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Voting is a simple mechanism to combine together the preferences of multiple agents. Agents may try to manipulate the result of voting by mis-reporting their preferences. One barrier that might exist to such manipulation is computational…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

Consider an election where the set of candidates is partitioned into parties, and each party must choose exactly one candidate to nominate for the election held over all nominees. The Necessary President problem asks whether a candidate, if…

Computer Science and Game Theory · Computer Science 2026-02-12 Katarína Cechlárová , Ildikó Schlotter

We study the problem of bribery in multiwinner elections, for the case where the voters cast approval ballots (i.e., sets of candidates they approve) and the bribery actions are limited to: adding an approval to a vote, deleting an approval…

Computer Science and Game Theory · Computer Science 2021-04-20 Piotr Faliszewski , Piotr Skowron , Nimrod Talmon

Classical voting rules assume that ballots are complete preference orders over candidates. However, when the number of candidates is large enough, it is too costly to ask the voters to rank all candidates. We suggest to fix a rank k, to ask…

Computer Science and Game Theory · Computer Science 2020-02-17 Manel Ayadi , Nahla Ben amor , Jérôme Lang

Much research in electoral control -- one of the most studied form of electoral attacks, in which an entity running an election alters the structure of that election to yield a preferred outcome -- has focused on giving decision complexity…

Computer Science and Game Theory · Computer Science 2026-05-14 Huy Vu Bui , Michael C. Chavrimootoo , Kien T. Le , Son M. Nguyen

Recent work on deep clustering has found new promising methods also for constrained clustering problems. Their typically pairwise constraints often can be used to guide the partitioning of the data. Many problems however, feature…

Machine Learning · Computer Science 2023-05-22 Jonas K. Falkner , Lars Schmidt-Thieme

An election is defined as a pair of a set of candidates C=\{c_1,\cdots,c_m\} and a multiset of votes V=\{v_1,\cdots,v_n\}, where each vote is a linear order of the candidates. The Borda election rule is characterized by a vector \langle…

Computational Complexity · Computer Science 2024-05-09 Aizhong Zhou , Fengbo Wang , Jiong Guo

The study of phase transition phenomenon of NP complete problems plays an important role in understanding the nature of hard problems. In this paper, we follow this line of research by considering the problem of counting solutions of…

Artificial Intelligence · Computer Science 2011-02-25 Minghao Yin , Ping Huang

Recently, the applications of the methodologies of Reinforcement Learning (RL) to NP-Hard Combinatorial optimization problems have become a popular topic. This is essentially due to the nature of the traditional combinatorial algorithms,…

Optimization and Control · Mathematics 2022-08-02 Simone Foa , Corrado Coppola , Giorgio Grani , Laura Palagi

We study a ranking and selection problem of learning from choice-based feedback with dynamic assortments. In this problem, a company sequentially displays a set of items to a population of customers and collects their choices as feedback.…

Machine Learning · Computer Science 2025-01-03 Junwen Yang , Yifan Feng

Machine learning (ML) applications have been thriving recently, largely attributed to the increasing availability of data. However, inconsistency and incomplete information are ubiquitous in real-world datasets, and their impact on ML…

Machine Learning · Computer Science 2020-05-13 Bojan Karlaš , Peng Li , Renzhi Wu , Nezihe Merve Gürel , Xu Chu , Wentao Wu , Ce Zhang

Ranked Choice Voting (RCV) adoption is expanding across U.S. elections, but faces persistent criticism for complexity, strategic manipulation, and ballot exhaustion. We empirically test these concerns on real election data, across three…

Computers and Society · Computer Science 2026-02-17 Sanyukta Deshpande , Nikhil Garg , Sheldon H. Jacobson

Instant-runoff voting (IRV) is used in several countries around the world. It requires voters to rank candidates in order of preference, and uses a counting algorithm that is more complex than systems such as first-past-the-post or scoring…

In bilevel optimization problems, a leader and a follower make their decisions in a hierarchy, and both decisions may influence each other. Usually one assumes that both players have full knowledge also of the other player's data. In a more…

Optimization and Control · Mathematics 2026-02-19 Dorothee Henke

We study the Possible President problem and the Necessary President problem for Schulze voting, a rule that, due to its many desirable axiomatic properties, is popular in practice. In both problems, we are given an election with the…

Computer Science and Game Theory · Computer Science 2026-04-15 Katarína Cechlárová , Jörg Rothe , Šimon Schierreich , Ildikó Schlotter

We investigate two systems of fully proportional representation suggested by Chamberlin Courant and Monroe. Both systems assign a representative to each voter so that the "sum of misrepresentations" is minimized. The winner determination…

Computer Science and Game Theory · Computer Science 2014-02-05 Nadja Betzler , Arkadii Slinko , Johannes Uhlmann

This article presents a general solution to the problem of computational complexity. First, it gives a historical introduction to the problem since the revival of the foundational problems of mathematics at the end of the 19th century.…

Computational Complexity · Computer Science 2023-12-25 Rami Zaidan

The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…

Discrete Mathematics · Computer Science 2025-06-11 N. I. Shushko , D. V. Lemtyuzhnikova

We investigate approval-based committee voting with incomplete information about the approval preferences of voters. We consider several models of incompleteness where each voter partitions the set of candidates into approved, disapproved,…

Computer Science and Game Theory · Computer Science 2024-08-21 Aviram Imber , Jonas Israel , Markus Brill , Benny Kimelfeld

We present an end-to-end framework for solving the Vehicle Routing Problem (VRP) using reinforcement learning. In this approach, we train a single model that finds near-optimal solutions for problem instances sampled from a given…

Artificial Intelligence · Computer Science 2018-05-23 Mohammadreza Nazari , Afshin Oroojlooy , Lawrence V. Snyder , Martin Takáč