Related papers: Computing Bend-Minimum Orthogonal Drawings of Plan…
A graph is rectilinear planar if it admits a planar orthogonal drawing without bends. While testing rectilinear planarity is NP-hard in general (Garg and Tamassia, 2001), it is a long-standing open problem to establish a tight upper bound…
Given a planar graph $G$ and an integer $b$, OrthogonalPlanarity is the problem of deciding whether $G$ admits an orthogonal drawing with at most $b$ bends in total. We show that OrthogonalPlanarity can be solved in polynomial time if $G$…
We study two variants of the well-known orthogonal drawing model: (i) the smooth orthogonal, and (ii) the octilinear. Both models form an extension of the orthogonal, by supporting one additional type of edge segments (circular arcs and…
A monotone drawing of a planar graph $G$ is a planar straight-line drawing of $G$ where a monotone path exists between every pair of vertices of $G$ in some direction. Recently monotone drawings of planar graphs have been proposed as a new…
We show that finding orthogonal grid-embeddings of plane graphs (planar with fixed combinatorial embedding) with the minimum number of bends in the so-called Kandinsky model (which allows vertices of degree $> 4$) is NP-complete, thus…
We investigate the problem of constructing planar drawings with few bends for two related problems, the partially embedded graph problem---to extend a straight-line planar drawing of a subgraph to a planar drawing of the whole graph---and…
A strict orthogonal drawing of a graph $G=(V, E)$ in $\mathbb{R}^2$ is a drawing of $G$ such that each vertex is mapped to a distinct point and each edge is mapped to a horizontal or vertical line segment. A graph $G$ is $HV$-restricted if…
Vertex connectivity and edge connectivity are fundamental concepts in graph theory that have been widely studied from both structural and algorithmic perspectives. The focus of this paper is on computing these two parameters for graphs…
A graph with n vertices is 1-planar if it can be drawn in the plane such that each edge is crossed at most once, and is optimal if it has the maximum of 4n-8 edges. We show that optimal 1-planar graphs can be recognized in linear time. Our…
We shall present an algorithm for determining whether or not a given planar graph H can ever be a subgraph of a 4-regular planar graph. The algorithm has running time O(|H|^{2.5}) and can be used to find an explicit 4-regular planar graph G…
A drawing of a graph is said to be a {\em straight-line drawing} if the vertices of $G$ are represented by distinct points in the plane and every edge is represented by a straight-line segment connecting the corresponding pair of vertices…
We discuss the problem of embedding graphs in the plane with restrictions on the vertex mapping. In particular, we introduce a technique for drawing planar graphs with a fixed vertex mapping that bounds the number of times edges bend. An…
We consider the problem of creating plane orthogonal drawings of 4-planar graphs (planar graphs with maximum degree 4) with constraints on the number of bends per edge. More precisely, we have a flexibility function assigning to each edge…
Graph drawing addresses the problem of finding a layout of a graph that satisfies given aesthetic and understandability objectives. The most important objective in graph drawing is minimization of the number of crossings in the drawing, as…
Fan-planar graphs were recently introduced as a generalization of 1-planar graphs. A graph is fan-planar if it can be embedded in the plane, such that each edge that is crossed more than once, is crossed by a bundle of two or more edges…
There exist many orthogonal graph drawing algorithms that minimize edge crossings or edge bends, however they produce unsatisfactory drawings in many practical cases. In this paper we present a grid-based algorithm for drawing orthogonal…
In this paper, we give polynomial-time algorithms that can take a graph G with a given combinatorial embedding on an orientable surface S of genus g and produce a planar drawing of G in R^2, with a bounding face defined by a polygonal…
We investigate the problem of drawing graphs in 2D and 3D such that their edges (or only their vertices) can be covered by few lines or planes. We insist on straight-line edges and crossing-free drawings. This problem has many connections…
We study the long-standing open problem of efficiently testing rectilinear planarity of series-parallel graphs (SP-graphs) in the variable embedding setting. A key ingredient behind the design of a linear-time testing algorithm for…
We introduce and study level-planar straight-line drawings with a fixed number $\lambda$ of slopes. For proper level graphs, we give an $O(n \log^2 n / \log \log n)$-time algorithm that either finds such a drawing or determines that no such…