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In multi-person pose estimation actors can be heavily occluded, even become fully invisible behind another person. While temporal methods can still predict a reasonable estimation for a temporarily disappeared pose using past and future…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Marton Veges , Andras Lorincz

Designing egocentric 3D hand pose estimation systems that can perform reliably in complex, real-world scenarios is crucial for downstream applications. Previous approaches using RGB or NIR imagery struggle in challenging conditions: RGB…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Fangqiang Ding , Yunzhou Zhu , Xiangyu Wen , Gaowen Liu , Chris Xiaoxuan Lu

Learning-based methods have dominated the 3D human pose estimation (HPE) tasks with significantly better performance in most benchmarks than traditional optimization-based methods. Nonetheless, 3D HPE in the wild is still the biggest…

Computer Vision and Pattern Recognition · Computer Science 2023-10-26 Zhongyu Jiang , Zhuoran Zhou , Lei Li , Wenhao Chai , Cheng-Yen Yang , Jenq-Neng Hwang

We propose a direct, regression-based approach to 2D human pose estimation from single images. We formulate the problem as a sequence prediction task, which we solve using a Transformer network. This network directly learns a regression…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Weian Mao , Yongtao Ge , Chunhua Shen , Zhi Tian , Xinlong Wang , Zhibin Wang , Anton van den Hengel

While CNN-based models have made remarkable progress on human pose estimation, what spatial dependencies they capture to localize keypoints remains unclear. In this work, we propose a model called \textbf{TransPose}, which introduces…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Sen Yang , Zhibin Quan , Mu Nie , Wankou Yang

Monocular 3D human pose estimation (HPE) often encounters challenges such as depth ambiguity and occlusion during the 2D-to-3D lifting process. Additionally, traditional methods may overlook multi-scale skeleton features when utilizing…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Bing Han , Yuhua Huang , Pan Gao

Monocular 3D human pose estimation technologies have the potential to greatly increase the availability of human movement data. The best-performing models for single-image 2D-3D lifting use graph convolutional networks (GCNs) that typically…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Sebastian Lutz , Richard Blythman , Koustav Ghosal , Matthew Moynihan , Ciaran Simms , Aljosa Smolic

While egocentric cameras like GoPro are gaining popularity, the videos they capture are long, boring, and difficult to watch from start to end. Fast forwarding (i.e. frame sampling) is a natural choice for faster video browsing. However,…

Computer Vision and Pattern Recognition · Computer Science 2017-01-04 Yair Poleg , Tavi Halperin , Chetan Arora , Shmuel Peleg

Person re-identification (re-ID) in first-person (egocentric) vision is a fairly new and unexplored problem. With the increase of wearable video recording devices, egocentric data becomes readily available, and person re-identification has…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Ankit Choudhary , Deepak Mishra , Arnab Karmakar

Accurate 3D human pose estimation from monocular videos requires effective modelling of complex spatial and temporal dependencies. However, existing methods often face challenges in efficiency and adaptability when modelling spatial and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Ruochen Li , Shuang Chen , Wenke E , Farshad Arvin , Amir Atapour-Abarghouei

Color-based two-hand 3D pose estimation in the global coordinate system is essential in many applications. However, there are very few datasets dedicated to this task and no existing dataset supports estimation in a non-laboratory…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Fanqing Lin , Tony Martinez

We present EgoFun3D, a coordinated task formulation, dataset, and benchmark for modeling interactive 3D objects from egocentric videos. Interactive objects are of high interest for embodied AI but scarce, making modeling from readily…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Weikun Peng , Denys Iliash , Manolis Savva

3D human motion prediction is a research area of high significance and a challenge in computer vision. It is useful for the design of many applications including robotics and autonomous driving. Traditionally, autogregressive models have…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Avinash Ajit Nargund , Misha Sra

We present a new computational model for gaze prediction in egocentric videos by exploring patterns in temporal shift of gaze fixations (attention transition) that are dependent on egocentric manipulation tasks. Our assumption is that the…

Computer Vision and Pattern Recognition · Computer Science 2018-12-05 Yifei Huang , Minjie Cai , Zhenqiang Li , Yoichi Sato

We propose a novel attention-based 2D-to-3D pose estimation network for graph-structured data, named KOG-Transformer, and a 3D pose-to-shape estimation network for hand data, named GASE-Net. Previous 3D pose estimation methods have focused…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Weixi Zhao , Weiqiang Wang

This paper studies the computational offloading of video action recognition in edge computing. To achieve effective semantic information extraction and compression, following semantic communication we propose a novel spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Nan Li , Mehdi Bennis , Alexandros Iosifidis , Qi Zhang

Egocentric human mesh recovery (HMR) from monocular head-mounted cameras is increasingly important for AR/VR applications, but remains challenging due to the lack of reliable ground-truth (GT) annotations based on parametric human body…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Soyeon Na , Seung Young Noh , Ju Yong Chang

The egocentric and exocentric viewpoints of a human activity look dramatically different, yet invariant representations to link them are essential for many potential applications in robotics and augmented reality. Prior work is limited to…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Zihui Xue , Kristen Grauman

Accurate relative pose is one of the key components in visual odometry (VO) and simultaneous localization and mapping (SLAM). Recently, the self-supervised learning framework that jointly optimizes the relative pose and target image depth…

Computer Vision and Pattern Recognition · Computer Science 2019-02-26 Tianwei Shen , Zixin Luo , Lei Zhou , Hanyu Deng , Runze Zhang , Tian Fang , Long Quan

We propose a stereo vision-based approach for tracking the camera ego-motion and 3D semantic objects in dynamic autonomous driving scenarios. Instead of directly regressing the 3D bounding box using end-to-end approaches, we propose to use…

Computer Vision and Pattern Recognition · Computer Science 2018-11-30 Peiliang Li , Tong Qin , Shaojie Shen
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