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Point-based Neural Networks (PNNs) have become a key approach for point cloud processing. However, a core operation in these models, Farthest Point Sampling (FPS), often introduces significant inference latency, especially for large-scale…

Machine Learning · Computer Science 2026-04-21 Yuzhe Fu , Hancheng Ye , Cong Guo , Junyao Zhang , Qinsi Wang , Yueqian Lin , Changchun Zhou , Hai , Li , Yiran Chen

Interactive visualization of embedding projections is a useful technique for understanding data and evaluating machine learning models. Labeling data within these visualizations is critical for interpretation, as labels provide an overview…

Human-Computer Interaction · Computer Science 2025-05-20 Donghao Ren , Fred Hohman , Dominik Moritz

Rendering high-resolution (HR) graphics brings substantial computational costs. Efficient graphics super-resolution (SR) methods may achieve HR rendering with small computing resources and have attracted extensive research interests in…

Image and Video Processing · Electrical Eng. & Systems 2022-10-11 Jinjin Gu , Haoming Cai , Chenyu Dong , Ruofan Zhang , Yulun Zhang , Wenming Yang , Chun Yuan

Photorealistic rendering effects are common in films, but most real time graphics today still rely on scan-line based multi-pass rendering to deliver rich visual experiences. While there have been prior works in distributed path tracing for…

Graphics · Computer Science 2021-10-25 Feng Xie , Petro Mishchuk , Warren Hunt

We suggest a rasterization pipeline tailored towards the need of head-mounted displays (HMD), where latency and field-of-view requirements pose new challenges beyond those of traditional desktop displays. Instead of rendering and warping…

Graphics · Computer Science 2018-06-15 Tobias Ritschel , Sebastian Friston , Anthony Steed

Estimation of surface curvature from range data is important for a range of tasks in computer vision and robotics, object segmentation, object recognition and robotic grasping estimation. This work presents a fast method of robustly…

Computer Vision and Pattern Recognition · Computer Science 2017-07-17 Andrew Spek , Wai Ho Li , Tom Drummond

We introduce a highly efficient method for panoptic segmentation of large 3D point clouds by redefining this task as a scalable graph clustering problem. This approach can be trained using only local auxiliary tasks, thereby eliminating the…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Damien Robert , Hugo Raguet , Loic Landrieu

This study proposes a privacy-preserving Visual SLAM framework for estimating camera poses and performing bundle adjustment with mixed line and point clouds in real time. Previous studies have proposed localization methods to estimate a…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Mikiya Shibuya , Shinya Sumikura , Ken Sakurada

Point clouds are naturally sparse, while image pixels are dense. The inconsistency limits feature fusion from both modalities for point-wise scene flow estimation. Previous methods rarely predict scene flow from the entire point clouds of…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Chensheng Peng , Guangming Wang , Xian Wan Lo , Xinrui Wu , Chenfeng Xu , Masayoshi Tomizuka , Wei Zhan , Hesheng Wang

Three dimensional (3D) object recognition is becoming a key desired capability for many computer vision systems such as autonomous vehicles, service robots and surveillance drones to operate more effectively in unstructured environments.…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Chenxi Xiao , Juan Wachs

This paper explores a rapid, optimal smooth path-planning algorithm for robots (e.g., autonomous vehicles) in point cloud environments. Derivative maps such as dense point clouds, mesh maps, Octomaps, etc. are frequently used for path…

Robotics · Computer Science 2022-11-15 Zhaoliang Zheng , Thomas R. Bewley , Falko Kuester , Jiaqi Ma

In this work, we present RadCloud, a novel real time framework for directly obtaining higher-resolution lidar-like 2D point clouds from low-resolution radar frames on resource-constrained platforms commonly used in unmanned aerial and…

We introduce abstract rendering, a method for computing a set of images by rendering a scene from a continuously varying range of camera positions. The resulting abstract image-which encodes an infinite collection of possible renderings-is…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Yangge Li , Chenxi Ji , Xiangru Zhong , Huan Zhang , Sayan Mitra

This paper presents a novel, high-performance, graphical processing unit-based algorithm for efficiently solving two-dimensional linear programs in batches. The domain of two-dimensional linear programs is particularly useful due to the…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-02-14 John Charlton , Steve Maddock , Paul Richmond

Differentiable rendering is a technique used in an important emerging class of visual computing applications that involves representing a 3D scene as a model that is trained from 2D images using gradient descent. Recent works (e.g. 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Sankeerth Durvasula , Adrian Zhao , Fan Chen , Ruofan Liang , Pawan Kumar Sanjaya , Nandita Vijaykumar

Hundreds of millions of network cameras have been installed throughout the world. Each is capable of providing a vast amount of real-time data. Analyzing the massive data generated by these cameras requires significant computational…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-21 Zohar Kapach , Andrew Ulmer , Daniel Merrick , Arshad Alikhan , Yung-Hsiang Lu , Anup Mohan , Ahmed S. Kaseb , George K. Thiruvathukal

3D Gaussian Splatting (3DGS) based Simultaneous Localization and Mapping (SLAM) systems can largely benefit from 3DGS's state-of-the-art rendering efficiency and accuracy, but have not yet been adopted in resource-constrained edge devices…

Hardware Architecture · Computer Science 2025-10-10 Leshu Li , Jiayin Qin , Jie Peng , Zishen Wan , Huaizhi Qu , Ye Han , Pingqing Zheng , Hongsen Zhang , Yu Cao , Tianlong Chen , Yang Katie Zhao

Computing the gradients of a rendering process is paramount for diverse applications in computer vision and graphics. However, accurate computation of these gradients is challenging due to discontinuities and rendering approximations,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Stanislav Pidhorskyi , Tomas Simon , Gabriel Schwartz , He Wen , Yaser Sheikh , Jason Saragih

The overarching goals in image-based localization are scale, robustness and speed. In recent years, approaches based on local features and sparse 3D point-cloud models have both dominated the benchmarks and seen successful realworld…

Computer Vision and Pattern Recognition · Computer Science 2019-07-02 Simon Lynen , Bernhard Zeisl , Dror Aiger , Michael Bosse , Joel Hesch , Marc Pollefeys , Roland Siegwart , Torsten Sattler

Visual localization is the problem of estimating the camera pose of a given image with respect to a known scene. Visual localization algorithms are a fundamental building block in advanced computer vision applications, including Mixed and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-10 Kunal Chelani , Fredrik Kahl , Torsten Sattler
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