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Recent advances in text-to-music editing, which employ text queries to modify music (e.g.\ by changing its style or adjusting instrumental components), present unique challenges and opportunities for AI-assisted music creation. Previous…

Recent advancements in audio-video joint generation models have demonstrated impressive capabilities in content creation. However, generating high-fidelity human-centric videos in complex, real-world physical scenes remains a significant…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Lei Zhu , Xing Cai , Yingjie Chen , Yiheng Li , Binxin Yang , Hao Liu , Jie Chen , Chen Li , Jing LYu

Music generation introduces challenging complexities to large language models. Symbolic structures of music often include vertical harmonization as well as horizontal counterpoint, urging various adaptations and enhancements for large-scale…

Sound · Computer Science 2024-07-30 Seungyeon Rhyu , Kichang Yang , Sungjun Cho , Jaehyeon Kim , Kyogu Lee , Moontae Lee

The rapid advances in audio analysis underscore its vast potential for humancomputer interaction, environmental monitoring, and public safety; yet, existing audioonly datasets often lack spatial context. To address this gap, we present two…

Sound · Computer Science 2025-12-10 Shuaihang Yuan , Congcong Wen , Muhammad Shafique , Anthony Tzes , Yi Fang

Human perception and experience of music is highly context-dependent. Contextual variability contributes to differences in how we interpret and interact with music, challenging the design of robust models for information retrieval.…

Sound · Computer Science 2022-10-31 Kleanthis Avramidis , Shanti Stewart , Shrikanth Narayanan

The controllability of 3D object generation methods is achieved through input text. Existing text-to-3D object generation methods primarily focus on generating a single object based on a single object description. However, these methods…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Shaorong Sun , Shuchao Pang , Yazhou Yao , Xiaoshui Huang

In recent years, large-scale models have achieved significant advancements, accompanied by the emergence of numerous high-quality benchmarks for evaluating various aspects of their comprehension abilities. However, most existing benchmarks…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Kangning Li , Zheyang Jia , Anyu Ying

Recent advances in Retrieval-Augmented Generation (RAG) have significantly improved response accuracy and relevance by incorporating external knowledge into Large Language Models (LLMs). However, existing RAG methods primarily focus on…

Machine Learning · Computer Science 2025-04-22 Qinhan Yu , Zhiyou Xiao , Binghui Li , Zhengren Wang , Chong Chen , Wentao Zhang

Recent multimodal large language models (MLLMs) still struggle with long document understanding due to two fundamental challenges: information interference from abundant irrelevant content, and the quadratic computational cost of…

Computation and Language · Computer Science 2025-11-14 Yongxin Shi , Jiapeng Wang , Zeyu Shan , Dezhi Peng , Zening Lin , Lianwen Jin

The rapid advancement of video generation has rendered existing evaluation systems inadequate for assessing state-of-the-art models, primarily due to simple prompts that cannot showcase the model's capabilities, fixed evaluation operators…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Yuhang Yang , Ke Fan , Shangkun Sun , Hongxiang Li , Ailing Zeng , FeiLin Han , Wei Zhai , Wei Liu , Yang Cao , Zheng-Jun Zha

Advancements in language foundation models have primarily fueled the recent surge in artificial intelligence. In contrast, generative learning of non-textual modalities, especially videos, significantly trails behind language modeling. This…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Lijun Yu

Role-playing games (RPGs) have a considerable amount of text in video game dialogues. Quite often this text is semi-annotated by the game developers. In this paper, we extract a multilingual dataset of persuasive dialogue from several RPGs.…

Computation and Language · Computer Science 2022-07-12 Teemu Pöyhönen , Mika Hämäläinen , Khalid Alnajjar

We introduce GameGen-X, the first diffusion transformer model specifically designed for both generating and interactively controlling open-world game videos. This model facilitates high-quality, open-domain generation by simulating an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Haoxuan Che , Xuanhua He , Quande Liu , Cheng Jin , Hao Chen

Large multimodal models (LMMs) have shown remarkable progress in audio-visual understanding, yet they struggle with real-world scenarios that require complex reasoning across extensive video collections. Existing benchmarks for video…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Sanjoy Chowdhury , Mohamed Elmoghany , Yohan Abeysinghe , Junjie Fei , Sayan Nag , Salman Khan , Mohamed Elhoseiny , Dinesh Manocha

The development of video game streaming has grown rapidly, with major platforms such as YouTube and Twitch using different codecs. To support quality assessment models that work consistently across any codec, it is necessary to have access…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Rajesh Sureddi , Shreshth Saini , Avinab Saha , Alan C. Bovik

Long video understanding remains a formidable challenge for Multimodal Large Language Models (MLLMs) due to the prohibitive computational cost of processing dense frame sequences. Prevailing solutions, which select a keyframe subset,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Shaoguang Wang , Weiyu Guo , Ziyang Chen , Xuming Hu , Hui Xiong

Audio deep reasoning is a challenging task that requires expert-level perception, multi-step logical inference, and the integration of contextual knowledge. However, existing models suffer from a gap between audio perception and reasoning…

Sound · Computer Science 2025-10-16 Yan Rong , Chenxing Li , Dong Yu , Li Liu

We present MMCOMET, the first multimodal commonsense knowledge graph (MMKG) that integrates physical, social, and eventive knowledge. MMCOMET extends the ATOMIC2020 knowledge graph to include a visual dimension, through an efficient image…

Artificial Intelligence · Computer Science 2026-03-03 Eileen Wang , Hiba Arnaout , Dhita Pratama , Shuo Yang , Dangyang Liu , Jie Yang , Josiah Poon , Jeff Pan , Caren Han

Publishing open-source academic video recordings is an emergent and prevalent approach to sharing knowledge online. Such videos carry rich multimodal information including speech, the facial and body movements of the speakers, as well as…

Computation and Language · Computer Science 2024-06-05 Zhe Chen , Heyang Liu , Wenyi Yu , Guangzhi Sun , Hongcheng Liu , Ji Wu , Chao Zhang , Yu Wang , Yanfeng Wang

News videos are carefully edited multimodal narratives that combine narration, visuals, and external quotations into coherent storylines. In recent years, there have been significant advances in evaluating multimodal large language models…

Machine Learning · Computer Science 2026-01-08 Zibo Liu , Muyang Li , Zhe Jiang , Shigang Chen