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Blended learning is generally defined as the combination of traditional face-to-face learning and online learning. This learning mode has been widely used in advanced education across the globe due to the COVID-19 pandemic's social distance…

Computers and Society · Computer Science 2023-09-20 Yu Ye , Gongjin Zhang , Hongbiao Si , Liang Xu , Shenghua Hu , Yong Li , Xulong Zhang , Kaiyu Hu , Fangzhou Ye

This paper shares a classroom story from Fall 2022 to Spring 2025 about a learner centered routine in undergraduate mathematics. I use four steps: an opening question, a short mini lecture about meaning, structured small group work, and a…

History and Overview · Mathematics 2025-12-12 Hyeeun Jang

Large programming courses struggle to provide timely, detailed feedback on student code. We developed Mark My Works, a local autograding system that combines traditional unit testing with LLM-generated explanations. The system uses…

Software Engineering · Computer Science 2026-01-16 Yiding Qiu , Seyed Mahdi Azimi , Artem Lensky

Curriculum learning is a training strategy that sorts the training examples by some measure of their difficulty and gradually exposes them to the learner to improve the network performance. Motivated by our insights from implicit curriculum…

Machine Learning · Computer Science 2021-07-28 Vinu Sankar Sadasivan , Anirban Dasgupta

Large language models (LLMs) are revolutionizing education, with LLM-based agents playing a key role in simulating student behavior. A major challenge in student simulation is modeling the diverse learning patterns of students at various…

Machine Learning · Computer Science 2025-08-12 Tao Wu , Jingyuan Chen , Wang Lin , Mengze Li , Yumeng Zhu , Ang Li , Kun Kuang , Fei Wu

We present a new algorithm, Cross-Episodic Curriculum (CEC), to boost the learning efficiency and generalization of Transformer agents. Central to CEC is the placement of cross-episodic experiences into a Transformer's context, which forms…

Machine Learning · Computer Science 2023-10-13 Lucy Xiaoyang Shi , Yunfan Jiang , Jake Grigsby , Linxi "Jim" Fan , Yuke Zhu

This innovative practice category paper presents an innovative framework for teaching Reinforcement Learning (RL) at the undergraduate level. Recognizing the challenges posed by the complex theoretical foundations of the subject and the…

Computers and Society · Computer Science 2025-09-30 Muhammad Ahmed Atif , Mohammad Shahid Shaikh

The investment of time and resources for better strategies and methodologies to tackle a potential pandemic is key to deal with potential outbreaks of new variants or other viruses in the future. In this work, we recreated the scene of a…

Machine Learning · Computer Science 2021-04-22 Andrés L. Suárez-Cetrulo , Ankit Kumar , Luis Miralles-Pechuán

When unexpected incidents occur, new innovative and flexible solutions are required. If this event is something such radical and dramatic like the COVID-19 pandemic, these solutions must aim to guarantee as much normality as possible while…

Computers and Society · Computer Science 2021-07-09 Pamela Fleischmann , Mitja Kulczynski , Dirk Nowotka

Providing consistent summative assessment to students is important, as the grades they are awarded affect their progression through university and future career prospects. While small cohorts are typically assessed by a single assessor,…

Computers and Society · Computer Science 2025-07-24 Marcus Messer , Neil C. C. Brown , Michael Kölling , Miaojing Shi

Learning management systems (LMSs) have become essential in higher education and play an important role in helping educational institutions to promote student success. Traditionally, LMSs have been used by postsecondary institutions in…

Computers and Society · Computer Science 2022-05-02 Ying Guo , Cengiz Gunay , Sairam Tangirala , David Kerven , Wei Jin , Jamye Curry Savage , Seungjin Lee

We report our experience in two installations of a course on data visualization that featured project-based learning. Given the rationale of this approach, we show which input was provided when necessary for the students to achieve their…

Computers and Society · Computer Science 2021-11-09 Dietrich Kammer , Elena Stoll , Adam Urban

A growing number of universities worldwide use various forms of online and blended learning as part of their academic curricula. Furthermore, the recent changes caused by the COVID-19 pandemic have led to a drastic increase in importance…

Machine Learning · Computer Science 2022-09-05 Galina Deeva , Johannes De Smedt , Cecilia Saint-Pierre , Richard Weber , Jochen De Weerdt

Curriculum Learning is the presentation of samples to the machine learning model in a meaningful order instead of a random order. The main challenge of Curriculum Learning is determining how to rank these samples. The ranking of the samples…

Machine Learning · Computer Science 2022-09-12 H. Toprak Kesgin , M. Fatih Amasyali

The use of automatic grading tools has become nearly ubiquitous in large undergraduate programming courses, and recent work has focused on improving the quality of automatically generated feedback. However, there is a relative lack of data…

Human-Computer Interaction · Computer Science 2020-11-24 Abe Leite , Saúl A. Blanco

This Innovative Practice full paper describes a technical innovation for scalable teaching of cybersecurity hands-on classes using interactive learning environments. Hands-on experience significantly improves the practical skills of…

Computers and Society · Computer Science 2022-01-06 Jan Vykopal , Pavel Čeleda , Pavel Seda , Valdemar Švábenský , Daniel Tovarňák

There is a broad literature in multiple-choice test development, both in terms of item-writing guidelines and psychometric functionality as a measurement tool. However, most of the published literature concerns multiple-choice testing in…

Physics Education · Physics 2021-03-22 Aaron. D. Slepkov , Melissa L. Van Bussel , Kara. M. Fitze , Wesley S. Burr

Agile Software Development (ASD) methodology has become widely used in the industry. Understanding the challenges facing software engineering students is important to designing effective training methods to equip students with proper skills…

Software Engineering · Computer Science 2014-11-25 Jun Lin , Han Yu , Zhiqi Shen

Automated grading systems have enabled scalable assessment for many response types, but handwritten mathematics remains a barrier due to the complexity of multi-step solutions. Vision-capable large language models (LLMs) offer new…

Computers and Society · Computer Science 2026-05-20 Jacob Levine , Miguel Aenlle , Craig Zilles , Matthew West , Mariana Silva