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In this note we shall introduce a simple, effective numerical method for solving partial differential equations for scalar and vector-valued data defined on surfaces. Even though we shall follow the traditional way to approximate the…

Computational Geometry · Computer Science 2009-07-13 Sheng-Gwo Chen , Mei-Hsiu Chi , Jyh-Yang Wu

Accurate and efficient voxelized representations of 3D meshes are the foundation of 3D reconstruction and generation. However, existing representations based on iso-surface heavily rely on water-tightening or rendering optimization, which…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Yihao Luo , Xianglong He , Chuanyu Pan , Yiwen Chen , Jiaqi Wu , Yangguang Li , Wanli Ouyang , Yuanming Hu , Guang Yang , ChoonHwai Yap

Most machine learning-based coronary artery segmentation methods represent the vascular lumen surface in an implicit way by the centerline and the associated lumen radii, which makes the subsequent modeling process to generate a whole piece…

Computer Vision and Pattern Recognition · Computer Science 2016-06-10 Haoyin Zhou , James K. Min , Guanglei Xiong

In recent years, neural distance functions trained via volumetric ray marching have been widely adopted for multi-view 3D reconstruction. These methods, however, apply the ray marching procedure for the entire scene volume, leading to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Andreea Dogaru , Andrei Timotei Ardelean , Savva Ignatyev , Egor Zakharov , Evgeny Burnaev

Many lighting methods used in computer graphics such as indirect illumination can have very high computational costs and need to be approximated for real-time applications. These costs can be reduced by means of upsampling techniques which…

Graphics · Computer Science 2019-06-12 Simon Besenthal , Sebastian Maisch , Timo Ropinski

In computer graphics, simplifying a polygonal mesh surface~$\mathcal{M}$ into a geometric proxy that maintains close conformity to~$\mathcal{M}$ is crucial, as it can significantly reduce computational demands in various applications. In…

Accurate 3D reconstruction from multi-view images is essential for downstream robotic tasks such as navigation, manipulation, and environment understanding. However, obtaining precise camera poses in real-world settings remains challenging,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Sriram Srinivasan , Gautam Ramachandra

Edge-preserving image smoothing is a fundamental procedure for many computer vision and graphic applications. There is a tradeoff between the smoothing quality and the processing speed: the high smoothing quality usually requires a high…

Graphics · Computer Science 2020-05-19 Wei Liu , Pingping Zhang , Xiaolin Huang , Jie Yang , Chunhua Shen , Ian Reid

We present a new method for performing Boolean operations on volumes represented as triangle meshes. In contrast to existing methods which treat meshes as 3D polyhedra and try to partition the faces at their exact intersection curves, we…

Graphics · Computer Science 2016-05-09 Ryan Schmidt , Tyson Brochu

Shape reconstruction from imaging volumes is a recurring need in medical image analysis. Common workflows start with a segmentation step, followed by careful post-processing and,finally, ad hoc meshing algorithms. As this sequence can be…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Antonio Pepe , Richard Schussnig , Jianning Li , Christina Gsaxner , Dieter Schmalstieg , Jan Egger

An efficient computer algorithm is described for the perspective drawing of a wide class of surfaces. The class includes surfaces corresponding lo single-valued, continuous functions which are defined over rectangular domains. The algorithm…

Graphics · Computer Science 2011-07-29 Ignacio Vega-Paez , Jose Angel Ortega , Georgina G. Pulido

In this paper, we present a novel algorithm that integrates deep learning with the polycube method (DL-Polycube) to generate high-quality hexahedral (hex) meshes, which are then used to construct volumetric splines for isogeometric…

Computational Geometry · Computer Science 2024-10-25 Yuxuan Yu , Yuzhuo Fang , Hua Tong , Yongjie Jessica Zhang

We present a discrete theory for modeling developable surfaces as quadrilateral meshes satisfying simple angle constraints. The basis of our model is a lesser known characterization of developable surfaces as manifolds that can be…

Graphics · Computer Science 2017-07-27 Michael Rabinovich , Tim Hoffmann , Olga Sorkine-Hornung

Materials exhibit geometric structures across mesoscopic to microscopic scales, influencing macroscale properties such as appearance, mechanical strength, and thermal behavior. Capturing and modeling these multiscale structures is…

Graphics · Computer Science 2025-04-15 Bojja Venu , Adam Bosak , Juan Raul Padron-Griffe

In this article we describe an algorithm that can be applied for the generation of various classes of maps on orientable surfaces. It uses existing generators for abstract graphs and combines them with an efficient embedding and isomorphism…

Combinatorics · Mathematics 2024-08-30 Gunnar Brinkmann

Deep generative models have shown success in generating 3D shapes with different representations. In this work, we propose Neural Volumetric Mesh Generator(NVMG) which can generate novel and high-quality volumetric meshes. Unlike the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-10 Yan Zheng , Lemeng Wu , Xingchao Liu , Zhen Chen , Qiang Liu , Qixing Huang

This paper presents a high-order accurate numerical quadrature algorithm for evaluating integrals over curved surfaces and regions defined implicitly via a level set of a given function restricted to a hyperrectangle. The domain is divided…

Numerical Analysis · Mathematics 2025-06-17 Zibo Zhao

Implicit functions provide a fundamental basis to model 3D objects, no matter they are rigid or deformable, in computer graphics and geometric modeling. This paper introduces a new constructive scheme of implicitly-defined 3D objects based…

Graphics · Computer Science 2019-06-18 Adriano N. Raposo , Abel J. P. Gomes

Stitched images provide a wide field-of-view (FoV) but suffer from unpleasant irregular boundaries. To deal with this problem, existing image rectangling methods devote to searching an initial mesh and optimizing a target mesh to form the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Lang Nie , Chunyu Lin , Kang Liao , Shuaicheng Liu , Yao Zhao

We present a novel coarse-to-fine framework that derives a semi-regular multiscale mesh representation of an original input mesh via remeshing. Our approach differs from the conventional mesh wavelet transform strategy in two ways. First,…

Image and Video Processing · Electrical Eng. & Systems 2018-10-09 Hao-Chiang Shao