enrico Pallotta , Sina Mokhtarzadeh Azar , Lars Doorenbos , Serdar Ozsoy , Umar Iqbal , Juergen Gall

We propose EgoGrasp, the first method to reconstruct world-space hand-object interactions (W-HOI) from dynamic egoview videos, supporting open-vocabulary objects. Accurate W-HOI reconstruction is critical for embodied intelligence yet…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Hongming Fu , Wenjia Wang , Xiaozhen Qiao , Rolandos Alexandros Potamias , Taku Komura , Shuo Yang , Zheng Liu , Bo Zhao

Face performance capture and reenactment techniques use multiple cameras and sensors, positioned at a distance from the face or mounted on heavy wearable devices. This limits their applications in mobile and outdoor environments. We present…

Computer Vision and Pattern Recognition · Computer Science 2019-05-28 Mohamed Elgharib , Mallikarjun BR , Ayush Tewari , Hyeongwoo Kim , Wentao Liu , Hans-Peter Seidel , Christian Theobalt

This report describes our 1st place solution to ECCV 2022 challenge on Human Body, Hands, and Activities (HBHA) from Egocentric and Multi-view Cameras (hand pose estimation). In this challenge, we aim to estimate global 3D hand poses from…

Computer Vision and Pattern Recognition · Computer Science 2022-10-21 Hoseong Cho , Donguk Kim , Chanwoo Kim , Seongyeong Lee , Seungryul Baek

This paper introduces a novel Pre-trained Spatial Temporal Many-to-One (P-STMO) model for 2D-to-3D human pose estimation task. To reduce the difficulty of capturing spatial and temporal information, we divide this task into two stages:…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 Wenkang Shan , Zhenhua Liu , Xinfeng Zhang , Shanshe Wang , Siwei Ma , Wen Gao

Monocular egocentric 3D human motion capture is a challenging and actively researched problem. Existing methods use synchronously operating visual sensors (e.g. RGB cameras) and often fail under low lighting and fast motions, which can be…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Christen Millerdurai , Hiroyasu Akada , Jian Wang , Diogo Luvizon , Christian Theobalt , Vladislav Golyanik

Human pose estimation (HPE) is one of the most challenging tasks in computer vision as humans are deformable by nature and thus their pose has so much variance. HPE aims to correctly identify the main joint locations of a single person or…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Ahmed Elhagry , Mohamed Saeed , Musie Araia

Hand pose estimation from egocentric video has broad implications across various domains, including human-computer interaction, assistive technologies, activity recognition, and robotics, making it a topic of significant research interest.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Olga Taran , Damian M. Manzone , Jose Zariffa
‹ Prev 1 4 5 6 7 8 10 Next ›