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Multiparty sessions with asynchronous communications and global types play an important role for the modelling of interaction protocols in distributed systems. In designing such calculi the aim is to enforce, by typing, good properties for…

Logic in Computer Science · Computer Science 2023-06-22 Francesco Dagnino , Paola Giannini , Mariangiola Dezani-Ciancaglini

Component-based development is challenging in a distributed setting, for starters considering programming a task may involve the assembly of loosely-coupled remote components. In order for the task to be fulfilled, the supporting…

Programming Languages · Computer Science 2020-09-18 Zorica Savanović , Letterio Galletta , Hugo Torres Vieira

We sketch a simple language of concurrent objects which explores the design space between type systems and continuous testing. In our language, programs are collections of communicating automata checked automatically for multiparty…

Programming Languages · Computer Science 2016-09-08 Roly Perera , Simon J. Gay

Communication efficiency arises as a necessity in federated learning due to limited communication bandwidth. To this end, the present paper develops an algorithmic framework where an ensemble of pre-trained models is learned. At each…

Machine Learning · Computer Science 2022-03-01 Pouya M Ghari , Yanning Shen

We present AIOCJ, a framework for programming distributed adaptive applications. Applications are programmed using AIOC, a choreographic language suited for expressing patterns of interaction from a global point of view. AIOC allows the…

Programming Languages · Computer Science 2014-07-11 Mila Dalla Preda , Saverio Giallorenzo , Ivan Lanese , Jacopo Mauro , Maurizio Gabbrielli

We present the mathematical foundations of the contract-based model developed in the framework of the SPEEDS project. SPEEDS aims at developing methods and tools to support "speculative design", a design methodology in which distributed…

Software Engineering · Computer Science 2007-06-13 Albert Benveniste , Benoit Caillaud , Roberto Passerone

Multiparty session types are designed to abstractly capture the structure of communication protocols and verify behavioural properties. One important such property is progress, i.e., the absence of deadlock. Distributed algorithms often…

Logic in Computer Science · Computer Science 2025-10-29 Lukas Bartl , Julian Linne , Kirstin Peters

Large language models are increasingly used as natural-language interfaces to enterprise software, but their direct use as system operators remains unsafe. Model errors can propagate into unauthorized actions, malformed requests,…

Software Engineering · Computer Science 2026-04-17 Sarmad Sohail , Ghufran Haider

Web service choreographies specify conditions on observable interactions among the services. An important question in this regard is realizability: given a choreography C, does there exist a set of service implementations I that conform to…

Logic in Computer Science · Computer Science 2014-09-10 R. Ramanujam , S. Sheerazuddin

Spoken conversational systems require more than accurate speech generation to have human-like conversations: to feel natural and engaging, they must produce conversational behaviour that adapts dynamically to the context. Current spoken…

Computation and Language · Computer Science 2026-04-16 Maike Züfle , Ondrej Klejch , Nicholas Sanders , Jan Niehues , Alexandra Birch , Tsz Kin Lam

Choreography creation is a multimodal endeavor, demanding cognitive abilities to develop creative ideas and technical expertise to convert choreographic ideas into physical dance movements. Previous endeavors have sought to reduce the…

Human-Computer Interaction · Computer Science 2024-02-21 Yimeng Liu , Misha Sra

Determining if two protocols can be securely composed requires analyzing not only their additive properties but also their destructive properties. In this paper we propose a new composition method for constructing protocols based on…

Cryptography and Security · Computer Science 2009-09-01 Bela Genge , Iosif Ignat , Piroska Haller

Autonomous agents executing human instructions must operate reliably even when instructions are incomplete. While recent approaches improve detection of missing information, detection alone is insufficient: agents often proceed to execution…

Computation and Language · Computer Science 2026-05-05 Swarnadeep Bhar , Omar Naim , Eleni Metheniti , Bastien Navarri , Loïc Cabannes , Morteza Ezzabady , Nicholas Asher

Choreographic languages describe possible sequences of interactions among a set of agents. Typical models are based on languages or automata over sending and receiving actions. Pomsets provide a more compact alternative by using a partial…

Programming Languages · Computer Science 2022-08-10 Luc Edixhoven , Sung-Shik Jongmans , José Proença , Guillermina Cledou

We present Pirouette, a language for typed higher-order functional choreographic programming. Pirouette offers programmers the ability to write a centralized functional program and compile it via endpoint projection into programs for each…

Programming Languages · Computer Science 2021-11-10 Andrew K. Hirsch , Deepak Garg

Asynchronous multiparty session types are a type-based framework which ensure the compatibility of components in a distributed system by checking compliance against a specified global protocol. We propose a top-down approach, starting with…

Programming Languages · Computer Science 2026-04-16 Kai Pischke , Jake Masters , Nobuko Yoshida

Distributed controllers are often necessary for a multi-agent system to satisfy safety properties such as collision avoidance. Communication and coordination are key requirements in the implementation of a distributed control protocol, but…

Systems and Control · Computer Science 2018-04-13 Eric S. Kim , Murat Arcak , Sanjit A. Seshia , BaekGyu Kim , Shinichi Shiraishi

For many application-level distributed protocols and parallel algorithms, the set of participants, the number of messages or the interaction structure are only known at run-time. This paper proposes a dependent type theory for multiparty…

Logic in Computer Science · Computer Science 2015-07-01 Pierre-Malo Denielou , Nobuko Yoshida , Andi Bejleri , Raymond Hu

Traditional software relies on contracts -- APIs, type systems, assertions -- to specify and enforce correct behavior. AI agents, by contrast, operate on prompts and natural language instructions with no formal behavioral specification.…

Artificial Intelligence · Computer Science 2026-02-27 Varun Pratap Bhardwaj

Unsupervised skill learning aims to learn a rich repertoire of behaviors without external supervision, providing artificial agents with the ability to control and influence the environment. However, without appropriate knowledge and…

Artificial Intelligence · Computer Science 2024-01-22 Pietro Mazzaglia , Tim Verbelen , Bart Dhoedt , Alexandre Lacoste , Sai Rajeswar
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