Related papers: Using Elo Rating as a Metric for Comparative Judge…
One of the main goals of online competitive games is increasing player engagement by ensuring fair matches. These games use rating systems for creating balanced match-ups. Rating systems leverage statistical estimation to rate players'…
Real-world competitive games, such as chess, go, or StarCraft II, rely on Elo models to measure the strength of their players. Since these games are not fully transitive, using Elo implicitly assumes they have a strong transitive component…
New large language models (LLMs) are being released every day. Some perform significantly better or worse than expected given their parameter count. Therefore, there is a need for a method to independently evaluate models. The current best…
Elo rating systems measure the approximate skill of each competitor in a game or sport. A competitor's rating increases when they win and decreases when they lose. Increasing one's rating can be difficult work; one must hone their skills…
Machine Learning models have many potentially beneficial applications in education settings, but a key barrier to their development is securing enough data to train these models. Labelling educational data has traditionally relied on highly…
Assessments such as standardized tests and teacher evaluations of students' classroom participation are central elements of most educational systems. Assessments inform the student, parent, teacher, and school about the student learning…
Large language models (LLMs) can serve as judges that offer rapid and reliable assessments of other LLM outputs. However, models may systematically assign overly favorable ratings to their own outputs, a phenomenon known as self-bias, which…
Deciding which large language model (LLM) to use is a complex challenge. Pairwise ranking has emerged as a new method for evaluating human preferences for LLMs. This approach entails humans evaluating pairs of model outputs based on a…
Evaluating teachers' skills is crucial for enhancing education quality and student outcomes. Teacher discourse, significantly influencing student performance, is a key component. However, coding this discourse can be laborious. This study…
The Elo rating system is a simple and widely used method for calculating players' skills from paired comparisons data. Many have extended it in various ways. Yet the question of updating players' variances remains to be further explored. In…
The meteoric rise of online games has created a need for accurate skill rating systems for tracking improvement and fair matchmaking. Although many skill rating systems are deployed, with various theoretical foundations, less work has been…
This paper studies how the Elo rating system behaves when the underlying modelling assumptions are not met.
Bias and heterogeneity in peer assessment can lead to the issue of unfair scoring in the educational field. To deal with this problem, we propose a reference ranking method for an online peer assessment system using HodgeRank. Such a scheme…
As large language models (LLMs) become increasingly common in educational applications, there is a growing need for evidence-based methods to design and evaluate LLM prompts that produce personalized and pedagogically aligned out-puts. This…
Rating strategies in a game is an important area of research in game theory and artificial intelligence, and can be applied to any real-world competitive or cooperative setting. Traditionally, only transitive dependencies between strategies…
Assessing the skill level of players to predict the outcome and to rank the players in a longer series of games is of critical importance for tournament play. Besides weaknesses, like an observed continuous inflation, through a steadily…
As Large Language Models (LLMs) continue to evolve, evaluating them remains a persistent challenge. Many recent evaluations use LLMs as judges to score outputs from other LLMs, often relying on a single large model like GPT-4o. However,…
Since its launch in November 2022, ChatGPT has had a transformative effect on education where students are using it to help with homework assignments and teachers are actively employing it in their teaching practices. This includes using…
In this paper, we analyse how learning is measured and optimized in Educational Recommender Systems (ERS). In particular, we examine the target metrics and evaluation methods used in the existing ERS research, with a particular focus on the…
With the increasing code reasoning capabilities of existing large language models (LLMs) and breakthroughs in reasoning models like OpenAI o1 and o3, there is a growing need to develop more challenging and comprehensive benchmarks that…