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Graphics processors, or GPUs, have recently been widely used as accelerators in the shared environments such as clusters and clouds. In such shared environments, many kernels are submitted to GPUs from different users, and throughput is an…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-03-22 Jianlong Zhong , Bingsheng He

Error-bounded lossy compression is a critical technique for significantly reducing scientific data volumes. With ever-emerging heterogeneous high-performance computing (HPC) architecture, GPU-accelerated error-bounded compressors (such as…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-09-07 Jiannan Tian , Sheng Di , Xiaodong Yu , Cody Rivera , Kai Zhao , Sian Jin , Yunhe Feng , Xin Liang , Dingwen Tao , Franck Cappello

Data compression has been widely applied in many data processing areas. Compression methods use variable-size codes with the shorter codes assigned to symbols or groups of symbols that appear in the data frequently. Fibonacci coding, as a…

Performance · Computer Science 2007-12-19 R. Baca , V. Snasel , J. Platos , M. Kratky , E. El-Qawasmeh

The graphics processing unit (GPU) has emerged as a powerful and cost effective processor for general performance computing. GPUs are capable of an order of magnitude more floating-point operations per second as compared to modern central…

Computation · Statistics 2012-07-24 Mark Franey , Pritam Ranjan , Hugh Chipman

Design considerations for molecular dynamics algorithms capable of taking advantage of the computational power of a graphics processing unit (GPU) are described. Accommodating the constraints of scalable streaming-multiprocessor hardware…

Computational Physics · Physics 2011-01-27 D. C. Rapaport

We present an efficient approach for writing architecture-agnostic parallel high-performance stencil computations in Julia, which is instantiated in the package ParallelStencil.jl. Powerful metaprogramming, costless abstractions and…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-12-01 Samuel Omlin , Ludovic Räss

We present a GPU implementation of vertex-patch smoothers for higher order finite element methods in two and three dimensions. Analysis shows that they are not memory bound with respect to GPU DRAM, but with respect to on-chip scratchpad…

Numerical Analysis · Mathematics 2025-05-07 Cu Cui , Paul Grosse-Bley , Guido Kanschat , Robert Strzodka

The last decade has seen a shift in the computer systems industry where heterogeneous computing has become prevalent. Graphics Processing Units (GPUs) are now present in supercomputers to mobile phones and tablets. GPUs are used for…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-04 Yehia Arafa , Abdel-Hameed Badawy , Gopinath Chennupati , Nandakishore Santhi , Stephan Eidenbenz

Fast computation of singular value decomposition (SVD) is of great interest in various machine learning tasks. Recently, SVD methods based on randomized linear algebra have shown significant speedup in this regime. This paper attempts to…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-06-23 Yuechao Lu , Fumihiko Ino , Yasuyuki Matsushita

This paper discusses the potential of graphics processing units (GPUs) in high-dimensional optimization problems. A single GPU card with hundreds of arithmetic cores can be inserted in a personal computer and dramatically accelerates many…

Computation · Statistics 2015-03-13 Hua Zhou , Kenneth Lange , Marc A. Suchard

The latest Graphics Processing Units (GPUs) are reported to reach up to 200 billion floating point operations per second (200 Gflops) and to have price performance of 0.1 cents per M flop. These facts raise great interest in the…

Graphics · Computer Science 2016-08-31 S. Tomov , M. McGuigan , R. Bennett , G. Smith , J. Spiletic

We present direct astrophysical N-body simulations with up to a few million bodies using our parallel MPI/CUDA code on large GPU clusters in China, Ukraine and Germany, with different kinds of GPU hardware. These clusters are directly…

Instrumentation and Methods for Astrophysics · Physics 2013-12-09 P. Berczik , R. Spurzem , L. Wang , S. Zhong , O. Veles , I. Zinchenko , S. Huang , M. Tsai , G. Kennedy , S. Li , L. Naso , C. Li

Good process-to-compute-node mappings can be decisive for well performing HPC applications. A special, important class of process-to-node mapping problems is the problem of mapping processes that communicate in a sparse stencil pattern to…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-21 Sascha Hunold , Konrad von Kirchbach , Markus Lehr , Christian Schulz , Jesper Larsson Träff

GAMER is a GPU-accelerated Adaptive-MEsh-Refinement code for astrophysical simulations. In this work, two further extensions of the code are reported. First, we have implemented the MUSCL-Hancock method with the Roe's Riemann solver for the…

Instrumentation and Methods for Astrophysics · Physics 2015-05-19 Hsi-Yu Schive , Yu-Chih Tsai , Tzihong Chiueh

Tensor cores are specialized processing units within GPUs that have demonstrated significant efficiency gains in compute-bound applications such as Deep Learning Training by accelerating dense matrix operations. Given their success,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-04 Lingqi Zhang , Jiajun Huang , Sheng Di , Satoshi Matsuoka , Mohamed Wahib

The importance of stencil-based algorithms in computational science has focused attention on optimized parallel implementations for multilevel cache-based processors. Temporal blocking schemes leverage the large bandwidth and low latency of…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-07-28 Tareq Malas , Georg Hager , Hatem Ltaief , Holger Stengel , Gerhard Wellein , David Keyes

In GPU graph analytics, the use of external memory such as the host DRAM and solid-state drives is a cost-effective approach to processing large graphs beyond the capacity of the GPU onboard memory. This paper studies the use of Compute…

Computing on graphics processors is maybe one of the most important developments in computational science to happen in decades. Not since the arrival of the Beowulf cluster, which combined open source software with commodity hardware to…

Mathematical Software · Computer Science 2011-09-21 Felipe A. Cruz , Simon K. Layton , Lorena A. Barba

Obtaining a thermodynamically accurate phase diagram through numerical calculations is a computationally expensive problem that is crucially important to understanding the complex phenomena of solid state physics, such as superconductivity.…

Computational Physics · Physics 2015-05-20 Michał Januszewski , Andrzej Ptok , Dawid Crivelli , Bartłomiej Gardas

Developing efficient GPU kernels can be difficult because of the complexity of GPU architectures and programming models. Existing performance tools only provide coarse-grained suggestions at the kernel level, if any. In this paper, we…

Performance · Computer Science 2020-11-25 Keren Zhou , Xiaozhu Meng , Ryuichi Sai , John Mellor-Crummey