Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLP
Computation and Language
2022-07-12 v1
Abstract
Role-playing games (RPGs) have a considerable amount of text in video game dialogues. Quite often this text is semi-annotated by the game developers. In this paper, we extract a multilingual dataset of persuasive dialogue from several RPGs. We show the viability of this data in building a persuasion detection system using a natural language processing (NLP) model called BERT. We believe that video games have a lot of unused potential as a datasource for a variety of NLP tasks. The code and data described in this paper are available on Zenodo.
Cite
@article{arxiv.2207.04453,
title = {Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLP},
author = {Teemu Pöyhönen and Mika Hämäläinen and Khalid Alnajjar},
journal= {arXiv preprint arXiv:2207.04453},
year = {2022}
}
Comments
DiGRA 2022