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Related papers: Polynomial Time Algorithm for ARRIVAL on Tree-like…

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We study the computational complexity of ARRIVAL, a zero-player game on $n$-vertex switch graphs introduced by Dohrau, G\"{a}rtner, Kohler, Matou\v{s}ek, and Welzl. They showed that the problem of deciding termination of this game is…

Computational Complexity · Computer Science 2018-02-22 Bernd Gärtner , Thomas Dueholm Hansen , Pavel Hubáček , Karel Král , Hagar Mosaad , Veronika Slívová

Accessibility percolation is a new type of percolation problem inspired by evolutionary biology. To each vertex of a graph a random number is assigned and a path through the graph is called accessible if all numbers along the path are in…

Statistical Mechanics · Physics 2013-04-04 Stefan Nowak , Joachim Krug

Jim Propp's rotor router model is a deterministic analogue of a random walk on a graph. Instead of distributing chips randomly, each vertex serves its neighbors in a fixed order. Cooper and Spencer (Comb. Probab. Comput. (2006)) show a…

Combinatorics · Mathematics 2010-06-09 Joshua Cooper , Benjamin Doerr , Tobias Friedrich , Joel Spencer

Consider the following computational problem: given a regular digraph $G=(V,E)$, two vertices $u,v \in V$, and a walk length $t\in \mathbb{N}$, estimate the probability that a random walk of length $t$ from $u$ ends at $v$ to within $\pm…

Computational Complexity · Computer Science 2021-11-04 Edward Pyne , Salil Vadhan

A graph environment must be explored by a collection of mobile robots. Some of the robots, a priori unknown, may turn out to be unreliable. The graph is weighted and each node is assigned a deadline. The exploration is successful if each…

Data Structures and Algorithms · Computer Science 2017-10-03 Jurek Czyzowicz , Maxime Godon , Evangelos Kranakis , Arnaud Labourel , Euripides Markou

Graph exploration is one of the fundamental tasks performed by a mobile agent in a graph. An $n$-node graph has unlabeled nodes, and all ports at any node of degree $d$ are arbitrarily numbered $0,\dots, d-1$. A mobile agent, initially…

Data Structures and Algorithms · Computer Science 2023-03-21 Andrzej Pelc

The pebble motion on trees (PMT) problem consists in finding a feasible sequence of moves that repositions a set of pebbles to assigned target vertices. This problem has been widely studied because, in many cases, the more general…

Multiagent Systems · Computer Science 2024-04-10 Stefano Ardizzoni , Irene Saccani , Luca Consolini , Marco Locatelli , Bernhard Nebel

We study how we can accelerate the spreading of information in temporal graphs via shifting operations; a problem that captures real-world applications varying from information flows to distribution schedules. In a temporal graph there is a…

Data Structures and Algorithms · Computer Science 2025-10-09 Argyrios Deligkas , Eduard Eiben , George Skretas

Stochastic timed games (STGs), introduced by Bouyer and Forejt, naturally generalize both continuous-time Markov chains and timed automata by providing a partition of the locations between those controlled by two players (Player Box and…

Logic in Computer Science · Computer Science 2016-07-20 S Akshay , Patricia Bouyer , Shankara Narayanan Krishna , Lakshmi Manasa , Ashutosh Trivedi

Suppose that we are given two independent sets $I_b$ and $I_r$ of a graph such that $|I_b|=|I_r|$, and imagine that a token is placed on each vertex in $I_b$. Then, the sliding token problem is to determine whether there exists a sequence…

We study the computational complexity of routing multiple objects through a network in such a way that only few collisions occur: Given a graph $G$ with two distinct terminal vertices and two positive integers $p$ and $k$, the question is…

Computational Complexity · Computer Science 2017-05-11 Till Fluschnik , Marco Morik , Manuel Sorge

We solve an open problem by constructing quantum walks that not only detect but also find marked vertices in a graph. In the case when the marked set $M$ consists of a single vertex, the number of steps of the quantum walk is quadratically…

Quantum Physics · Physics 2016-03-01 Hari Krovi , Frédéric Magniez , Maris Ozols , Jérémie Roland

In a temporal graph, each edge is available at specific points in time. Such an availability point is often represented by a ''temporal edge'' that can be traversed from its tail only at a specific departure time, for arriving in its head…

Data Structures and Algorithms · Computer Science 2023-01-31 Filippo Brunelli , Laurent Viennot

The problem of graph Reachability is to decide whether there is a path from one vertex to another in a given graph. In this paper, we study the Reachability problem on three distinct graph families - intersection graphs of Jordan regions,…

Computational Complexity · Computer Science 2021-07-06 Sujoy Bhore , Rahul Jain

We study an extension of the Arrival problem, called Recursive Arrival, inspired by Recursive State Machines, which allows for a family of switching graphs that can call each other in a recursive way. We study the computational complexity…

Computational Complexity · Computer Science 2023-10-03 Thomas Webster

We develop a unified framework for rotor-routing that extends the classical model to a broad class of multigraphs equipped with Generalized Rotor Mechanisms (GRM). This perspective places rotor-routing on the same footing as abelian…

Discrete Mathematics · Computer Science 2025-11-24 David Auger , Pierre Coucheney , Kossi Roland Etse

Graph games and Markov decision processes (MDPs) are standard models in reactive synthesis and verification of probabilistic systems with nondeterminism. The class of $\omega$-regular winning conditions; e.g., safety, reachability,…

Logic in Computer Science · Computer Science 2019-06-28 Pranav Ashok , Tomáš Brázdil , Krishnendu Chatterjee , Jan Křetínský , Christoph H. Lampert , Viktor Toman

A rotor-router walk is a deterministic version of a random walk, in which the walker is routed to each of the neighbouring vertices in some fixed cyclic order. We consider here directed covers of graphs (called also periodic trees) and we…

Combinatorics · Mathematics 2012-06-20 Wilfried Huss , Ecaterina Sava

Evolutionary game theory is a powerful mathematical framework to study how intelligent individuals adjust their strategies in collective interactions. It has been widely believed that it is impossible to unilaterally control players'…

Optimization and Control · Mathematics 2021-08-31 Renfei Tan , Qi Su , Bin Wu , Long Wang

Reachability questions are one of the most fundamental algorithmic primitives in temporal graphs -- graphs whose edge set changes over discrete time steps. A core problem here is the NP-hard Short Restless Temporal Path: given a temporal…

Data Structures and Algorithms · Computer Science 2022-03-31 Philipp Zschoche