Related papers: 2-d signature of images and texture classification
The signature of a path is an essential object in the theory of rough paths. The signature representation of the data stream can recover standard statistics, e.g. the moments of the data stream. The classification of random walks indicates…
Over the past decade, the importance of the 1D signature which can be seen as a functional defined along a path, has been pivotal in both path-wise stochastic calculus and the analysis of time series data. By considering an image as a…
Signature is an infinite graded sequence of statistics known to characterize geometric rough paths, which includes the paths with bounded variation. This object has been studied successfully for machine learning with mostly applications in…
We provide an introduction to the signature method, focusing on its theoretical properties and machine learning applications. Our presentation is divided into two parts. In the first part, we present the definition and fundamental…
We propose a novel subgraph image representation for classification of network fragments with the targets being their parent networks. The graph image representation is based on 2D image embeddings of adjacency matrices. We use this image…
Two-dimensional patterns are used in many research areas in computer science, ranging from image processing to specification and verification of complex software systems (via scenarios). The contribution of this paper is twofold. First, we…
Shape from texture refers to the extraction of 3D information from 2D images with irregular texture. This paper introduces a statistical framework to learn shape from texture where convex texture elements in a 2D image are represented…
Texture classification is one of the problems which has been paid much attention on by computer scientists since late 90s. If texture classification is done correctly and accurately, it can be used in many cases such as Pattern recognition,…
Signatures provide a succinct description of certain features of paths in a reparametrization invariant way. We propose a method for classifying shapes based on signatures, and compare it to current approaches based on the SRV transform and…
Tactile texture refers to the tangible feel of a surface and visual texture refers to see the shape or contents of the image. In the image processing, the texture can be defined as a function of spatial variation of the brightness intensity…
The texture is defined as spatial structure of the intensities of the pixels in an image that is repeated periodically in the whole image or regions, and makes the concept of the image. Texture, color and shape are three main components…
The aim of this paper is to further explore the usefulness of the two-dimensional complexity-entropy causality plane as a texture image descriptor. A multiscale generalization is introduced in order to distinguish between different…
Texture is an important spatial feature which plays a vital role in content based image retrieval. The enormous growth of the internet and the wide use of digital data have increased the need for both efficient image database creation and…
Textural and structural features can be regraded as "two-view" feature sets. Inspired by the recent progress in multi-view learning, we propose a novel two-view classification method that models each feature set and optimizes the process of…
We propose a robust classification algorithm for curves in 2D and 3D, under the special and full groups of affine transformations. To each plane or spatial curve we assign a plane signature curve. Curves, equivalent under an affine…
Our goal is to recognize material categories using images and geometry information. In many applications, such as construction management, coarse geometry information is available. We investigate how 3D geometry (surface normals, camera…
This work proposes a novel method based on a pseudo-parabolic diffusion process to be employed for texture recognition. The proposed operator is applied over a range of time scales giving rise to a family of images transformed by nonlinear…
Texture can be defined as the change of image intensity that forms repetitive patterns, resulting from physical properties of the object's roughness or differences in a reflection on the surface. Considering that texture forms a complex…
An approach to textures pattern recognition based on inverse resonance filtration (IRF) is considered. A set of principal resonance harmonics of textured image signal fluctuations eigen harmonic decomposition (EHD) is used for the IRF…
Inferring topological and geometrical information from data can offer an alternative perspective on machine learning problems. Methods from topological data analysis, e.g., persistent homology, enable us to obtain such information,…