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Related papers: Texturify: Generating Textures on 3D Shape Surface…

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We present SOPHY, a generative model for 3D physics-aware shape synthesis. Unlike existing 3D generative models that focus solely on static geometry or 4D models that produce physics-agnostic animations, our method jointly synthesizes…

Graphics · Computer Science 2025-08-12 Junyi Cao , Evangelos Kalogerakis

Automatic 3D facial texture generation has gained significant interest recently. Existing approaches may not support the traditional physically based rendering pipeline or rely on 3D data captured by Light Stage. Our key contribution is a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Chi Wang , Junming Huang , Rong Zhang , Qi Wang , Haotian Yang , Haibin Huang , Chongyang Ma , Weiwei Xu

We propose Text2Scene, a method to automatically create realistic textures for virtual scenes composed of multiple objects. Guided by a reference image and text descriptions, our pipeline adds detailed texture on labeled 3D geometries in…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Inwoo Hwang , Hyeonwoo Kim , Young Min Kim

Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

We present a method to learn single-view reconstruction of the 3D shape, pose, and texture of objects from categorized natural images in a self-supervised manner. Since this is a severely ill-posed problem, carefully designing a training…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Hiroharu Kato , Tatsuya Harada

We propose a novel multi-texture synthesis model based on generative adversarial networks (GANs) with a user-controllable mechanism. The user control ability allows to explicitly specify the texture which should be generated by the model.…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Aibek Alanov , Max Kochurov , Denis Volkhonskiy , Daniil Yashkov , Evgeny Burnaev , Dmitry Vetrov

Portrait stylization is a long-standing task enabling extensive applications. Although 2D-based methods have made great progress in recent years, real-world applications such as metaverse and games often demand 3D content. On the other…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Zhuo Chen , Xudong Xu , Yichao Yan , Ye Pan , Wenhan Zhu , Wayne Wu , Bo Dai , Xiaokang Yang

Rendering is the process of generating 2D images from 3D assets, simulated in a virtual environment, typically with a graphics pipeline. By inverting such renderer, one can think of a learning approach to predict a 3D shape from an input…

Computer Vision and Pattern Recognition · Computer Science 2019-01-24 Shichen Liu , Weikai Chen , Tianye Li , Hao Li

We propose an unsupervised method for 3D geometry-aware representation learning of articulated objects, in which no image-pose pairs or foreground masks are used for training. Though photorealistic images of articulated objects can be…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Atsuhiro Noguchi , Xiao Sun , Stephen Lin , Tatsuya Harada

Remarkable advances have been achieved recently in learning neural representations that characterize object geometry, while generating textured objects suitable for downstream applications and 3D rendering remains at an early stage. In…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Alexey Bokhovkin , Shubham Tulsiani , Angela Dai

We introduce MD-ProjTex, a method for fast and consistent text-guided texture generation for 3D shapes using pretrained text-to-image diffusion models. At the core of our approach is a multi-view consistency mechanism in UV space, which…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Ahmet Burak Yildirim , Mustafa Utku Aydogdu , Duygu Ceylan , Aysegul Dundar

Recent deep learning based approaches have shown promising results for the challenging task of inpainting large missing regions in an image. These methods can generate visually plausible image structures and textures, but often create…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Jiahui Yu , Zhe Lin , Jimei Yang , Xiaohui Shen , Xin Lu , Thomas S. Huang

Conventional production workflow of high-precision mesh assets necessitates a cumbersome and laborious process of manual sculpting by specialized 3D artists/modelers. The recent years have witnessed remarkable advances in AI-empowered 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Qijian Zhang , Xiaozheng Jian , Xuan Zhang , Wenping Wang , Junhui Hou

This paper presents Paint3D, a novel coarse-to-fine generative framework that is capable of producing high-resolution, lighting-less, and diverse 2K UV texture maps for untextured 3D meshes conditioned on text or image inputs. The key…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Xianfang Zeng , Xin Chen , Zhongqi Qi , Wen Liu , Zibo Zhao , Zhibin Wang , Bin Fu , Yong Liu , Gang Yu

We present an approach to infer the 3D shape, texture, and camera pose for an object from a single RGB image, using only category-level image collections with foreground masks as supervision. We represent the shape as an image-conditioned…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Shubham Tulsiani , Nilesh Kulkarni , Abhinav Gupta

While recent works have achieved great success on image-to-3D object generation, high quality and fidelity 3D head generation from a single image remains a great challenge. Previous text-based methods for generating 3D heads were limited by…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Jinkun Hao , Junshu Tang , Jiangning Zhang , Ran Yi , Yijia Hong , Moran Li , Weijian Cao , Yating Wang , Chengjie Wang , Lizhuang Ma

There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Connor Z. Lin , Koki Nagano , Jan Kautz , Eric R. Chan , Umar Iqbal , Leonidas Guibas , Gordon Wetzstein , Sameh Khamis

We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-01-05 Jiajun Wu , Chengkai Zhang , Tianfan Xue , William T. Freeman , Joshua B. Tenenbaum

This paper presents a method to reconstruct high-quality textured 3D models from single images. Current methods rely on datasets with expensive annotations; multi-view images and their camera parameters. Our method relies on GAN generated…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Aysegul Dundar , Jun Gao , Andrew Tao , Bryan Catanzaro

Transferring the style from one image onto another is a popular and widely studied task in computer vision. Yet, style transfer in the 3D setting remains a largely unexplored problem. To our knowledge, we propose the first learning-based…

Computer Vision and Pattern Recognition · Computer Science 2021-05-19 Mattia Segu , Margarita Grinvald , Roland Siegwart , Federico Tombari
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