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Related papers: HeadText: Exploring Hands-free Text Entry using He…

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This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Samer Alashhab , Antonio Javier Gallego , Miguel Ángel Lozano

This paper presents results of a pilot study that explored the potential of Morse code as a method for text entry on mobile devices. In the study, participants without prior experience with Morse code reached 6.7 wpm with a Morse code…

Human-Computer Interaction · Computer Science 2020-12-15 Anna-Maria Gueorguieva , Gulnar Rakhmetulla , Ahmed Sabbir Arif

Text selection is a common and essential activity during text interaction in all interactive systems. As Augmented Reality (AR) head-mounted displays (HMDs) become more widespread, they will need to provide effective interaction techniques…

Human-Computer Interaction · Computer Science 2023-01-02 Xinyi Liu , Xuanru Meng , Becky Spittle , Wenge Xu , BoYu Gao , Hai-Ning Liang

Visual Question-Answering, a technology that generates textual responses from an image and natural language question, has progressed significantly. Notably, it can aid in tracking and inquiring about daily activities, crucial in healthcare…

Machine Learning · Computer Science 2024-10-29 Wenqiang Chen , Jiaxuan Cheng , Leyao Wang , Wei Zhao , Wojciech Matusik

Optical see-through head-mounted displays (OST HMDs) are a popular output medium for mobile Augmented Reality (AR) applications. To date, they lack efficient text entry techniques. Smartphones are a major text entry medium in mobile…

Human-Computer Interaction · Computer Science 2023-09-11 Jens Grubert , Lukas Witzani , Alexander Otte , Travis Gesslein , Matthias Kranz , Per Ola Kristensson

Text entry is a common activity in virtual reality (VR) systems. There is a limited number of available hands-free techniques, which allow users to carry out text entry when users' hands are busy such as holding items or hand-based devices…

Human-Computer Interaction · Computer Science 2020-10-08 Xueshi Lu , Difeng Yu , Hai-Ning Liang , Wenge Xu , Yuzheng Chen , Xiang Li , Khalad Hasan

Communication barriers pose significant challenges for individuals with hearing and speech impairments, often limiting their ability to effectively interact in everyday environments. This project introduces a real-time assistive technology…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Brandone Fonya , Clarence Worrell

Mobile devices with touch keyboards have become ubiquitous, but text entry on these devices remains slow and errorprone. Understanding touch patterns during text entry could be useful in designing robust error-correction algorithms for soft…

Human-Computer Interaction · Computer Science 2015-04-10 Christopher Thomas , Brandon Jennings

Voice biometrics is drawing increasing attention as it is a promising alternative to legacy passwords for user authentication. Recently, a growing body of work shows that voice biometrics is vulnerable to spoofing through replay attacks,…

Cryptography and Security · Computer Science 2021-06-03 Linghan Zhang , Jie Yang

Hand-face interactions play a key role in many everyday tasks, providing insights into user habits, behaviors, intentions, and expressions. However, existing wearable sensing systems often struggle to track these interactions in daily…

Human-Computer Interaction · Computer Science 2024-11-14 Saif Mahmud , Kian Mahmoodi , Chi-Jung Lee , Francois Guimbretiere , Cheng Zhang

We study the performance and user experience of two popular mainstream text entry devices, desktop keyboards and touchscreen keyboards, for use in Virtual Reality (VR) applications. We discuss the limitations arising from limited visual…

Human-Computer Interaction · Computer Science 2018-02-05 Jens Grubert , Lukas Witzani , Eyal Ofek , Michel Pahud , Matthias Kranz , Per Ola Kristensson

Existing touchscreen software keyboards prevent users from resting their hands, forcing slow and fatiguing index-finger tapping ("chicken typing") instead of familiar hands-down ten-finger typing. We present KeySense, a purely software…

Human-Computer Interaction · Computer Science 2026-02-16 Tony Li , Yan Ma , Zhuojun Li , Chun Yu , IV Ramakrishnan , Xiaojun Bi

Despite steady progress, text entry in Extended Reality (XR) often remains slower and more effortful than typing on a physical keyboard or touchscreen. We explore a simple idea: use gaze to swipe through a virtual keyboard for the fast,…

Human-Computer Interaction · Computer Science 2026-04-07 Ziheng "Leo" Li , Xichen He , Mengyuan "Millie" Wu , Zeyi Tong , Haowen Wei , Benjamin Yang , Steven Feiner , Paul Sajda

Gestures performed accompanying the voice are essential for voice interaction to convey complementary semantics for interaction purposes such as wake-up state and input modality. In this paper, we investigated voice-accompanying…

Human-Computer Interaction · Computer Science 2023-03-21 Zisu Li , Cheng Liang , Yuntao Wang , Yue Qin , Chun Yu , Yukang Yan , Mingming Fan , Yuanchun Shi

There is an increasing interest in obtaining accurate word-level timestamps from strong automatic speech recognizers, in particular Whisper. Existing approaches either require additional training or are simply not competitive. The…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-15 Sung-Lin Yeh , Yen Meng , Hao Tang

Acoustic sensing has proved effective as a foundation for numerous applications in health and human behavior analysis. In this work, we focus on the problem of detecting in-person social interactions in naturalistic settings from audio…

Sound · Computer Science 2022-03-23 Dawei Liang , Zifan Xu , Yinuo Chen , Rebecca Adaimi , David Harwath , Edison Thomaz

Fingerspelling is a critical part of American Sign Language (ASL) recognition and has become an accessible optional text entry method for Deaf and Hard of Hearing (DHH) individuals. In this paper, we introduce SpellRing, a single smart ring…

Generating 3D human gestures and speech from a text script is critical for creating realistic talking avatars. One solution is to leverage separate pipelines for text-to-speech (TTS) and speech-to-gesture (STG), but this approach suffers…

Multimedia · Computer Science 2024-09-26 Zixin Guo , Jian Zhang

This research proposes Finger Based Technique (FBT) for non-visual touch screen device interaction designed for blind users. Based on the proposed technique, the blind user can access virtual keys based on finger holding positions. Three…

Human-Computer Interaction · Computer Science 2017-10-10 Mohammed Fakrudeen , Sufian Yousef , Mahdi H. Miraz , AbdelRahman Hamza Hussein

In recent years, deep learning techniques have been used to develop sign language recognition systems, potentially serving as a communication tool for millions of hearing-impaired individuals worldwide. However, there are inherent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Alvaro Leandro Cavalcante Carneiro , Denis Henrique Pinheiro Salvadeo , Lucas de Brito Silva