Related papers: 2-d signature of images and texture classification
Central to rough path theory is the signature transform of a path, an infinite series of tensors given by the iterated integrals of the underlying path. The signature poses an effective way to capture sequentially ordered information,…
We present a system for object recognition based on a semantic graph representation, which the system can learn from image examples. This graph is based on intrinsic properties of objects such as structure and geometry, so it is more robust…
String covers are a powerful tool for analyzing the quasi-periodicity of 1-dimensional data and find applications in automata theory, computational biology, coding and the analysis of transactional data. A \emph{cover} of a string $T$ is a…
We apply recent advances in machine learning and computer vision to a central problem in materials informatics: The statistical representation of microstructural images. We use activations in a pre-trained convolutional neural network to…
This paper introduces a simple but highly efficient ensemble for robust texture classification, which can effectively deal with translation, scale and changes of significant viewpoint problems. The proposed method first inherits the spirit…
We present a novel approach to object classification and detection which requires minimal supervision and which combines visual texture cues and shape information learned from freely available unlabeled web search results. The explosion of…
Real-life man-made objects often exhibit strong and easily-identifiable structure, as a direct result of their design or their intended functionality. Structure typically appears in the form of individual parts and their arrangement.…
Information theory and Shannon entropy are essential for quantifying irregularity in complex systems or signals. Recently, two-dimensional entropy methods, such as two-dimensional sample entropy, distribution entropy, and permutation…
This paper introduces the new and powerful image patch descriptor based on second order image statistics/derivatives. Here, the image patch is treated as a 3D surface with intensity being the 3rd dimension. The considered 3D surface has a…
In this paper, we show how to efficiently and effectively extract a class of "low-rank textures" in a 3D scene from 2D images despite significant corruptions and warping. The low-rank textures capture geometrically meaningful structures in…
For objected detection, the availability of color cues strongly influences detection rates and is even a prerequisite for many methods. However, when training on synthetic CAD data, this information is not available. We therefore present a…
We introduce a crossed module of piecewise linear surfaces and study the signature homomorphism, defined as the surface holonomy of a universal translation invariant $2$-connection. This provides a transform whereby surfaces are represented…
We define a characteristic function for probability measures on the signatures of geometric rough paths. We determine sufficient conditions under which a random variable is uniquely determined by its expected signature, thus partially…
Object recognition has seen significant progress in the image domain, with focus primarily on 2D perception. We propose to leverage existing large-scale datasets of 3D models to understand the underlying 3D structure of objects seen in an…
Multi-class 3D object detection aims to localize and classify objects of multiple categories from point clouds. Due to the nature of point clouds, i.e. unstructured, sparse and noisy, some features benefit-ting multi-class discrimination…
This paper introduces a new lightweight method for image recognition. ImageSig is based on computing signatures and does not require a convolutional structure or an attention-based encoder. It is striking to the authors that it achieves: a)…
While implicit generative models such as GANs have shown impressive results in high quality image reconstruction and manipulation using a combination of various losses, we consider a simpler approach leading to surprisingly strong results.…
The representation of parallax on virtual environment is still a problem to be studied. Common algorithms, such as Bump Mapping, Parallax Mapping and Displacement Mapping, treats this problem for small disparity between a real object and a…
Some mixtures, such as colloids like milk, blood, and gelatin, have homogeneous appearance when viewed with the naked eye, however, to observe them at the nanoscale is possible to understand the heterogeneity of its components. The same…
To realize accurate texture classification, this article proposes a complex networks (CN)-based multi-feature fusion method to recognize texture images. Specifically, we propose two feature extractors to detect the global and local features…