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In this research, we have developed a haptic situational awareness device that presents users with directional cues through continuous vibrotactile sensations. Using the device, we present user studies on the effectiveness of a…

Human-Computer Interaction · Computer Science 2021-08-11 Muhammad Aakash Khaliq , Hammad Munawar , Qasim Ali

An accurate estimate of limb position is necessary for movement. Where we localize our unseen hand after a reach depends on felt hand position, or proprioception, but often only predicted sensory consequences based on efference copies of…

Neurons and Cognition · Quantitative Biology 2018-11-22 Ahmed A. Mostafa , Bernard Marius 't Hart , Denise Y. P. Henriques

Telerobotics has shown promise in helping workers safely manipulate building components on construction sites; however, its primary reliance on visual feedback limits efficiency in situations with stiff contact or poor visibility. Reliable…

Human-Computer Interaction · Computer Science 2023-02-03 Yijie Gong , Haliza Mat Husin , Ecda Erol , Valerio Ortenzi , Katherine J. Kuchenbecker

Modern keyboards allow a musician to play multiple instruments at the same time by assigning zones -- fixed pitch ranges of the keyboard -- to different instruments. In this paper, we aim to further extend this idea and examine the…

Sound · Computer Science 2021-10-22 Hao-Wen Dong , Chris Donahue , Taylor Berg-Kirkpatrick , Julian McAuley

Abstract instructions in piano education, such as "raise your wrist" and "relax your tension," lead to varying interpretations among learners, preventing instructors from effectively conveying their intended pedagogical guidance. To address…

We present a detailed study of how phase-sensitive feedback schemes can be used to improve the performance of optomechanical devices. Considering the case of a cavity mode coupled to an oscillating mirror by the radiation pressure, we show…

Quantum Physics · Physics 2009-11-07 David Vitali , Stefano Mancini , Luciano Ribichini , Paolo Tombesi

This paper outlines the development of a wearable game controller incorporating vibrotacticle haptic feedback that provides a low cost, versatile and intuitive interface for controlling digital games. The device differs from many…

Human-Computer Interaction · Computer Science 2016-04-20 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

This article presents a study on different informative modalities of a perceptual supplementation device aiming at reducing overpressure at the buttock area. Visual, audio and tactile modalities are analysed and compared with a…

Wearable haptic interventions offer promising support for relaxation through slow, vibrotactile biofeedback. Despite their potential, current applications focus on stress-inducing procedures and fixed vibration patterns, with limited…

Human-Computer Interaction · Computer Science 2025-07-04 Jueun Lee , Martin Flipe , Philipp Lepold , Tobias Röddiger , Michael Beigl

Poor sitting habits have been identified as a risk factor to musculoskeletal disorders and lower back pain especially on the elderly, disabled people, and office workers. In the current computerized world, even while involved in leisure or…

Machine Learning · Computer Science 2022-01-11 Tariku Adane Gelaw , Misgina Tsighe Hagos

There has been a long history in electrical muscle stimulation (EMS), which has been used for medical and interaction purposes. Human-computer interaction (HCI) researchers are now working on various applications, including virtual reality…

Human-Computer Interaction · Computer Science 2019-02-11 Michinari Kono , Jun Rekimoto

The Emoti-Chair is a novel technology to enhance entertainment through vibrotactile stimulation. We assessed the experience of this technology in two workshops. In the first workshop, deaf film-makers experimented with creating vibetracks…

Human-Computer Interaction · Computer Science 2015-09-21 Anant Baijal , Julia Kim , Carmen Branje , Frank Russo , Deborah I. Fels

In-hand manipulation tasks, particularly in human-inspired robotic systems, must rely on distributed tactile sensing to achieve precise control across a wide variety of tasks. However, the optimal configuration of this network of sensors is…

Robotics · Computer Science 2026-01-05 João Damião Almeida , Egidio Falotico , Cecilia Laschi , José Santos-Victor

Teleoperation of robotic systems for precise and delicate object grasping requires high-fidelity haptic feedback to obtain comprehensive real-time information about the grasp. In such cases, the most common approach is to use kinesthetic…

Robotic-assisted surgery offers significant clinical advantages but largely eliminates direct haptic feedback, increasing the risk of excessive tool-tissue interaction forces. Although recent commercial systems have begun to introduce force…

Robotics · Computer Science 2026-05-01 Walid Shaker , Mustafa Suphi Erden

Many methods exist for a bipedal robot to keep its balance while walking. In addition to step size and timing, other strategies are possible that influence the stability of the robot without interfering with the target direction and speed…

Robotics · Computer Science 2018-10-15 Philipp Allgeuer , Sven Behnke

When humans grasp objects in the real world, we often move our arms to hold the object in a different pose where we can use it. In contrast, typical lab settings only study the stability of the grasp immediately after lifting, without any…

Robotics · Computer Science 2022-09-13 Shubham Kanitkar , Helen Jiang , Wenzhen Yuan

Computer mice have their displacement sensors in various locations (center, front, and rear). However, there has been little research into the effects of sensor position or on engineering approaches to exploit it. This paper first discusses…

Human-Computer Interaction · Computer Science 2020-01-13 Sunjun Kim , Byungjoo Lee , Thomas van Gemert , Antti Oulasvirta

This paper explores the problem of 3D human pose estimation from only low-level acoustic signals. The existing active acoustic sensing-based approach for 3D human pose estimation implicitly assumes that the target user is positioned along a…

Sound · Computer Science 2024-11-12 Yusuke Oumi , Yuto Shibata , Go Irie , Akisato Kimura , Yoshimitsu Aoki , Mariko Isogawa

Most commercially available haptic gloves compromise the accuracy of hand-posture measurements in favor of a simpler design with fewer sensors. While inaccurate posture data is often sufficient for the task at hand in biomedical settings…

Human-Computer Interaction · Computer Science 2024-11-12 Kathrin Krieger , David P. Leins , Thorben Markmann , Robert Haschke , Jianxu Chen , Matthias Gunzer , Helge Ritter
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