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We study the problem of human action recognition using motion capture (MoCap) sequences. Unlike existing techniques that take multiple manual steps to derive standardized skeleton representations as model input, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Xiaoyu Zhu , Po-Yao Huang , Junwei Liang , Celso M. de Melo , Alexander Hauptmann

We introduce Human Motion Unlearning and motivate it through the concrete task of preventing violent 3D motion synthesis, an important safety requirement given that popular text-to-motion datasets (HumanML3D and Motion-X) contain from 7\%…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Edoardo De Matteis , Matteo Migliarini , Alessio Sampieri , Indro Spinelli , Fabio Galasso

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Ruoxi Guo , Huaijin Pi , Zehong Shen , Qing Shuai , Zechen Hu , Zhumei Wang , Yajiao Dong , Ruizhen Hu , Taku Komura , Sida Peng , Xiaowei Zhou

Identity-preserving text-to-video (IPT2V) generation aims to create high-fidelity videos with consistent human identity. It is an important task in video generation but remains an open problem for generative models. This paper pushes the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Shenghai Yuan , Jinfa Huang , Xianyi He , Yunyuan Ge , Yujun Shi , Liuhan Chen , Jiebo Luo , Li Yuan

We propose PressureTransferNet, a novel method for Human Activity Recognition (HAR) using ground pressure information. Our approach generates body-specific dynamic ground pressure profiles for specific activities by leveraging existing…

Computer Vision and Pattern Recognition · Computer Science 2023-08-02 Lala Shakti Swarup Ray , Vitor Fortes Rey , Bo Zhou , Sungho Suh , Paul Lukowicz

Human Motion Segmentation (HMS), which aims to partition a video into non-overlapping segments corresponding to different human motions, has recently attracted increasing research attention. Existing HMS approaches are predominantly based…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Xianghan Meng , Zhiyuan Huang , Zhengyu Tong , Chun-Guang Li

We present a data-driven framework for unsupervised human motion retargeting that animates a target subject with the motion of a source subject. Our method is correspondence-free, requiring neither spatial correspondences between the source…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Rim Rekik , Mathieu Marsot , Anne-Hélène Olivier , Jean-Sébastien Franco , Stefanie Wuhrer

Most existing video tasks related to "human" focus on the segmentation of salient humans, ignoring the unspecified others in the video. Few studies have focused on segmenting and tracking all humans in a complex video, including pedestrians…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Ran Yu , Chenyu Tian , Weihao Xia , Xinyuan Zhao , Haoqian Wang , Yujiu Yang

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Cross-embodiment video generation aims to transfer motions across different humanoid embodiments, such as human-to-robot and robot-to-robot, enabling scalable data generation for embodied intelligence. A major challenge in this setting is…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Yiren Song , Xiyao Deng , Pei Yang , Yihan Wang , Mike Zheng Shou

This paper introduces a novel deep learning framework for image animation. Given an input image with a target object and a driving video sequence depicting a moving object, our framework generates a video in which the target object is…

Graphics · Computer Science 2019-09-04 Aliaksandr Siarohin , Stéphane Lathuilière , Sergey Tulyakov , Elisa Ricci , Nicu Sebe

This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Thiago L. Gomes , Thiago M. Coutinho , Rafael Azevedo , Renato Martins , Erickson R. Nascimento

Scaling real robot data is a key bottleneck in imitation learning, leading to the use of auxiliary data for policy training. While other aspects of robotic manipulation such as image or language understanding may be learned from…

Robotics · Computer Science 2025-09-23 Chengbo Yuan , Rui Zhou , Mengzhen Liu , Yingdong Hu , Shengjie Wang , Li Yi , Chuan Wen , Shanghang Zhang , Yang Gao

Existing Graph Convolutional Networks to achieve human motion prediction largely adopt a one-step scheme, which output the prediction straight from history input, failing to exploit human motion patterns. We observe that human motions have…

Computer Vision and Pattern Recognition · Computer Science 2023-07-27 Xinshun Wang , Qiongjie Cui , Chen Chen , Shen Zhao , Mengyuan Liu

Videos convey richer information than images or text, capturing both spatial and temporal dynamics. However, most existing video customization methods rely on reference images or task-specific temporal priors, failing to fully exploit the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Pengze Zhang , Yanze Wu , Mengtian Li , Xu Bai , Songtao Zhao , Fulong Ye , Chong Mou , Xinghui Li , Zhuowei Chen , Qian He , Mingyuan Gao

We describe a novel metric-based learning approach that introduces a multimodal framework and uses deep audio and geophone encoders in siamese configuration to design an adaptable and lightweight supervised model. This framework eliminates…

Sound · Computer Science 2021-11-16 Muhammad Shakeel , Katsutoshi Itoyama , Kenji Nishida , Kazuhiro Nakadai

Vision-based human-to-robot handover is an important and challenging task in human-robot interaction. Recent work has attempted to train robot policies by interacting with dynamic virtual humans in simulated environments, where the policies…

Robotics · Computer Science 2025-01-03 Sammy Christen , Lan Feng , Wei Yang , Yu-Wei Chao , Otmar Hilliges , Jie Song

This paper proposes MotionVerse, a unified framework that harnesses the capabilities of Large Language Models (LLMs) to comprehend, generate, and edit human motion in both single-person and multi-person scenarios. To efficiently represent…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ruibing Hou , Mingshuang Luo , Hongyu Pan , Hong Chang , Shiguang Shan

Visible-infrared person re-identification (VI-ReID) technique could associate the pedestrian images across visible and infrared modalities in the practical scenarios of background illumination changes. However, a substantial gap inherently…

Computer Vision and Pattern Recognition · Computer Science 2025-11-05 Chao Yuan , Zanwu Liu , Guiwei Zhang , Haoxuan Xu , Yujian Zhao , Guanglin Niu , Bo Li

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell