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Related papers: On Scheduling Mechanisms Beyond the Worst Case

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The problem of scheduling unrelated machines by a truthful mechanism to minimize the makespan was introduced in the seminal "Algorithmic Mechanism Design" paper by Nisan and Ronen. Nisan and Ronen showed that there is a truthful mechanism…

Computer Science and Game Theory · Computer Science 2020-11-17 Shahar Dobzinski , Ariel Shaulker

One of the classic results in scheduling theory is the 2-approximation algorithm by Lenstra, Shmoys, and Tardos for the problem of scheduling jobs to minimize makespan on unrelated machines, i.e., job j requires time p_{ij} if processed on…

Data Structures and Algorithms · Computer Science 2011-03-22 Ola Svensson

In this paper the problem of scheduling of jobs on parallel machines under incompatibility relation is considered. In this model a binary relation between jobs is given and no two jobs that are in the relation can be scheduled on the same…

Data Structures and Algorithms · Computer Science 2021-06-29 Tytus Pikies , Hanna Furmańczyk

We consider a single machine scheduling problem that seeks to minimize a generalized cost function: given a subset of jobs we must order them so as to minimize $\sum f_j(C_j)$, where $C_j$ is the completion time of job $j$ and $f_j$ is a…

Data Structures and Algorithms · Computer Science 2016-12-14 Julián Mestre , José Verschae

Consider the many shared resource scheduling problem where jobs have to be scheduled on identical parallel machines with the goal of minimizing the makespan. However, each job needs exactly one additional shared resource in order to be…

Data Structures and Algorithms · Computer Science 2022-10-05 Max A. Deppert , Klaus Jansen , Marten Maack , Simon Pukrop , Malin Rau

We consider the classical online scheduling problem P||C_{max} in which jobs are released over list and provide a nearly optimal online algorithm. More precisely, an online algorithm whose competitive ratio is at most (1+\epsilon) times…

Data Structures and Algorithms · Computer Science 2013-02-19 Lin Chen , Deshi Ye , Guochuan Zhang

We consider the classic problem of scheduling jobs on unrelated machines so as to minimize the weighted sum of completion times. Recently, for a small constant $\varepsilon >0 $, Bansal et al. gave a $(3/2-\varepsilon)$-approximation…

Data Structures and Algorithms · Computer Science 2017-03-16 Christos Kalaitzis , Ola Svensson , Jakub Tarnawski

The approximation ratio has become one of the dominant measures in mechanism design problems. In light of analysis of algorithms, we define the \emph{smoothed approximation ratio} to compare the performance of the optimal mechanism and a…

Computer Science and Game Theory · Computer Science 2017-06-23 Xiaotie Deng , Yansong Gao , Jie Zhang

In parallel machine scheduling, we are given a set of jobs, together with a number of machines and our goal is to decide for each job, when and on which machine(s) it should be scheduled in order to minimize some objective function.…

Data Structures and Algorithms · Computer Science 2023-02-09 Klaus Jansen , Kai Kahler

Algorithms with predictions is a recent framework that has been used to overcome pessimistic worst-case bounds in incomplete information settings. In the context of scheduling, very recent work has leveraged machine-learned predictions to…

Data Structures and Algorithms · Computer Science 2022-12-08 Eric Balkanski , Tingting Ou , Clifford Stein , Hao-Ting Wei

This paper addresses the scheduling problem for unrelated crowd workers in mobile social networks, where the required service time for each task varies among the assigned crowd workers. The goal is to minimize the total weighted completion…

Data Structures and Algorithms · Computer Science 2026-03-30 Chi-Yeh Chen

Budget feasible mechanisms, recently initiated by Singer (FOCS 2010), extend algorithmic mechanism design problems to a realistic setting with a budget constraint. We consider the problem of designing truthful budget feasible mechanisms for…

Computer Science and Game Theory · Computer Science 2010-07-23 Ning Chen , Nick Gravin , Pinyan Lu

We study the problem of scheduling jobs on parallel machines minimizing the total completion time, with each job using exactly one resource. First, we derive fundamental properties of the problem and show that the problem is polynomially…

Discrete Mathematics · Computer Science 2018-11-19 T. Janssen , C. Swennenhuis , A. Bitar , T. Bosman , D. Gijswijt , L. van Iersel , S. Dauzére-Pérès , C. Yugma

When a computer system schedules jobs there is typically a significant cost associated with preempting a job during execution. This cost can be from the expensive task of saving the memory's state and loading data into and out of memory. It…

Data Structures and Algorithms · Computer Science 2018-03-01 Giorgio Lucarelli , Benjamin Moseley , Nguyen Kim Thang , Abhinav Srivastav , Denis Trystram

We consider the classic problem of scheduling a set of n jobs non-preemptively on a single machine. Each job j has non-negative processing time, weight, and deadline, and a feasible schedule needs to be consistent with chain-like precedence…

Data Structures and Algorithms · Computer Science 2015-07-06 Hossein Efsandiari , MohammadTaghi Hajiaghyi , Jochen Koenemann , Hamid Mahini , David Malec , Laura Sanita

We study the problem of truthfully scheduling $m$ tasks to $n$ selfish unrelated machines, under the objective of makespan minimization, as was introduced in the seminal work of Nisan and Ronen [STOC'99]. Closing the current gap of…

Computer Science and Game Theory · Computer Science 2020-07-08 Yiannis Giannakopoulos , Alexander Hammerl , Diogo Poças

We study the problem of scheduling $m$ tasks to $n$ selfish, unrelated machines in order to minimize the makespan, where the execution times are independent random variables, identical across machines. We show that the VCG mechanism, which…

Computer Science and Game Theory · Computer Science 2017-03-30 Yiannis Giannakopoulos , Maria Kyropoulou

Consider the problem in which n jobs that are classified into k types are to be scheduled on m identical machines without preemption. A machine requires a proper setup taking s time units before processing jobs of a given type. The…

Data Structures and Algorithms · Computer Science 2015-04-28 Alexander Mäcker , Manuel Malatyali , Friedhelm Meyer auf der Heide , Sören Riechers

This work introduces a natural variant of the online machine scheduling problem on unrelated machines, which we refer to as the favorite machine model. In this model, each job has a minimum processing time on a certain set of machines,…

Data Structures and Algorithms · Computer Science 2019-12-30 Cong Chen , Paolo Penna , Yinfeng Xu

Recently, the problem of multitasking scheduling has attracted a lot of attention in the service industries where workers frequently perform multiple tasks by switching from one task to another. Hall, Leung and Li (Discrete Applied…

Data Structures and Algorithms · Computer Science 2022-04-06 Bin Fu , Yumei Huo , Hairong Zhao