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Related papers: Monocular Human Digitization via Implicit Re-proje…

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The modern supervised approaches for human image relighting rely on training data generated from 3D human models. However, such datasets are often small (e.g., Light Stage data with a small number of individuals) or limited to diffuse…

Graphics · Computer Science 2021-10-18 Daichi Tajima , Yoshihiro Kanamori , Yuki Endo

3D human segmentation has seen noticeable progress in re-cent years. It, however, still remains a challenge to date. In this paper, weintroduce a deep patch-based method for 3D human segmentation. Wefirst extract a local surface patch for…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Dongbo Zhang , Zheng Fang , Xuequan Lu , Hong Qin , Antonio Robles-Kelly , Chao Zhang , Ying He

Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Baixin Xu , Jiarui Zhang , Kwan-Yee Lin , Chen Qian , Ying He

We present a method that tackles the challenge of predicting color and depth behind the visible content of an image. Our approach aims at building up a Layered Depth Image (LDI) from a single RGB input, which is an efficient representation…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Helisa Dhamo , Nassir Navab , Federico Tombari

In this study, we address the challenge of 3D scene structure recovery from monocular depth estimation. While traditional depth estimation methods leverage labeled datasets to directly predict absolute depth, recent advancements advocate…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Chi Zhang , Wei Yin , Gang Yu , Zhibin Wang , Tao Chen , Bin Fu , Joey Tianyi Zhou , Chunhua Shen

We study how to synthesize novel views of human body from a single image. Though recent deep learning based methods work well for rigid objects, they often fail on objects with large articulation, like human bodies. The core step of…

Computer Vision and Pattern Recognition · Computer Science 2018-04-13 Hao Zhu , Hao Su , Peng Wang , Xun Cao , Ruigang Yang

Neural implicit representations have emerged as a powerful paradigm for 3D reconstruction. However, despite their success, existing methods fail to capture fine geometric details and thin structures, especially in scenarios where only…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Aarya Patel , Hamid Laga , Ojaswa Sharma

Neural implicit functions have achieved impressive results for reconstructing 3D shapes from single images. However, the image features for describing 3D point samplings of implicit functions are less effective when significant variations…

Computer Vision and Pattern Recognition · Computer Science 2022-02-01 Yixin Zhuang , Yunzhe Liu , Yujie Wang , Baoquan Chen

This paper presents a method for riggable 3D face reconstruction from monocular images, which jointly estimates a personalized face rig and per-image parameters including expressions, poses, and illuminations. To achieve this goal, we…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Ziqian Bai , Zhaopeng Cui , Xiaoming Liu , Ping Tan

We introduce a new silhouette-based representation for modeling clothed human bodies using deep generative models. Our method can reconstruct a complete and textured 3D model of a person wearing clothes from a single input picture. Inspired…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Ryota Natsume , Shunsuke Saito , Zeng Huang , Weikai Chen , Chongyang Ma , Hao Li , Shigeo Morishima

Most 3D face reconstruction methods rely on 3D morphable models, which disentangle the space of facial deformations into identity geometry, expressions and skin reflectance. These models are typically learned from a limited number of 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Mallikarjun B R , Ayush Tewari , Hans-Peter Seidel , Mohamed Elgharib , Christian Theobalt

In this paper, we address the problem of estimating a 3D human pose from a single image, which is important but difficult to solve due to many reasons, such as self-occlusions, wild appearance changes, and inherent ambiguities of 3D…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Geonho Cha , Minsik Lee , Jungchan Cho , Songhwai Oh

We present an approach to generate high fidelity 3D face avatar with a high-resolution UV texture map from a single image. To estimate the face geometry, we use a deep neural network to directly predict vertex coordinates of the 3D face…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Ruizhe Wang , Chih-Fan Chen , Hao Peng , Xudong Liu , Oliver Liu , Xin Li

Its numerous applications make multi-human 3D pose estimation a remarkably impactful area of research. Nevertheless, assuming a multiple-view system composed of several regular RGB cameras, 3D multi-pose estimation presents several…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Daniel Rodriguez-Criado , Pilar Bachiller , George Vogiatzis , Luis J. Manso

3D human pose estimation from a single image is still a challenging problem despite the large amount of work that has been performed in this field. Generally, most methods directly use neural networks and ignore certain constraints (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Yicheng Deng , Cheng Sun , Yongqi Sun , Jiahui Zhu

In this work, we enhance a professional end-to-end volumetric video production pipeline to achieve high-fidelity human body reconstruction using only passive cameras. While current volumetric video approaches estimate depth maps using…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Decai Chen , Markus Worchel , Ingo Feldmann , Oliver Schreer , Peter Eisert

We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , David Kriegman , Ravi Ramamoorthi

We present an algorithm that takes a single frame of a person's face from a depth camera, e.g., Kinect, and produces a high-resolution 3D mesh of the input face. We leverage a dataset of 3D face meshes of 1204 distinct individuals ranging…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Shu Liang , Ira Kemelmacher-Shlizerman , Linda G. Shapiro

Monocular 3D face reconstruction is a wide-spread topic, and existing approaches tackle the problem either through fast neural network inference or offline iterative reconstruction of face geometry. In either case carefully-designed energy…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Christopher Otto , Prashanth Chandran , Gaspard Zoss , Markus Gross , Paulo Gotardo , Derek Bradley

Most recent approaches to monocular 3D human pose estimation rely on Deep Learning. They typically involve regressing from an image to either 3D joint coordinates directly or 2D joint locations from which 3D coordinates are inferred. Both…

Computer Vision and Pattern Recognition · Computer Science 2017-04-11 Bugra Tekin , Pablo Márquez-Neila , Mathieu Salzmann , Pascal Fua