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Related papers: MESH2IR: Neural Acoustic Impulse Response Generato…

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Implicit neural representations (INRs) are a rapidly growing research field, which provides alternative ways to represent multimedia signals. Recent applications of INRs include image super-resolution, compression of high-dimensional…

We introduce a computationally efficient and tunable feedback delay network (FDN) architecture for real-time room impulse response (RIR) rendering that addresses the computational and latency challenges inherent in traditional convolution…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-02 Armin Gerami , Ramani Duraiswami

Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

Graphics · Computer Science 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu

We present Text2Room, a method for generating room-scale textured 3D meshes from a given text prompt as input. To this end, we leverage pre-trained 2D text-to-image models to synthesize a sequence of images from different poses. In order to…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Lukas Höllein , Ang Cao , Andrew Owens , Justin Johnson , Matthias Nießner

We propose a novel approach for blind room impulse response (RIR) estimation systems in the context of a downstream application scenario, far-field automatic speech recognition (ASR). We first draw the connection between improved RIR…

Rings like gold, thuds like wood! The sound we hear in a scene is shaped not only by the spatial layout of the environment but also by the materials of the objects and surfaces within it. For instance, a room with wooden walls will produce…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Mahnoor Fatima Saad , Sagnik Majumder , Kristen Grauman , Ziad Al-Halah

How would the sound in a studio change with a carpeted floor and acoustic tiles on the walls? We introduce the task of material-controlled acoustic profile generation, where, given an indoor scene with specific audio-visual characteristics,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Mahnoor Fatima Saad , Ziad Al-Halah

Modern neural-network-based speech processing systems are typically required to be robust against reverberation, and the training of such systems thus needs a large amount of reverberant data. During the training of the systems, on-the-fly…

Sound · Computer Science 2023-04-18 Yi Luo , Rongzhi Gu

In mixed reality applications, a realistic acoustic experience in spatial environments is as crucial as the visual experience for achieving true immersion. Despite recent advances in neural approaches for Room Impulse Response (RIR)…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Xiulong Liu , Anurag Kumar , Paul Calamia , Sebastia V. Amengual , Calvin Murdock , Ishwarya Ananthabhotla , Philip Robinson , Eli Shlizerman , Vamsi Krishna Ithapu , Ruohan Gao

In this paper we introduce StoRIR - a stochastic room impulse response generation method dedicated to audio data augmentation in machine learning applications. This technique, in contrary to geometrical methods like image-source or ray…

Audio and Speech Processing · Electrical Eng. & Systems 2020-08-18 Piotr Masztalski , Mateusz Matuszewski , Karol Piaskowski , Michał Romaniuk

This report details MERL's system for room impulse response (RIR) estimation submitted to the Generative Data Augmentation Workshop at ICASSP 2025 for Augmenting RIR Data (Task 1) and Improving Speaker Distance Estimation (Task 2). We first…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-22 Christopher Ick , Gordon Wichern , Yoshiki Masuyama , François G. Germain , Jonathan Le Roux

We propose a multimodal deep learning model for VR auralization that generates spatial room impulse responses (SRIRs) in real time to reconstruct scene-specific auditory perception. Employing SRIRs as the output reduces computational…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-08 Zhiyu Li , Xinwen Yue , Shenghui Zhao , Jing Wang

Neural Radiance Fields achieve high-fidelity scene representation but suffer from costly training and rendering, while 3D Gaussian splatting offers real-time performance with strong empirical results. Recently, solutions that harness the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Grzegorz Wilczyński , Mikołaj Zieliński , Krzysztof Byrski , Joanna Waczyńska , Dominik Belter , Przemysław Spurek

We present the Geometric-Wave Acoustic (GWA) dataset, a large-scale audio dataset of about 2 million synthetic room impulse responses (IRs) and their corresponding detailed geometric and simulation configurations. Our dataset samples…

Sound · Computer Science 2022-06-22 Zhenyu Tang , Rohith Aralikatti , Anton Ratnarajah , Dinesh Manocha

Text-driven 3D scene generation is widely applicable to video gaming, film industry, and metaverse applications that have a large demand for 3D scenes. However, existing text-to-3D generation methods are limited to producing 3D objects with…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Jingbo Zhang , Xiaoyu Li , Ziyu Wan , Can Wang , Jing Liao

Automatic speech recognition (ASR) on multi-talker recordings is challenging. Current methods using 3D spatial data from multi-channel audio and visual cues focus mainly on direct waves from the target speaker, overlooking reflection wave…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-13 Yiwen Shao , Shi-Xiong Zhang , Dong Yu

Implicit Neural Representations (INRs) are nowadays used to represent multimedia signals across various real-life applications, including image super-resolution, image compression, or 3D rendering. Existing methods that leverage INRs are…

Machine Learning · Computer Science 2023-06-21 Filip Szatkowski , Karol J. Piczak , Przemysław Spurek , Jacek Tabor , Tomasz Trzciński

3D meshes are a fundamental representation widely used in computer science and engineering. In robotics, they are particularly valuable because they capture objects in a form that aligns directly with how robots interact with the physical…

Robotics · Computer Science 2026-01-01 Qian Wang , Omar Abdellall , Tony Gao , Xiatao Sun , Daniel Rakita

Implicit neural representations (INRs) have been successfully used to compress a variety of 3D surface representations such as Signed Distance Functions (SDFs), voxel grids, and also other forms of structured data such as images, videos,…

Graphics · Computer Science 2025-04-03 Sai Karthikey Pentapati , Gregoire Phillips , Alan C. Bovik

Room impulse response (RIR) generation remains a critical challenge for creating immersive virtual acoustic environments. Current methods suffer from two fundamental limitations: the scarcity of full-band RIR datasets and the inability of…

Sound · Computer Science 2025-10-30 Ali Vosoughi , Yongyi Zang , Qihui Yang , Nathan Paek , Randal Leistikow , Chenliang Xu