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The ability to monitor audience reactions is critical when delivering presentations. However, current videoconferencing platforms offer limited solutions to support this. This work leverages recent advances in affect sensing to capture and…

Human-Computer Interaction · Computer Science 2021-02-01 Prasanth Murali , Javier Hernandez , Daniel McDuff , Kael Rowan , Jina Suh , Mary Czerwinski

Eye movements provide a window into human behaviour, attention, and interaction dynamics. Challenges in real-world, multi-person environments have, however, restrained eye-tracking research predominantly to single-person, in-lab settings.…

Human-Computer Interaction · Computer Science 2025-05-27 Shreshth Saxena , Areez Visram , Neil Lobo , Zahid Mirza , Mehak Rafi Khan , Biranugan Pirabaharan , Alexander Nguyen , Lauren K. Fink

The COVID-19 pandemic shifted many events in our daily lives into the virtual domain. While virtual conference systems provide an alternative to physical meetings, larger events require a muted audience to avoid an accumulation of…

Multimedia · Computer Science 2023-10-30 Tamay Aykut , Markus Hofbauer , Christopher Kuhn , Eckehard Steinbach , Bernd Girod

Video conferences play a vital role in our daily lives. However, many nonverbal cues are missing, including gaze and spatial information. We introduce LookAtChat, a web-based video conferencing system, which empowers remote users to…

Human-Computer Interaction · Computer Science 2021-08-06 Zhenyi He , Ruofei Du , Ken Perlin

Due to the recent outbreak of COVID-19, many classes, exams, and meetings have been conducted non-face-to-face. However, the foundation for video conferencing solutions is still insufficient. So this technology has become an important…

Computer Vision and Pattern Recognition · Computer Science 2021-07-15 Suneung-Kim , Seong-Whan Lee

We present See-Through Face Display, an eye-contact display system designed to enhance gaze awareness in both human-to-human and human-to-avatar communication. The system addresses the limitations of existing gaze correction methods by…

Human-Computer Interaction · Computer Science 2024-10-23 Kazuya Izumi , Ryosuke Hyakuta , Ippei Suzuki , Yoichi Ochiai

Nonverbal communication, in particular eye contact, is a critical element of the music classroom, shown to keep students on task, coordinate musical flow, and communicate improvisational ideas. Unfortunately, this nonverbal aspect to…

Human-Computer Interaction · Computer Science 2021-05-24 Ross Greer , Shlomo Dubnov

Augmented Reality (AR) enables intuitive interaction with virtual annotations overlaid on the real world, supporting a wide range of applications such as remote assistance, education, and industrial training. However, as the number of…

Human-Computer Interaction · Computer Science 2025-09-16 Zahra Borhani , Ali Ebrahimpour-Boroojeny , Francisco R. Ortega

Effective eye contact is a cornerstone of successful public speaking. It strengthens the speaker's credibility and fosters audience engagement. Yet, managing effective eye contact is a skill that demands extensive training and practice,…

Human-Computer Interaction · Computer Science 2026-02-03 Lingyu Du , Xucong Zhang , Guohao Lan

Webcam eye tracking for the collection of gaze data in the context of user studies is convenient - it can be used in remote tests where participants do not need special hardware. The approach has strong limitations, especially regarding the…

Human-Computer Interaction · Computer Science 2022-08-01 Sezen Lim , Tina Walber , Christoph Schaefer , Lena Riehl

Accurate remote state estimation is a fundamental component of many autonomous and networked dynamical systems, where multiple decision-making agents interact and communicate over shared, bandwidth-constrained channels. These communication…

Systems and Control · Electrical Eng. & Systems 2025-12-02 Shubham Aggarwal , Dipankar Maity , Tamer Başar

Despite a revolution in the pervasiveness of video cameras in our daily lives, one of the most meaningful forms of nonverbal affective communication, interpersonal eye gaze, i.e. eye gaze relative to a conversation partner, is not available…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Minh Tran , Taylan Sen , Kurtis Haut , Mohammad Rafayet Ali , Mohammed Ehsan Hoque

We have developed an Internet-based audience response system (called ARSBO). In this way we combine the advantages of common audience response systems using handheld devices and the easy and cheap access to the Internet. Evaluations of…

Computers and Society · Computer Science 2009-01-12 Rainer Luetticke , Ridvan Cinar

Affective computing research traditionally focused on labeling a person's emotion as one of a discrete number of classes e.g. happy or sad. In recent times, more attention has been given to continuous affect prediction across dimensions in…

Human-Computer Interaction · Computer Science 2018-03-06 Jonny O'Dwyer , Ronan Flynn , Niall Murray

This paper presents a sign language conversation system based on the See-Through Face Display to address the challenge of maintaining eye contact in remote sign language interactions. A camera positioned behind a transparent display allows…

Human-Computer Interaction · Computer Science 2025-04-07 Kazuya Izumi , Akihisa Shitara , Yoichi Ochiai

We formulated the sense of the presence of a remote participant in hybrid communication using a Bayesian framework. We also applied the knowledge gained from the simulation with the Bayesian model to the avatar robot's intervention behavior…

Human-Computer Interaction · Computer Science 2023-05-04 Takuma Miyaguchi , Hideyoshi Yanagisawa

Speech has been a widely used modality in the field of affective computing. Recently however, there has been a growing interest in the use of multi-modal affective computing systems. These multi-modal systems incorporate both verbal and…

Human-Computer Interaction · Computer Science 2018-05-18 Jonny O'Dwyer , Niall Murray , Ronan Flynn

Since the COVID-19 pandemic, online lectures have spread rapidly and many students are satisfied with them. However, one challenge remains the loss of concentration due to the lack of students' copresence. Our previous work suggests that…

Human-Computer Interaction · Computer Science 2026-02-05 Saizo Aoyagi , Ryoma Okazaki , Seishiro Hara , Fumiya Ikeda , Michiya Yamamoto

This paper proposes a controlled experiment to further investigate the usefulness of gaze awareness and gesture recognition in the support of collaborative work at a distance. We propose to redesign experiments conducted several years ago…

Human-Computer Interaction · Computer Science 2010-01-20 Mauro Cherubini , Rodrigo de Oliveira , Nuria Oliver , Christian Ferran

Rationales in the form of manually annotated input spans usually serve as ground truth when evaluating explainability methods in NLP. They are, however, time-consuming and often biased by the annotation process. In this paper, we debate…

Computation and Language · Computer Science 2024-03-01 Stephanie Brandl , Oliver Eberle , Tiago Ribeiro , Anders Søgaard , Nora Hollenstein
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