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We consider a committee voting setting in which each voter approves of a subset of candidates and based on the approvals, a target number of candidates are selected. Aziz et al. (2015) proposed two representation axioms called justified…

Computer Science and Game Theory · Computer Science 2017-03-24 Haris Aziz , Shenwei Huang

We study the control complexity of fallback voting. Like manipulation and bribery, electoral control describes ways of changing the outcome of an election; unlike manipulation or bribery attempts, control actions---such as…

Computer Science and Game Theory · Computer Science 2010-04-21 Gábor Erdélyi , Lena Piras , Jörg Rothe

We study the complexity of winner determination in single-crossing elections under two classic fully proportional representation rules---Chamberlin--Courant's rule and Monroe's rule. Winner determination for these rules is known to be…

Computer Science and Game Theory · Computer Science 2013-07-05 Piotr Skowron , Lan Yu , Piotr Faliszewski , Edith Elkind

We describe simple algebraic and combinatorial characterisations of finite relational core structures admitting finitely many obstructions. As a consequence, we show that it is decidable to determine whether a constraint satisfaction…

Logic in Computer Science · Computer Science 2015-07-01 Benoit Larose , Cynthia Loten , Claude Tardif

Ranked voting systems, such as instant-runoff voting (IRV) and single transferable vote (STV), are used in many places around the world. They are more complex than plurality and scoring rules, presenting a challenge for auditing their…

Sequential voting rules have played a crucial role in shaping decisions within parliamentary and legislative frameworks. After observing that the existing sequential rules fail several fundamental axioms, Horan and Sprumont [2022] proposed…

Computer Science and Game Theory · Computer Science 2026-03-16 Yongjie Yang

Candidate control of elections is the study of how adding or removing candidates can affect the outcome. However, the traditional study of the complexity of candidate control is in the model in which all candidates and votes are known up…

Computer Science and Game Theory · Computer Science 2016-06-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

In an election, we are given a set of voters, each having a preference list over a set of candidates, that are distributed on a social network. We consider a scenario where voters may change their preference lists as a consequence of the…

Social and Information Networks · Computer Science 2020-06-01 Mohammad Abouei Mehrizi , Gianlorenzo D'Angelo

The successive and the amendment procedures have been widely employed in parliamentary and legislative decision making and have undergone extensive study in the literature from various perspectives. However, investigating them through the…

Computer Science and Game Theory · Computer Science 2025-03-19 Yongjie Yang

Clause selection is arguably the most important choice point in saturation-based theorem proving. Framing it as a reinforcement learning (RL) task is a way to challenge the human-designed heuristics of state-of-the-art provers and to…

Artificial Intelligence · Computer Science 2025-06-03 Martin Suda

We focus on a generalization of the classic Minisum approval voting rule, introduced by Barrot and Lang (2016), and referred to as Conditional Minisum (CMS), for multi-issue elections with preferential dependencies. Under this rule, voters…

Computer Science and Game Theory · Computer Science 2025-06-10 Evangelos Markakis , Georgios Papasotiropoulos

To aggregate rankings into a social ranking, one can use scoring systems such as Plurality, Veto, and Borda. We distinguish three types of methods: ranking by score, ranking by repeatedly choosing a winner that we delete and rank at the…

Computer Science and Game Theory · Computer Science 2022-09-20 Niclas Boehmer , Robert Bredereck , Dominik Peters

The value 1 problem is a decision problem for probabilistic automata over finite words: given a probabilistic automaton, are there words accepted with probability arbitrarily close to 1? This problem was proved undecidable recently; to…

Formal Languages and Automata Theory · Computer Science 2017-01-11 Nathanaël Fijalkow , Hugo Gimbert , Edon Kelmendi , Youssouf Oualhadj

The Vehicle Routing Problem (VRP) is a complex optimization problem with numerous real-world applications, mostly solved using metaheuristic algorithms due to its $\mathcal{NP}$-Hard nature. Traditionally, these metaheuristics rely on…

Artificial Intelligence · Computer Science 2025-08-11 Bachtiar Herdianto , Romain Billot , Flavien Lucas , Marc Sevaux

The Capacitated Vehicle Routing Problem (CVRP) is a fundamental NP-hard problem with broad applications in logistics and transportation. Real-world CVRPs often involve diverse objectives and complex constraints, such as time windows or…

Artificial Intelligence · Computer Science 2026-05-15 Wen Wang , Xiangchen Wu , Liang Wang , Hao Hu , Xianping Tao

Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…

Computer Science and Game Theory · Computer Science 2015-03-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

In this paper, we evaluate the use of Reinforcement Learning (RL) to solve a classic combinatorial optimization problem: the Capacitated Vehicle Routing Problem (CVRP). We formalize this problem in the RL framework and compare two of the…

Artificial Intelligence · Computer Science 2022-01-17 Leo Ardon

The probabilistic classification vector machine (PCVM) synthesizes the advantages of both the support vector machine and the relevant vector machine, delivering a sparse Bayesian solution to classification problems. However, the PCVM is…

Machine Learning · Computer Science 2020-06-30 Shengfei Lyu , Xing Tian , Yang Li , Bingbing Jiang , Huanhuan Chen

We investigate the problem of computing the probability of winning in an election where voter attendance is uncertain. More precisely, we study the setting where, in addition to a total ordering of the candidates, each voter is associated…

Computer Science and Game Theory · Computer Science 2021-02-01 Aviram Imber , Benny Kimelfeld

Rank-based Learning with deep neural network has been widely used for image cropping. However, the performance of ranking-based methods is often poor and this is mainly due to two reasons: 1) image cropping is a listwise ranking task rather…

Computer Vision and Pattern Recognition · Computer Science 2019-08-28 Weirui Lu , Xiaofen Xing , Bolun Cai , Xiangmin Xu