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Automation holds the potential to assist surgeons in robotic interventions, shifting their mental work load from visuomotor control to high level decision making. Reinforcement learning has shown promising results in learning complex…

Purpose: To develop a virtual reality simulator for high dose rate prostate brachytherapy and to test whether participation is associated with immediate gains in self-reported confidence across predefined procedural domains in two cohorts.…

Visual navigation models based on deep learning can learn effective policies when trained on large amounts of visual observations through reinforcement learning. Unfortunately, collecting the required experience in the real world requires…

Robotics · Computer Science 2020-10-27 Marco Rosano , Antonino Furnari , Luigi Gulino , Giovanni Maria Farinella

Brain simulation builds dynamical models to mimic the structure and functions of the brain, while brain-inspired computing (BIC) develops intelligent systems by learning from the structure and functions of the brain. The two fields are…

Neural and Evolutionary Computing · Computer Science 2024-02-23 Chaoming Wang , Tianqiu Zhang , Sichao He , Hongyaoxing Gu , Shangyang Li , Si Wu

Brain-computer interfaces are being explored for a wide variety of therapeutic applications. Typically, this involves measuring and analyzing continuous-time electrical brain activity via techniques such as electrocorticogram (ECoG) or…

Neural and Evolutionary Computing · Computer Science 2023-04-28 Yiming Ai , Bipin Rajendran

The teaching of abstract physics concepts can be enhanced by incorporating visual and haptic sensory modalities in the classroom, using the correct perspectives. We have developed virtual reality simulations to assist students in learning…

Human-Computer Interaction · Computer Science 2019-03-28 Felix G. Hamza-Lup , Benjamin Page

Intraoperative optical imaging is a localization technique for the functional areas of the human brain cortex during neurosurgical procedures. These areas can be assessed by monitoring cerebral hemodynamics and metabolism. A robust…

An algorithm of particle-in-cell simulations is described and tested to aid further the actual design of simple vircators working on axially symmetric modes. The methods of correction of the numerical solution, have been chosen and jointly…

Accelerator Physics · Physics 2013-09-26 V. V. Tikhomirov , S. E. Siahlo

Objectives : This paper presents a new simulator for maxillo-facial surgery, that gathers the dental and the maxillo-facial analyses together into a single computer-assisted procedure. The idea is first to propose a repositioning of the…

The brain is probably the most complex organ in the human body. To understand processes such as learning or healing after brain lesions, we need suitable tools for brain simulations. The Model of Structural Plasticity offers a solution to…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-01-26 Hannah Nöttgen , Fabian Czappa , Felix Wolf

We introduce neural lithography to address the 'design-to-manufacturing' gap in computational optics. Computational optics with large design degrees of freedom enable advanced functionalities and performance beyond traditional optics.…

Optics · Physics 2023-10-02 Cheng Zheng , Guangyuan Zhao , Peter T. C. So

Brain-computer interface allows people who have lost their motor skills to control robot limbs based on electroencephalography. Most BCIs are guided only by visual feedback and do not have somatosensory feedback, which is an important…

Human-Computer Interaction · Computer Science 2020-12-14 Myoung-Ki Kim , Jeong-Hyun Cho , Ji-Hoon Jeong

We present a common framework for Bayesian emulation methodologies for multivariate-output simulators, or computer models, that employ either parametric linear models or nonparametric Gaussian processes. Novel diagnostics suitable for…

Methodology · Statistics 2016-10-28 Antony Overstall , David Woods

From colored pixels to hyper-realistic 3D landscapes of virtual reality, video games have evolved immensely over the last few decades. However, video game input still requires two-handed dexterous finger manipulations for simultaneous…

Human-Computer Interaction · Computer Science 2021-09-06 Atieh Taheri , Ziv Weissman , Misha Sra

Clinical myoelectric prostheses lack the sensory feedback and sufficient dexterity required to complete activities of daily living efficiently and accurately. Providing haptic feedback of relevant environmental cues to the user or imbuing…

Robotics · Computer Science 2023-02-01 Neha Thomas , Alexandra J. Miller , Hasan Ayaz , Jeremy D. Brown

Computer experiments refer to the study of real systems using complex simulation models. They have been widely used as alternatives to physical experiments. Design and analysis of computer experiments have attracted great attention in past…

Methodology · Statistics 2025-04-29 Anita Shahrokhian , Xinwei Deng , C. Devon Lin

Currently, robotics is one of the fastest growing areas not only in the industrial sector but also in the consumer and service sectors. Several areas benefit from the technological advancement of robotics, especially the industrial area…

It has been reported that virtual reality can be a useful tool for ergonomics study. The proposed integrated simulation system aims at measuring operator's performance in an interactive way for 2D control panel design. By incorporating some…

Human-Computer Interaction · Computer Science 2007-09-05 Ying Wang , Wei Zhang , Fouad Bennis , Damien Chablat

In order to mitigate the sample complexity of real-world reinforcement learning, common practice is to first train a policy in a simulator where samples are cheap, and then deploy this policy in the real world, with the hope that it…

Machine Learning · Computer Science 2024-10-29 Andrew Wagenmaker , Kevin Huang , Liyiming Ke , Byron Boots , Kevin Jamieson , Abhishek Gupta

The devices that can read Electroencephalography (EEG) signals have been widely used for Brain-Computer Interfaces (BCIs). Popularity in the field of BCIs has increased in recent years with the development of several consumer-grade EEG…

Human-Computer Interaction · Computer Science 2022-04-25 Cameron Aume , Shantanu Pal , Subhas Mukhopadhyay
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