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Reachability, distance, and matching are some of the most fundamental graph problems that have been of particular interest in dynamic complexity theory in recent years [DKMSZ18, DMVZ18, DKMTVZ20]. Reachability can be maintained with…

Logic in Computer Science · Computer Science 2021-09-08 Samir Datta , Chetan Gupta , Rahul Jain , Anish Mukherjee , Vimal Raj Sharma , Raghunath Tewari

Temporal graphs are graphs whose topology is subject to discrete changes over time. Given a static underlying graph $G$, a temporal graph is represented by assigning a set of integer time-labels to every edge $e$ of $G$, indicating the…

Discrete Mathematics · Computer Science 2020-09-30 George B. Mertzios , Hendrik Molter , Rolf Niedermeier , Viktor Zamaraev , Philipp Zschoche

We study the oblivious matching problem, which aims at finding a maximum matching on a graph with unknown edge set. Any algorithm for the problem specifies an ordering of the vertex pairs. The matching is then produced by probing the pairs…

Data Structures and Algorithms · Computer Science 2020-02-17 Zhihao Gavin Tang , Xiaowei Wu , Yuhao Zhang

We study the fair k-set selection problem where we aim to select $k$ sets from a given set system such that the (weighted) occurrence times that each element appears in these $k$ selected sets are balanced, i.e., the maximum (weighted)…

Data Structures and Algorithms · Computer Science 2025-05-20 Shi Li , Chenyang Xu , Ruilong Zhang

We investigate online maximum cardinality matching, a central problem in ad allocation. In this problem, users are revealed sequentially, and each new user can be paired with any previously unmatched campaign that it is compatible with.…

Data Structures and Algorithms · Computer Science 2024-10-28 Flore Sentenac , Nathan Noiry , Matthieu Lerasle , Laurent Ménard , Vianney Perchet

We propose a general method for converting online algorithms to local computation algorithms by selecting a random permutation of the input, and simulating running the online algorithm. We bound the number of steps of the algorithm using a…

Data Structures and Algorithms · Computer Science 2012-05-08 Yishay Mansour , Aviad Rubinstein , Shai Vardi , Ning Xie

Graph partition is a key component to achieve workload balance and reduce job completion time in parallel graph processing systems. Among the various partition strategies, edge partition has demonstrated more promising performance in…

Data Structures and Algorithms · Computer Science 2020-12-18 Zhenyu Guo , Mingyu Xiao , Yi Zhou , Dongxiang Zhang , Kian-Lee Tan

Bipartite graphs are widely used to model relationships between entities of different types, where nodes are divided into two disjoint sets. Similarity search, a fundamental operation that retrieves nodes similar to a given query node,…

Data Structures and Algorithms · Computer Science 2025-12-15 Xi Ou , Longlong Lin , Zeli Wang , Pingpeng Yuan , Rong-Hua Li

We consider the problem of testing small set expansion for general graphs. A graph $G$ is a $(k,\phi)$-expander if every subset of volume at most $k$ has conductance at least $\phi$. Small set expansion has recently received significant…

Data Structures and Algorithms · Computer Science 2015-01-06 Angsheng Li , Pan Peng

Let $G = (A \cup B,E)$ be a bipartite graph where the set $A$ consists of agents or main players and the set $B$ consists of jobs or secondary players. Every vertex has a strict ranking of its neighbors. A matching $M$ is popular if for any…

Data Structures and Algorithms · Computer Science 2022-07-13 Telikepalli Kavitha

An unweighted, undirected graph $G$ on $n$ nodes is said to have \emph{bandwidth} at most $k$ if its nodes can be labelled from $0$ to $n - 1$ such that no two adjacent nodes have labels that differ by more than $k$. It is known that one…

Data Structures and Algorithms · Computer Science 2026-02-03 Luis M. B. Varona

We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…

Computer Science and Game Theory · Computer Science 2008-11-12 Marco Faella

We present a fully-distributed self-healing algorithm DEX, that maintains a constant degree expander network in a dynamic setting. To the best of our knowledge, our algorithm provides the first efficient distributed construction of…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-10-22 Gopal Pandurangan , Peter Robinson , Amitabh Trehan

Open parity games are proposed as a compositional extension of parity games with algebraic operations, forming string diagrams of parity games. A potential application of string diagrams of parity games is to describe a large parity game…

Logic in Computer Science · Computer Science 2025-05-29 Kazuki Watanabe

We revisit the online bipartite matching problem on $d$-regular graphs, for which Cohen and Wajc (SODA 2018) proposed an algorithm with a competitive ratio of $1-2\sqrt{H_d/d} = 1-O(\sqrt{(\log d)/d})$ and showed that it is asymptotically…

Data Structures and Algorithms · Computer Science 2025-10-02 Yilong Feng , Haolong Li , Xiaowei Wu , Shengwei Zhou

Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…

Logic in Computer Science · Computer Science 2024-01-30 Pete Austin , Sougata Bose , Patrick Totzke

We study graph partitioning problems from a min-max perspective, in which an input graph on n vertices should be partitioned into k parts, and the objective is to minimize the maximum number of edges leaving a single part. The two main…

Data Structures and Algorithms · Computer Science 2011-10-21 Nikhil Bansal , Uriel Feige , Robert Krauthgamer , Konstantin Makarychev , Viswanath Nagarajan , Joseph , Naor , Roy Schwartz

We propose a formal graph-theoretic model for studying the problem of matching rides online in a ride-sharing platform. Unlike most of the literature on online matching, our model, that we call {\em Online Windowed Non-Bipartite Matching}…

Data Structures and Algorithms · Computer Science 2018-06-28 Chinmoy Dutta , Chris Sholley

A perfect matching in an undirected graph $G=(V,E)$ is a set of vertex disjoint edges from $E$ that include all vertices in $V$. The perfect matching problem is to decide if $G$ has such a matching. Recently Rothvo{\ss} proved the striking…

Discrete Mathematics · Computer Science 2018-04-26 David Avis , David Bremner , Hans Raj Tiwary , Osamu Watanabe

Multiplayer games on graphs are at the heart of theoretical descriptions of key evolutionary processes that govern vital social and natural systems. However, a comprehensive theoretical framework for solving multiplayer games with an…

Computer Science and Game Theory · Computer Science 2025-06-11 Chaoqian Wang , Matjaž Perc , Attila Szolnoki