Related papers: Approximating CSPs with Outliers
This paper describes an extension to the constraint satisfaction problem (CSP) called MUSE CSP (MUltiply SEgmented Constraint Satisfaction Problem). This extension is especially useful for those problems which segment into multiple sets of…
A $\mu$-constrained Boolean Max-CSP$(\psi)$ instance is a Boolean Max-CSP instance on predicate $\psi:\{0,1\}^r \to \{0,1\}$ where the objective is to find a labeling of relative weight exactly $\mu$ that maximizes the fraction of satisfied…
We determine the exact threshold of satisfiability for random instances of a particular NP-complete constraint satisfaction problem (CSP). This is the first random CSP model for which we have determined a precise linear satisfiability…
We give a randomized algorithm that approximates the number of independent sets in a dense, regular bipartite graph -- in the language of approximate counting, we give an FPRAS for #BIS on the class of dense, regular bipartite graphs.…
Graph matching aims to find correspondences between two graphs. This paper integrates several well-known graph matching algorithms into a framework: the constrained gradient method. The primary difference among these algorithms lies in…
We present an approximation scheme for minimizing certain Quadratic Integer Programming problems with positive semidefinite objective functions and global linear constraints. This framework includes well known graph problems such as Minimum…
The Constraint Satisfaction Problem (CSP) has been intensively studied in many areas of computer science and mathematics. The approach to the CSP based on tools from universal algebra turned out to be the most successful one to study the…
The Promise Constraint Satisfaction Problem (PCSP) is a recently introduced vast generalization of the Constraint Satisfaction Problem (CSP). We investigate the computational complexity of a class of PCSPs beyond the most studied cases -…
We investigate the Constraint Satisfaction Problem (CSP) over templates with a group structure, and algorithms solving CSP that are equivariant, i.e. invariant under a natural group action induced by a template. Our main result is a method…
A wide range of problems can be modelled as constraint satisfaction problems (CSPs), that is, a set of constraints that must be satisfied simultaneously. Constraints can either be represented extensionally, by explicitly listing allowed…
This paper studies complete $k$-Constraint Satisfaction Problems (CSPs), where an $n$-variable instance has exactly one nontrivial constraint for each subset of $k$ variables, i.e., it has $\binom{n}{k}$ constraints. A recent work started a…
Constraint Satisfaction Problems (CSPs) play a central role in many applications in Artificial Intelligence and Operations Research. In general, solving CSPs is NP-complete. The structure of CSPs is best described by hypergraphs. Therefore,…
Covering spaces of graphs have long been useful for studying expanders (as "graph lifts") and unique games (as the "label-extended graph"). In this paper we advocate for the thesis that there is a much deeper relationship between…
The results of Raghavendra (2008) show that assuming Khot's Unique Games Conjecture (2002), for every constraint satisfaction problem there exists a generic semi-definite program that achieves the optimal approximation factor. This result…
Constraint satisfaction problems (CSPs) are a class of problems that are ubiquitous in science and engineering. It features a collection of constraints specified over subsets of variables. A CSP can be solved either directly or by reducing…
The promise constraint satisfaction problem (PCSP) is a recently introduced vast generalisation of the constraint satisfaction problem (CSP) that captures approximability of satisfiable instances. A PCSP instance comes with two forms of…
Game Theory studies situations in which multiple agents having conflicting objectives have to reach a collective decision. The question of a compact representation language for agents utility function is of crucial importance since the…
We study multiplayer turn-based games played on a finite directed graph such that each player aims at satisfying an omega-regular Boolean objective. Instead of the well-known notions of Nash equilibrium (NE) and subgame perfect equilibrium…
A classic result due to Schaefer (1978) classifies all constraint satisfaction problems (CSPs) over the Boolean domain as being either in $\mathsf{P}$ or $\mathsf{NP}$-hard. This paper considers a promise-problem variant of CSPs called…
Constraint Satisfaction Problem (CSP) is a fundamental algorithmic problem that appears in many areas of Computer Science. It can be equivalently stated as computing a homomorphism $\mbox{$\bR \rightarrow \bGamma$}$ between two relational…