Related papers: K-color region select game
The list coloring problem is a variation of the classical vertex coloring problem, extensively studied in recent years, where each vertex has a restricted list of allowed colors, and having some variations as the $(\gamma,\mu)$-coloring,…
We investigate strong Nash equilibria in the \emph{max $k$-cut game}, where we are given an undirected edge-weighted graph together with a set $\{1,\ldots, k\}$ of $k$ colors. Nodes represent players and edges capture their mutual…
This paper proposes a new lens for studying threshold games played on networks when the thresholds are heterogeneous. These are games where agents have two possible actions, and prefer action 1 if and only if enough of their neighbours…
Scatterplot selection is an effective approach to represent essential portions of multidimensional data in a limited display space. Various metrics for evaluation of scatterplots such as scagnostics have been presented and applied to…
List k-Coloring (Li k-Col) is the decision problem asking if a given graph admits a proper coloring compatible with a given list assignment to its vertices with colors in {1,2,..,k}. The problem is known to be NP-hard even for k=3 within…
We investigate games played between Maker and Breaker on an infinite complete graph whose vertices are coloured with colours from a given set, each colour appearing infinitely often. The players alternately claim edges, Makers aim being to…
Node coloring is the task of assigning colors to the nodes of a graph such that no two adjacent nodes have the same color, while using as few colors as possible. It is the most widely studied instance of graph coloring and of central…
By now, the Maker-Breaker connectivity game on a complete graph $K_n$ or on a random graph $G\sim G_{n,p}$ is well studied. Recently, London and Pluh\'ar suggested a variant in which Maker always needs to choose her edges in such a way that…
A positional game is a game where two players sequentially label vertices of a hypergraph, consisting of a board and a collection of winning sets, with colors assigned to each player until all vertices of the board are claimed. The first…
In this paper, we introduce a graph coloring game called the Edge-Distinguishing Game (EDGe). The edge-distinguishing chromatic number of a graph is used to determine the moves each player can make. We determine which player has a winning…
We consider the following two-player game: Maxi and Mini start with the empty graph on $n$ vertices and take turns, always adding one additional edge to the graph such that the chromatic number is at most $k$, where $k \in \mathbb{N}$ is a…
The $[X,Y]$-edge colouring game is played with a set of $k$ colours on a graph $G$ with initially uncoloured edges by two players, Alice (A) and Bob (B). The players move alternately. Player $X\in\{A,B\}$ has the first move.…
Niebrzydowski introduced a theory of region colorings for surface links. In this paper, we translate the coloring invariant to the context of triplane diagrams and movies of knots. We provide inequalities between the number of region…
In this paper, we prove that region crossing change on a link diagram is an unknotting operation if and only if the link is proper. A description of the behavior of region crossing change on link diagrams is given. Furthermore we also…
We inductively define layers of colorings of knot and knotted surface diagrams using ternary quasigroups. Homological invariants from such systems of colorings use shorter differentials and of higher degree than the standard homology…
We consider the graph coloring game, a game in which two players take turns properly coloring the vertices of a graph, with one player attempting to complete a proper coloring, and the other player attempting to prevent a proper coloring.…
This survey article discusses three aspects of knot colorings. Fox colorings are assignments of labels to arcs, Dehn colorings are assignments of labels to regions, and Alexander-Briggs colorings assign labels to vertices. The labels are…
The graph coloring game is a two-player game in which, given a graph G and a set of k colors, the two players, Alice and Bob, take turns coloring properly an uncolored vertex of G, Alice having the first move. Alice wins the game if and…
Topological drawings are natural representations of graphs in the plane, where vertices are represented by points, and edges by curves connecting the points. Topological drawings of complete graphs and of complete bipartite graphs have been…
A binary constraint system game is a two-player one-round non-local game defined by a system of Boolean constraints. The game has a perfect quantum strategy if and only if the constraint system has a quantum satisfying assignment [R. Cleve…