English
Related papers

Related papers: Design and implementation of brain surgery bipolar…

200 papers

Haptic technology enhances interactive experiences by providing force and tactile feedback, improving user performance and immersion. However, despite advancements, creating tactile experiences still remains challenging due to device…

Human-Computer Interaction · Computer Science 2025-08-28 Tom Roy , Yann Glemarec , Gurvan Lecuyer , Quentin Galvane , Philippe Guillotel , Ferran Argelaguet

This study presents a real-time, portable brain-computer interface (BCI) system designed to support hand rehabilitation for stroke patients. The system combines a low cost 3D-printed robotic exoskeleton with an embedded controller that…

Human-Computer Interaction · Computer Science 2025-10-21 F. M. Omar , A. M. Omar , K. H. Eyada , M. Rabie , M. A. Kamel , A. M. Azab

Due to the increasing use of virtual avatars, the animation of head-hand interactions has recently gained attention. To this end, we present a novel volumetric and physics-based interaction simulation. In contrast to previous work, our…

Graphics · Computer Science 2024-10-18 Nicolas Wagner , Mario Botsch , Ulrich Schwanecke

The tactile sensation of stroking soft fur, known for its comfort and emotional benefits, has numerous applications in virtual reality, animal-assisted therapy, and household products. Previous studies have primarily utilized actual fur to…

Human-Computer Interaction · Computer Science 2024-12-30 Juro Hosoi , Du Jin , Yuki Ban , Shin'ichi Warisawa

We present a technique designed for parallelizing large rigid body simulations, capable of exploiting multiple CPU cores within a computer and across a network. Our approach can be applied to simulate both unilateral and bilateral…

Graphics · Computer Science 2024-03-27 Manas Kale , Paul G. Kry

Brain-computer interfaces (BCIs) are enabling a range of new possibilities and routes for augmenting human capability. Here, we propose BCIs as a route towards forms of computation, i.e. computational imaging, that blend the brain with…

Computer Vision and Pattern Recognition · Computer Science 2022-10-10 Gao Wang , Daniele Faccio

Game development is a long process that involves many stages before a product is ready for the market. Human play testing is among the most time consuming, as testers are required to repeatedly perform tasks in the search for errors in the…

Machine Learning · Computer Science 2024-01-10 Pierluigi Vito Amadori , Timothy Bradley , Ryan Spick , Guy Moss

Big science initiatives are trying to reconstruct and model the brain by attempting to simulate brain tissue at larger scales and with increasingly more biological detail than previously thought possible. The exponential growth of parallel…

Performance · Computer Science 2020-06-25 Francesco Cremonesi , Georg Hager , Gerhard Wellein , Felix Schürmann

We present a controller that allows an arm-like manipulator to navigate deformable cloth garments in simulation through the use of haptic information. The main challenge of such a controller is to avoid getting tangled in, tearing or…

Robotics · Computer Science 2017-08-02 Alexander Clegg , Wenhao Yu , Zackory Erickson , Jie Tan , C. Karen Liu , Greg Turk

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

Machine Learning · Computer Science 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava

In this study, 3D brain-computer interface (BCI) training platforms were used to stimulate the subjects for visual motion imagery and visual perception. We measured the activation brain region and alpha-band power activity when the subjects…

Human-Computer Interaction · Computer Science 2020-02-05 Byoung-Hee Kwon , Ji-Hoon Jeong , Dong-Joo Kim

To enhance the undergraduate and graduate engineering education for nanoscale materials, devices and systems, we report a multi-disciplinary course based on the integration of theory, hands-on laboratory and hands-on computation into a…

Mesoscale and Nanoscale Physics · Physics 2013-03-27 Hassan Raza , Tehseen Z. Raza

The design space for inertial confinement fusion (ICF) experiments is vast and experiments are extremely expensive. Researchers rely heavily on computer simulations to explore the design space in search of high-performing implosions.…

Machine Learning · Computer Science 2021-05-19 K. D. Humbird , J. L. Peterson , J. Salmonson , B. K. Spears

Accurate simulation of brain deformation is a key component for developing realistic, interactive neurosurgical simulators, as complex nonlinear deformations must be captured to ensure realistic tool-tissue interactions. However,…

Creating visual 3D sensing characters that interact with AI peers and virtual environments can be a difficult task for those with less experience in using learning algorithms or creating visual environments to execute an agent-based…

Graphics · Computer Science 2023-01-06 João Rodrigues , Rui Nóbrega

In this project, we focus on human-robot interaction in caregiving scenarios like bathing, where physical contact is inevitable and necessary for proper task execution because force must be applied to the skin. Using finite element…

Understanding the mental state of other people is an important skill for intelligent agents and robots to operate within social environments. However, the mental processes involved in `mind-reading' are complex. One explanation of such…

Computer Vision and Pattern Recognition · Computer Science 2019-11-05 Jonathan Vitale , Mary-Anne Williams , Benjamin Johnston , Giuseppe Boccignone

In this work, we present a hybrid simulator for space docking and robotic proximity operations methodology. This methodology also allows for the emulation of a target robot operating in a complex environment by using an actual robot. The…

Robotics · Computer Science 2022-10-11 Farhad Aghili

We investigated the application of haptic feedback control and deep reinforcement learning (DRL) to robot-assisted dressing. Our method uses DRL to simultaneously train human and robot control policies as separate neural networks using…

Robotics · Computer Science 2019-12-20 Alexander Clegg , Zackory Erickson , Patrick Grady , Greg Turk , Charles C. Kemp , C. Karen Liu

Designing 3D User Interfaces (UI) requires adequate evaluation tools to ensure good usability and user experience. While many evaluation tools are already available and widely used, existing approaches generally cannot provide continuous…

Human-Computer Interaction · Computer Science 2015-06-01 Dennis Wobrock , Jérémy Frey , Delphine Graeff , Jean-Baptiste De La Rivière , Julien Castet , Fabien Lotte
‹ Prev 1 8 9 10 Next ›