Related papers: A Novel Speech-Driven Lip-Sync Model with CNN and …
Lip-to-speech synthesis aims to generate speech audio directly from silent facial video by reconstructing linguistic content from lip movements, providing valuable applications in situations where audio signals are unavailable or degraded.…
Human lip-reading is a challenging task. It requires not only knowledge of underlying language but also visual clues to predict spoken words. Experts need certain level of experience and understanding of visual expressions learning to…
We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…
In this paper, we propose a talking face generation method that takes an audio signal as input and a short target video clip as reference, and synthesizes a photo-realistic video of the target face with natural lip motions, head poses, and…
3D Gaussian splatting-based talking head synthesis has recently gained attention for its ability to render high-fidelity images with real-time inference speed. However, since it is typically trained on only a short video that lacks the…
This paper presents a novel framework for speech-driven gesture production, applicable to virtual agents to enhance human-computer interaction. Specifically, we extend recent deep-learning-based, data-driven methods for speech-driven…
Most lip-to-speech (LTS) synthesis models are trained and evaluated under the assumption that the audio-video pairs in the dataset are perfectly synchronized. In this work, we show that the commonly used audio-visual datasets, such as GRID,…
Recent works on audio-driven talking head synthesis using Neural Radiance Fields (NeRF) have achieved impressive results. However, due to inadequate pose and expression control caused by NeRF implicit representation, these methods still…
Active Speaker Detection (ASD) aims to identify who is speaking in complex visual scenes. While humans naturally rely on lip-audio synchronization, existing ASD models often misclassify non-speaking instances when lip movements and audio…
This paper describes the use of connectionist techniques in phonetic speech recognition with strong latency constraints. The constraints are imposed by the task of deriving the lip movements of a synthetic face in real time from the speech…
Speech-driven 3D facial animation has advanced rapidly, yet most approaches remain tied to registered template meshes, preventing effective deployment on raw 3D scans with arbitrary topology. At the same time, modeling controllable…
In recent years, the talking head generation has become a focal point for researchers. Considerable effort is being made to refine lip-sync motion, capture expressive facial expressions, generate natural head poses, and achieve high-quality…
Talking face generation is the challenging task of synthesizing a natural and realistic face that requires accurate synchronization with a given audio. Due to co-articulation, where an isolated phone is influenced by the preceding or…
In this work, we propose a technique to transfer speech recognition capabilities from audio speech recognition systems to visual speech recognizers, where our goal is to utilize audio data during lipreading model training. Impressive…
As a key component of talking face generation, lip movements generation determines the naturalness and coherence of the generated talking face video. Prior literature mainly focuses on speech-to-lip generation while there is a paucity in…
Recent developments in voice cloning and talking head generation demonstrate impressive capabilities in synthesizing natural speech and realistic lip synchronization. Current methods typically require and are trained on large scale datasets…
We present FlashLips, a two-stage, mask-free lip-sync system that decouples lips control from rendering and achieves real-time performance, with our U-Net variant running at over 100 FPS on a single GPU, while matching the visual quality of…
We present a multilinear statistical model of the human tongue that captures anatomical and tongue pose related shape variations separately. The model is derived from 3D magnetic resonance imaging data of 11 speakers sustaining speech…
This paper explores the use of convolution LSTMs to simultaneously learn spatial- and temporal-information in videos. A deep network of convolutional LSTMs allows the model to access the entire range of temporal information at all spatial…
Significant progress has been made for speech-driven 3D face animation, but most works focus on learning the motion of mesh/geometry, ignoring the impact of dynamic texture. In this work, we reveal that dynamic texture plays a key role in…