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The Probabilistic Serial mechanism is well-known for its desirable fairness and efficiency properties. It is one of the most prominent protocols for the random assignment problem. However, Probabilistic Serial is not incentive-compatible,…

Computer Science and Game Theory · Computer Science 2020-01-30 Zihe Wang , Zhide Wei , Jie Zhang

Recent work has formalized the reward hypothesis through the lens of expected utility theory, by interpreting reward as utility. Hausner's foundational work showed that dropping the continuity axiom leads to a generalization of expected…

Machine Learning · Computer Science 2025-05-20 Mehran Shakerinava , Siamak Ravanbakhsh , Adam Oberman

An important aspect of AI design and ethics is to create systems that reflect aggregate preferences of the society. To this end, the techniques of social choice theory are often utilized. We propose a new social choice function motivated by…

Multiagent Systems · Computer Science 2021-03-02 Gergei Bana , Wojciech Jamroga , David Naccache , Peter Y. A. Ryan

We consider the notions of agreement, diversity, and polarization in ordinal elections (that is, in elections where voters rank the candidates). While (computational) social choice offers good measures of agreement between the voters, such…

Computer Science and Game Theory · Computer Science 2023-05-18 Piotr Faliszewski , Andrzej Kaczmarczyk , Krzysztof Sornat , Stanisław Szufa , Tomasz Wąs

We present an extension-based approach for computing and verifying preferences in an abstract argumentation system. Although numerous argumentation semantics have been developed previously for identifying acceptable sets of arguments from…

Artificial Intelligence · Computer Science 2024-03-27 Quratul-ain Mahesar , Nir Oren , Wamberto W. Vasconcelos

Allocating multiple scarce items across a set of individuals is an important practical problem. In the case of divisible goods and additive preferences a convex program can be used to find the solution that maximizes Nash welfare (MNW). The…

Computer Science and Game Theory · Computer Science 2019-09-25 Christian Kroer , Alexander Peysakhovich

In several socioeconomic-critical decision-making settings, such as fair resource allocation, climate policy, or AI alignment, multiple principals interact within a common arena. While it is well established that these principals may have…

Computer Science and Game Theory · Computer Science 2026-05-13 Sarvin Bahmani , Soumyajit Paul , Sven Schewe , Shadi Tasdighi Kalat , Ashutosh Trivedi

We consider Incentive Decision Processes, where a principal seeks to reduce its costs due to another agent's behavior, by offering incentives to the agent for alternate behavior. We focus on the case where a principal interacts with a…

Computer Science and Game Theory · Computer Science 2012-10-19 Sashank J. Reddi , Emma Brunskill

Recent advancements in text-to-speech (TTS) have shown that language model (LM)-based systems offer competitive performance to their counterparts. Further optimization can be achieved through preference alignment algorithms, which adjust…

Computation and Language · Computer Science 2024-09-20 Jinchuan Tian , Chunlei Zhang , Jiatong Shi , Hao Zhang , Jianwei Yu , Shinji Watanabe , Dong Yu

We consider the problem of probably approximately correct (PAC) ranking $n$ items by adaptively eliciting subset-wise preference feedback. At each round, the learner chooses a subset of $k$ items and observes stochastic feedback indicating…

Machine Learning · Computer Science 2019-03-06 Aadirupa Saha , Aditya Gopalan

We study the classical assignment problem with initial endowments in a probabilistic framework. In this setting, each agent initially owns an object and has strict preferences over the entire set of objects, and the goal is to reassign…

Theoretical Economics · Economics 2025-07-15 Sreedurga Gogulapati , Yadati Narahari , Souvik Roy , Soumyarup Sadhukhan

Social choice has become a foundational component of modern machine learning systems. From auctions and resource allocation to the alignment of large generative models, machine learning pipelines increasingly aggregate heterogeneous…

Artificial Intelligence · Computer Science 2026-02-24 Zhiyu An , Wan Du

Level-1 Consensus is a property of a preference-profile. Intuitively, it means that there exists a preference relation which induces an ordering of all other preferences such that frequent preferences are those that are more similar to it.…

Computer Science and Game Theory · Computer Science 2017-12-20 Mor Nitzan , Shmuel Nitzan , Erel Segal-Halevi

In many social-choice mechanisms the resulting choice is not the most preferred one for some of the participants, thus the need for methods to justify the choice made in a way that improves the acceptance and satisfaction of said…

Computer Science and Game Theory · Computer Science 2022-06-01 Sharadhi Alape Suryanarayana , David Sarne , Sarit Kraus

In a typical school choice application, the students have strict preferences over the schools while the schools have coarse priorities over the students based on their distance and their enrolled siblings. The outcome of a centralized…

Computer Science and Game Theory · Computer Science 2026-02-12 Haris Aziz , Péter Biró , Gergely Csáji , Tom Demeulemeester

A large amount of literature in social choice theory deals with quantifying the probability of certain election outcomes. One way of computing the probability of a specific voting situation under the Impartial Anonymous Culture assumption…

Optimization and Control · Mathematics 2014-06-23 Achill Schürmann

We determine the quality of randomized social choice mechanisms in a setting in which the agents have metric preferences: every agent has a cost for each alternative, and these costs form a metric. We assume that these costs are unknown to…

Artificial Intelligence · Computer Science 2016-09-27 Elliot Anshelevich , John Postl

In coalitional games, a player $i$ is regarded as strictly more desirable than player $j$ if substituting $j$ with $i$ within any coalition leads to a strict augmentation in the value of certain coalitions, while preserving the value of the…

Computer Science and Game Theory · Computer Science 2024-04-30 Michele Aleandri , Felix Fritz , Stefano Moretti

When making a decision as a group, there are two primary paradigms: aggregating preferences (e.g. voting, mechanism design) and aggregating information (e.g. discussion, consulting, forecasting). Almost all formally-studied group…

Computer Science and Game Theory · Computer Science 2025-03-03 Mary Monroe , Bo Waggoner

Bias-transforming methods of fairness-aware machine learning aim to correct a non-neutral status quo with respect to a protected attribute (PA). Current methods, however, lack an explicit formulation of what drives non-neutrality. We…

Machine Learning · Computer Science 2025-02-04 Ludwig Bothmann , Philip A. Boustani , Jose M. Alvarez , Giuseppe Casalicchio , Bernd Bischl , Susanne Dandl
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