Related papers: Painting graphs with sounds: CosMonic sonification…
Sonification, or encoding information in meaningful audio signatures, has several advantages in augmenting or replacing traditional visualization methods for human-in-the-loop decision-making. Standard sonification methods reported in the…
This article describes a collaborative project between researchers in the Mathematics and Computer Science Division at Argonne National Laboratory and the Computer Music Project of the University of Illinois at Urbana-Champaign. The project…
Using open astronomical multifrequency databases, we constructed light curves and developed a comprehensive visualisation and sonification analysis for the blazars Mrk~501, Mrk~1501, Mrk~421, BL~Lacerta, AO~0235+164, 3C~66A, OJ~049, OJ~287,…
Astronomical imaging remains noise-limited under practical observing conditions. Standard calibration pipelines remove structured artifacts but largely leave stochastic noise unresolved. Although learning-based denoising has shown strong…
Spatial transcriptomics clustering is pivotal for identifying cell subpopulations by leveraging spatial location information. While recent graph-based methods modeling cell-cell interactions have improved clustering accuracy, they remain…
Interpreting figurative language such as sarcasm across multi-modal inputs presents unique challenges, often requiring task-specific fine-tuning and extensive reasoning steps. However, current Chain-of-Thought approaches do not efficiently…
Based on the cosmological principle only, the method of describing the evolution of the Universe, called cosmography, is in fact a kinematics of cosmological expansion. The effectiveness of cosmography lies in the fact that it allows, based…
In this paper we look at some of the design issues that affect the success of multimodal displays that combine acoustic and haptic modalities. First, issues affecting successful sonification design are explored and suggestions are made…
Human machine interaction is a huge source of inspiration in today's media art and digital design, as machines and humans merge together more and more. Its place in art reflects its growing applications in industry, such as robotics.…
We propose a new graph convolutional block, called MusGConv, specifically designed for the efficient processing of musical score data and motivated by general perceptual principles. It focuses on two fundamental dimensions of music, pitch…
We describe our investigations concerning the sonification of measured data from experiments involving various mesoscopic mechanical oscillator systems cooled down close to their quantum ground states, and music generation from a programmed…
Prior highly-tuned image parsing models are usually studied in a certain domain with a specific set of semantic labels and can hardly be adapted into other scenarios (e.g., sharing discrepant label granularity) without extensive…
Sonification can provide valuable insights about data but most existing approaches are not designed to be controlled by the user in an interactive fashion. Interactions enable the designer of the sonification to more rapidly experiment with…
Music has been identified as a promising medium to enhance the accessibility and experience of visual art for people who are blind or have low vision (BLV). However, composing music and designing soundscapes for visual art is a…
We present a method for automatically producing human-like vocal imitations of sounds: the equivalent of "sketching," but for auditory rather than visual representation. Starting with a simulated model of the human vocal tract, we first try…
Ambisonics is an established framework to capture, process, and reproduce spatial sound fields based on its spherical harmonics representation. We propose a generalization of conventional spherical ambisonics to the spheroidal coordinate…
A long-standing goal in the field of sensory substitution is to enable sound perception for deaf and hard of hearing (DHH) people by visualizing audio content. Different from existing models that translate to hand sign language, between…
Photometric surveys have provided incredible amounts of astronomical information in the form of images. However, astronomical images often contain artifacts that can critically hinder scientific analysis by misrepresenting intensities or…
We introduce a diffusion-based approach for generating privacy-preserving digital twins of multi-room indoor environments from depth images only. Central to our approach is a novel Multi-view Overlapped Scene Alignment with Implicit…
Recent vision-language models (VLMs) face significant challenges in test-time adaptation to novel domains. While cache-based methods show promise by leveraging historical information, they struggle with both caching unreliable feature-label…