Related papers: Cross-View Cross-Scene Multi-View Crowd Counting
The rapid development in visual crowd analysis shows a trend to count people by positioning or even detecting, rather than simply summing a density map. It also enlightens us back to the essence of the field, detection to count, which can…
We study video crowd counting, which is to estimate the number of objects (people in this paper) in all the frames of a video sequence. Previous work on crowd counting is mostly on still images. There has been little work on how to properly…
Accurate animal counting is essential for smart farming but remains difficult in crowded scenes due to occlusions and limited camera views. To address this, we propose a tri-plane-based multi-view chicken counting model (TP-MVCC), which…
For crowded scenes, the accuracy of object-based computer vision methods declines when the images are low-resolution and objects have severe occlusions. Taking counting methods for example, almost all the recent state-of-the-art counting…
Multidisciplinary research, in conjunction with artificial intelligence (AI), the Internet of Things (IoT), Blockchain and Big Data analysis, has lowered barriers and made companies more productive, in other words, the joint work of these…
Modern methods for counting people in crowded scenes rely on deep networks to estimate people densities in individual images. As such, only very few take advantage of temporal consistency in video sequences, and those that do only impose…
In this paper, we propose a novel self-training approach named Crowd-SDNet that enables a typical object detector trained only with point-level annotations (i.e., objects are labeled with points) to estimate both the center points and sizes…
3D Gaussian Splatting (3DGS) leverages densely distributed Gaussian primitives for high-quality scene representation and reconstruction. While existing 3DGS methods perform well in scenes with minor view variation, large view changes from…
Self-supervised detection and segmentation of foreground objects aims for accuracy without annotated training data. However, existing approaches predominantly rely on restrictive assumptions on appearance and motion. For scenes with dynamic…
In this work we present the modular Crowd Simulation Evaluation through Composition framework (CSEC) which provides a quantitative comparison between different pedestrian and crowd simulation approaches. Evaluation is made based on the…
Convolutional neural networks (CNNs) have dominated the field of computer vision for nearly a decade due to their strong ability to learn local features. However, due to their limited receptive field, CNNs fail to model the global context.…
We propose a novel crowd counting approach that leverages abundantly available unlabeled crowd imagery in a learning-to-rank framework. To induce a ranking of cropped images , we use the observation that any sub-image of a crowded scene…
Video-based human pose estimation in crowded scenes is a challenging problem due to occlusion, motion blur, scale variation and viewpoint change, etc. Prior approaches always fail to deal with this problem because of (1) lacking of usage of…
Training models to apply common-sense linguistic knowledge and visual concepts from 2D images to 3D scene understanding is a promising direction that researchers have only recently started to explore. However, it still remains understudied…
Exploring the complementary information of multi-view data to improve clustering effects is a crucial issue in multi-view clustering. In this paper, we propose a novel model based on information theory termed Informative Multi-View…
This paper presents a task of audio-visual scene classification (SC) where input videos are classified into one of five real-life crowded scenes: 'Riot', 'Noise-Street', 'Firework-Event', 'Music-Event', and 'Sport-Atmosphere'. To this end,…
Multi-view capture systems have been an important tool in research for recording human motion under controlling conditions. Most existing systems are specified around video streams and provide little or no support for audio acquisition and…
Perspective distortions and crowd variations make crowd counting a challenging task in computer vision. To tackle it, many previous works have used multi-scale architecture in deep neural networks (DNNs). Multi-scale branches can be either…
In recent years, multi-view subspace clustering has achieved impressive performance due to the exploitation of complementary imformation across multiple views. However, multi-view data can be very complicated and are not easy to cluster in…
Tremendous variation in the scale of people/head size is a critical problem for crowd counting. To improve the scale invariance of feature representation, recent works extensively employ Convolutional Neural Networks with multi-column…