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Procedural Level Generation via Machine Learning (PLGML), the study of generating game levels with machine learning, has received a large amount of recent academic attention. For certain measures these approaches have shown success at…

Artificial Intelligence · Computer Science 2018-09-26 Matthew Guzdial , Nicholas Liao , Mark Riedl

Handwriting is a natural and versatile method for human-computer interaction, especially on small mobile devices such as smart phones. However, as handwriting varies significantly from person to person, it is difficult to design handwriting…

Human-Computer Interaction · Computer Science 2014-09-11 Sunsern Cheamanunkul , Yoav Freund

In recent years, machine learning (ML) systems have been increasingly applied for performing creative tasks. Such creative ML approaches have seen wide use in the domains of visual art and music for applications such as image and music…

Computers and Society · Computer Science 2020-09-01 Anurag Sarkar , Seth Cooper

Handwritten Text Recognition (HTR) remains a challenging problem to date, largely due to the varying writing styles that exist amongst us. Prior works however generally operate with the assumption that there is a limited number of styles,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Ayan Kumar Bhunia , Shuvozit Ghose , Amandeep Kumar , Pinaki Nath Chowdhury , Aneeshan Sain , Yi-Zhe Song

Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…

Artificial Intelligence · Computer Science 2023-08-07 Rohan Agarwal , Zhiyu Lin , Mark Riedl

Generative, ML-driven interactive systems have the potential to change how people interact with computers in creative processes - turning tools into co-creators. However, it is still unclear how we might achieve effective human-AI…

Human-Computer Interaction · Computer Science 2022-07-08 Frederic Gmeiner , Kenneth Holstein , Nikolas Martelaro

Machine learning advances have afforded an increase in algorithms capable of creating art, music, stories, games, and more. However, it is not yet well-understood how machine learning algorithms might best collaborate with people to support…

Human-Computer Interaction · Computer Science 2019-01-23 Matthew Guzdial , Nicholas Liao , Jonathan Chen , Shao-Yu Chen , Shukan Shah , Vishwa Shah , Joshua Reno , Gillian Smith , Mark Riedl

Alignment of Large Language Models (LLMs) aims to align outputs with human preferences, and personalized alignment further adapts models to individual users. This relies on personalized reward models that capture user-specific preferences…

Computation and Language · Computer Science 2026-04-21 Hongru Cai , Yongqi Li , Tiezheng Yu , Fengbin Zhu , Wenjie Wang , Fuli Feng , Wenjie Li

The increasing size and complexity of machine learning (ML) models have driven the growing need for custom hardware accelerators capable of efficiently supporting ML workloads. However, the design of such accelerators remains a…

Machine Learning · Computer Science 2025-04-15 Raymond Baartmans , Andrew Ensinger , Victor Agostinelli , Lizhong Chen

Machine Learning (ML) is becoming more prevalent in the systems we use daily. Yet designers of these systems are under-equipped to design with these technologies. Recently, interactive visualizations have been used to present ML concepts to…

Human-Computer Interaction · Computer Science 2020-09-15 Chelsea M. Myers , Jiachi Xie , Jichen Zhu

Despite being trained on vast amounts of data, most LLMs are unable to reliably generate well-designed UIs. Designer feedback is essential to improving performance on UI generation; however, we find that existing RLHF methods based on…

Human-Computer Interaction · Computer Science 2026-02-18 Jason Wu , Amanda Swearngin , Arun Krishna Vajjala , Alan Leung , Jeffrey Nichols , Titus Barik

In the past years, machine learning (ML) has become a popular approach to support self-adaptation. While ML techniques enable dealing with several problems in self-adaptation, such as scalable decision-making, they are also subject to…

Software Engineering · Computer Science 2022-04-06 Omid Gheibi , Danny Weyns

Rule-based adaptation is a foundational approach to self-adaptation, characterized by its human readability and rapid response. However, building high-performance and robust adaptation rules is often a challenge because it essentially…

Computation and Language · Computer Science 2024-07-03 Yusei Ishimizu , Jialong Li , Jinglue Xu , Jinyu Cai , Hitoshi Iba , Kenji Tei

The integration of machine learning (ML) into spatial design holds immense potential for optimizing space utilization, enhancing functionality, and streamlining design processes. ML can automate tasks, predict performance outcomes, and…

Human-Computer Interaction · Computer Science 2025-07-03 Yuxuan Yang

Recent advancements in multimodal large language models (MLLMs) have demonstrated remarkable capabilities in processing diverse data types, yet significant disparities persist between human cognitive processes and computational approaches…

Computation and Language · Computer Science 2025-05-09 Dongxing Yu

Automated Machine Learning (AutoML) systems have been shown to efficiently build good models for new datasets. However, it is often not clear how well they can adapt when the data evolves over time. The main goal of this study is to…

Machine Learning · Computer Science 2022-05-11 Bilge Celik , Joaquin Vanschoren

LLMs are not generally able to adjust the length of their outputs based on strict length requirements, a capability that would improve their usefulness in applications that require adherence to diverse user and system requirements. We…

Computation and Language · Computer Science 2025-02-27 Diana Marie Schenke , Timo Baumann

Handwriting recognition has seen significant success with the use of deep learning. However, a persistent shortcoming of neural networks is that they are not well-equipped to deal with shifting data distributions. In the field of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-31 Tobias van der Werff , Maruf A. Dhali , Lambert Schomaker

Despite the ubiquity of visualization examples published on the web, retargeting existing custom chart implementations to new datasets remains difficult, time-intensive, and tedious. The adaptation process assumes author familiarity with…

Human-Computer Interaction · Computer Science 2026-01-21 Luke S. Snyder , Chenglong Wang , Steven M. Drucker

This paper presents a computational model for conceptual shifts, based on a novelty metric applied to a vector representation generated through deep learning. This model is integrated into a co-creative design system, which enables a…

Human-Computer Interaction · Computer Science 2019-06-26 Pegah Karimi , Mary Lou Maher , Nicholas Davis , Kazjon Grace
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