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We ran a study on engagement and achievement for a first year undergraduate programming module which used an online learning environment containing tasks which generate automated feedback. Students could also access human feedback from…

Computers and Society · Computer Science 2022-01-05 Beate Grawemeyer , John Halloran , Matthew England , David Croft

The purpose of this study was to explore the interactive effect of self-efficacy and pair programming experience to the final learning results in introductory programming courses. We developed a 2x2 fractional design to explore their roles…

Human-Computer Interaction · Computer Science 2024-10-22 Yifan Mei , Heng Ping , Mingren Shen

Programming skills are rapidly becoming essential for many educational paths and career opportunities. Yet, for many international students, the traditional approach to teaching introductory programming courses can be a significant…

Human-Computer Interaction · Computer Science 2023-02-28 Chen Cao

Management education scholarship has long outlined the need to enhance student engagement and participation in business schools, using more innovative teaching practices. This is increasingly motivating scholars to strive for more…

Computers and Society · Computer Science 2021-04-20 Vasilis Gkogkidis , Nicholas Dacre

As online higher education expands, sustaining student engagement remains a critical challenge. This paper approaches immersive learning by investigating how custom GPTs foster immersion (as a state of deep mental involvement) for students…

Computers and Society · Computer Science 2026-04-21 Dennis Beck , Leonel Morgado

As AI tools such as ChatGPT enter programming classrooms, students encounter differing rules across courses and instructors, which shape how they use AI and leave them with unequal capabilities for leveraging it. We investigate how students…

Human-Computer Interaction · Computer Science 2026-04-14 Tianyu Shao , Miguel Feijóo-García , Yi Zhang , Hugo Castellanos , Tawfiq Salem , Alejandra Magana , Tianyi Li

Artificial intelligence (AI) stands out as a game-changer in today's technology landscape. However, the integration of AI education in classroom curricula currently lags behind, leaving teenagers inadequately prepared for an imminent…

The new capabilities of generative artificial intelligence tools Generative AI, such as ChatGPT, allow users to interact with the system in intuitive ways, such as simple conversations, and receive (mostly) good-quality answers. These…

Human-Computer Interaction · Computer Science 2024-10-14 Matin Amoozadeh , Daye Nam , Daniel Prol , Ali Alfageeh , James Prather , Michael Hilton , Sruti Srinivasa Ragavan , Mohammad Amin Alipour

Climbing is a popular and growing sport, especially indoors, where climbers can train on man-made routes using artificial holds. Both strength and good technique is required to successfully reach the top of a climb, and often coaches work…

Human-Computer Interaction · Computer Science 2020-01-23 Luke Storry

AI-powered coding assistants can support students in programming courses by providing on-demand explanations and debugging help. However, existing research often focuses on individual tools, leaving a gap in evidence-based design…

Human-Computer Interaction · Computer Science 2026-03-25 Boxuan Ma , Yinjie Xie , Huiyong Li , Gen Li , Li Chen , Atsushi Shimada , Shin'Ichi Konomi

In collaborative goal-oriented settings, the participants are not only interested in achieving a successful outcome, but do also implicitly negotiate the effort they put into the interaction (by adapting to each other). In this work, we…

Computation and Language · Computer Science 2024-03-27 Philipp Sadler , Sherzod Hakimov , David Schlangen

Achieving successful robotic manipulation is an essential step towards robots being widely used in industry and home settings. Recently, many learning-based methods have been proposed to tackle this challenge, with imitation learning…

Robotics · Computer Science 2023-01-24 Kelin Li , Digby Chappell , Nicolas Rojas

With the continuous development of technological and educational innovation, learners nowadays can obtain a variety of support from agents such as teachers, peers, education technologies, and recently, generative artificial intelligence…

Artificial Intelligence · Computer Science 2024-12-13 Yizhou Fan , Luzhen Tang , Huixiao Le , Kejie Shen , Shufang Tan , Yueying Zhao , Yuan Shen , Xinyu Li , Dragan Gašević

General game playing (GGP) is a framework for evaluating an agent's general intelligence across a wide range of tasks. In the GGP competition, an agent is given the rules of a game (described as a logic program) that it has never seen…

Artificial Intelligence · Computer Science 2019-06-25 Andrew Cropper , Richard Evans , Mark Law

Modern software systems require various capabilities to meet architectural and operational demands, such as the ability to scale automatically and recover from sudden failures. Self-adaptive software systems have emerged as a critical focus…

Software Engineering · Computer Science 2025-04-16 Mingyang Xu , Ryan Zheng He Liu , Mark Stoodley , Ladan Tahvildari

The rise of Generative AI (GenAI) tools, such as ChatGPT, has transformed how students access and engage with information, raising questions about their impact on learning outcomes and retention. This study investigates how GenAI (ChatGPT),…

Computers and Society · Computer Science 2025-07-11 Mahir Akgun , Sacip Toker

The rise of generative AI tools like ChatGPT has significantly reshaped education, sparking debates about their impact on learning outcomes and academic integrity. While prior research highlights opportunities and risks, there remains a…

Computers and Society · Computer Science 2025-08-19 Surajit Das , Aleksei Eliseev

We build on theoretical foundations of tool-mediated learning, tool design, and human computer interaction to develop a framework for implicit scaffolding in learning environments. Implicit scaffolding employs affordances, constraints,…

Physics Education · Physics 2014-01-24 Noah S. Podolefsky , Emily B. Moore , Katherine K. Perkins

Digital educational games have demonstrated large variations in learning outcomes and transfer. Furthermore, educational games are usually embedded in a larger educational setting. This case study evaluates in detail a lesson around an…

Physics Education · Physics 2023-07-06 Anne van der Linden , Ralph F. G. Meulenbroeks , Wouter R. van Joolingen

DevOps is a modern software engineering paradigm that is gaining widespread adoption in industry. The goal of DevOps is to bring software changes into production with a high frequency and fast feedback cycles. This conflicts with software…

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