English
Related papers

Related papers: PSDoodle: Searching for App Screens via Interactiv…

200 papers

Creating physically realistic content in VR often requires complex modeling tools or predefined 3D models, textures, and animations, which present significant barriers for non-expert users. In this paper, we propose SketchPlay, a novel VR…

Human-Computer Interaction · Computer Science 2025-12-29 Xiangwen Zhang , Xiaowei Dai , Runnan Chen , Xiaoming Chen , Zeke Zexi Hu

The requirement for 3D content is growing as AR/VR application emerges. At the same time, 3D modelling is only available for skillful experts, because traditional methods like Computer-Aided Design (CAD) are often too labor-intensive and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Ying Zang , Yidong Han , Chaotao Ding , Jianqi Zhang , Tianrun Chen

We propose a deep hashing framework for sketch retrieval that, for the first time, works on a multi-million scale human sketch dataset. Leveraging on this large dataset, we explore a few sketch-specific traits that were otherwise…

Computer Vision and Pattern Recognition · Computer Science 2018-04-05 Peng Xu , Yongye Huang , Tongtong Yuan , Kaiyue Pang , Yi-Zhe Song , Tao Xiang , Timothy M. Hospedales , Zhanyu Ma , Jun Guo

We address the problem of retrieving images with both a sketch and a text query. We present TASK-former (Text And SKetch transformer), an end-to-end trainable model for image retrieval using a text description and a sketch as input. We…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Patsorn Sangkloy , Wittawat Jitkrittum , Diyi Yang , James Hays

Sketch as an image search query is an ideal alternative to text in capturing the fine-grained visual details. Prior successes on fine-grained sketch-based image retrieval (FG-SBIR) have demonstrated the importance of tackling the unique…

Computer Vision and Pattern Recognition · Computer Science 2020-08-12 Aneeshan Sain , Ayan Kumar Bhunia , Yongxin Yang , Tao Xiang , Yi-Zhe Song

We present an active visual search model for finding objects in unknown environments. The proposed algorithm guides the robot towards the sought object using the relevant stimuli provided by the visual sensors. Existing search strategies…

Robotics · Computer Science 2021-02-08 Amir Rasouli , Pablo Lanillos , Gordon Cheng , John K. Tsotsos

VR sketching lets users explore and iterate on ideas directly in 3D, offering a faster and more intuitive alternative to conventional CAD tools. However, existing sketch-to-shape models ignore the temporal ordering of strokes, discarding…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Yizi Chen , Sidi Wu , Tianyi Xiao , Nina Wiedemann , Loic Landrieu

We introduce Sketch-based Video Object Localization (SVOL), a new task aimed at localizing spatio-temporal object boxes in video queried by the input sketch. We first outline the challenges in the SVOL task and build the Sketch-Video…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Sangmin Woo , So-Yeong Jeon , Jinyoung Park , Minji Son , Sumin Lee , Changick Kim

Parsing sketches via semantic segmentation is attractive but challenging, because (i) free-hand drawings are abstract with large variances in depicting objects due to different drawing styles and skills; (ii) distorting lines drawn on the…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Junkun Jiang , Ruomei Wang , Shujin Lin , Fei Wang

Multiple sketch datasets have been proposed to understand how people draw 3D objects. However, such datasets are often of small scale and cover a small set of objects or categories. In addition, these datasets contain freehand sketches…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Chufeng Xiao , Wanchao Su , Jing Liao , Zhouhui Lian , Yi-Zhe Song , Hongbo Fu

We present PSEUDo, an adaptive feature learning technique for exploring visual patterns in multi-track sequential data. Our approach is designed with the primary focus to overcome the uneconomic retraining requirements and inflexible…

Machine Learning · Computer Science 2021-05-11 Yuncong Yu , Dylan Kruyff , Tim Becker , Michael Behrisch

Sketching is inherently a sequential process, in which strokes are drawn in a meaningful order to explore and refine ideas. However, most generative models treat sketches as static images, overlooking the temporal structure that underlies…

Computer Vision and Pattern Recognition · Computer Science 2026-02-18 Hui Ren , Yuval Alaluf , Omer Bar Tal , Alexander Schwing , Antonio Torralba , Yael Vinker

We introduce a novel sketch-to-image tool that aligns with the iterative refinement process of artists. Our tool lets users sketch blocking strokes to coarsely represent the placement and form of objects and detail strokes to refine their…

Graphics · Computer Science 2024-10-28 Vishnu Sarukkai , Lu Yuan , Mia Tang , Maneesh Agrawala , Kayvon Fatahalian

Sketches are the most abstract 2D representations of real-world objects. Although a sketch usually has geometrical distortion and lacks visual cues, humans can effortlessly envision a 3D object from it. This suggests that sketches encode…

Computer Vision and Pattern Recognition · Computer Science 2022-01-20 Jiayun Wang , Jierui Lin , Qian Yu , Runtao Liu , Yubei Chen , Stella X. Yu

Nowadays, eye tracking is the most used technology to detect areas of interest. This kind of technology requires specialized equipment recording user's eyes. In this paper, we propose SneakPeek, a different approach to detect areas of…

Information Retrieval · Computer Science 2017-12-12 Daniyal Shahrokhian , Alejandro Vera de Juan

We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing…

Computer Vision and Pattern Recognition · Computer Science 2018-06-08 Tiziano Portenier , Qiyang Hu , Attila Szabó , Siavash Arjomand Bigdeli , Paolo Favaro , Matthias Zwicker

Recent deep image-to-image translation techniques allow fast generation of face images from freehand sketches. However, existing solutions tend to overfit to sketches, thus requiring professional sketches or even edge maps as input. To…

Graphics · Computer Science 2020-06-09 Shu-Yu Chen , Wanchao Su , Lin Gao , Shihong Xia , Hongbo Fu

Modeling 3D avatars benefits various application scenarios such as AR/VR, gaming, and filming. Character faces contribute significant diversity and vividity as a vital component of avatars. However, building 3D character face models usually…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Zhongjin Luo , Dong Du , Heming Zhu , Yizhou Yu , Hongbo Fu , Xiaoguang Han

With the recent surge in the use of touchscreen devices, free-hand sketching has emerged as a promising modality for human-computer interaction. While previous research has focused on tasks such as recognition, retrieval, and generation of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Guangming Zhu , Siyuan Wang , Qing Cheng , Kelong Wu , Hao Li , Liang Zhang

This paper explores the integration of Visual Code Assistants in Integrated Development Environments (IDEs). In Software Engineering, whiteboard sketching is often the initial step before coding, serving as a crucial collaboration tool for…

Software Engineering · Computer Science 2024-12-19 Luís F. Gomes , Vincent J. Hellendoorn , Jonathan Aldrich , Rui Abreu
‹ Prev 1 3 4 5 6 7 10 Next ›